#include "displaywithtitle.h" // local includes #include "tftinterface.h" #include "tftcolors.h" namespace espgui { void DisplayWithTitle::initScreen(TftInterface &tft) { Base::initScreen(tft); m_titleLabel.start(tft); // tft.fillRect(0, 0, tft.width(), 35, TFT_GREY); tft.fillRect(0, 34, tft.width(), 2, TFT_GREY); } void DisplayWithTitle::redraw(TftInterface &tft) { Base::redraw(tft); m_titleLabel.redraw(tft, title(), TFT_GREY, TFT_BLACK, 4); } } // namespace espgui