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ff62f492e63bac88017fcd91d919a6f09bdbaa1a
dolphin
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Source
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Core
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VideoCommon
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Nolan Check
f0c5cc76a9
Add EFB encode-to-RAM support in DX11 backend. It could probably be simplified a lot, and not all the possible formats are implemented. I tried to use the dynamic-linking feature of shader model 5, but Microsoft's HLSL compiler is broken. "Dynamic mode" is implemented, but disabled for now.
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git-svn-id:
https://dolphin-emu.googlecode.com/svn/trunk@7253
8ced0084-cf51-0410-be5f-012b33b47a6e
2011-02-26 23:41:02 +00:00
..
Src
Add EFB encode-to-RAM support in DX11 backend. It could probably be simplified a lot, and not all the possible formats are implemented. I tried to use the dynamic-linking feature of shader model 5, but Microsoft's HLSL compiler is broken. "Dynamic mode" is implemented, but disabled for now.
2011-02-26 23:41:02 +00:00
CMakeLists.txt
Split shader code generation for lighting into a separate file.
2011-02-05 23:57:12 +00:00
OpenCL.rules
Meta:
2010-06-02 18:00:22 +00:00
VideoCommon.vcxproj
revert r7212 (express users must modify a single line, instead)
2011-02-21 15:17:41 +00:00
VideoCommon.vcxproj.filters
Split shader code generation for lighting into a separate file.
2011-02-05 23:57:12 +00:00