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fb6fae2b2b808612b2b4d8f6a8ce3dac8aaee76f
dolphin
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Source
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Core
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InputCommon
History
Emmanuel Gil Peyrot
fb6fae2b2b
Flatten GCAdapter function
...
Make CheckDeviceAccess() more flat by inverting checks, reducing indentation and removing dead code.
2019-01-16 14:20:00 +01:00
..
ControllerEmu
ControllerEmu: code cleanup.
2018-12-30 10:52:45 -06:00
ControllerInterface
Merge pull request
#7666
from jordan-woyak/input-shutdown-fix
2019-01-08 14:39:47 +01:00
ControlReference
ControllerInterface: Make CoalesceExpression not set the inactive child's value (rumble) to 0. This caused rumble to not enable when a control expression was both a valid "bareword" and "complex" expression.
2018-12-22 11:17:05 -06:00
CMakeLists.txt
InputCommon: Simplified StickGate interface and moved class into its own file. Changed default input radius to perform no resizing. Tweaked the indicator colors a bit to improve visibility. Cleaned up some math and code.
2018-12-27 18:31:46 -06:00
GCAdapter_Android.cpp
Use UICommon's game list code on Android
2018-06-06 17:34:07 +02:00
GCAdapter.cpp
Flatten GCAdapter function
2019-01-16 14:20:00 +01:00
GCAdapter.h
GCAdapter: Return input state by value
2016-08-01 21:27:51 -04:00
GCPadStatus.h
Add GCPadStatus.isConnected boolean
2017-11-19 16:01:08 +01:00
InputCommon.vcxproj
InputCommon: Simplified StickGate interface and moved class into its own file. Changed default input radius to perform no resizing. Tweaked the indicator colors a bit to improve visibility. Cleaned up some math and code.
2018-12-27 18:31:46 -06:00
InputCommon.vcxproj.filters
InputCommon: Simplified StickGate interface and moved class into its own file. Changed default input radius to perform no resizing. Tweaked the indicator colors a bit to improve visibility. Cleaned up some math and code.
2018-12-27 18:31:46 -06:00
InputConfig.cpp
Fix a string not getting translated
2018-09-08 15:16:39 +02:00
InputConfig.h
Input: Add hotkey to cycle the wiimote profile forward or backward
2018-07-07 12:39:08 -05:00
InputProfile.cpp
Input: Allow per-game configuration to specify directories for input-profiles. If specified, the directories are searched recursively for inis
2018-07-07 13:02:39 -05:00
InputProfile.h
Input: Allow per-game configuration to specify directories for input-profiles. If specified, the directories are searched recursively for inis
2018-07-07 13:02:39 -05:00
KeyboardStatus.h
Reformat all the things. Have fun with merge conflicts.
2016-06-24 10:43:46 +02:00