Conditionally compile code for specific roles.

This allows NimBLE options in menuconfig to reduce code size based on
the roles selected (scan/advertising/central/peripheral).

Significant code space can be saved by removing unnecessary roles for the application.
This commit is contained in:
h2zero
2020-05-13 22:03:56 -06:00
parent 3d6f8b691e
commit 03cb7b21d9
53 changed files with 2335 additions and 2012 deletions
+48 -44
View File
@@ -3,7 +3,7 @@
*
* Created: on March 2, 2020
* Author H2zero
*
*
* Originally:
*
* BLEService.h
@@ -17,6 +17,9 @@
#include "sdkconfig.h"
#if defined(CONFIG_BT_ENABLED)
#include "nimconfig.h"
#if defined(CONFIG_BT_NIMBLE_ROLE_PERIPHERAL)
#include "NimBLECharacteristic.h"
#include "NimBLEServer.h"
#include "NimBLEUUID.h"
@@ -31,21 +34,21 @@ class NimBLECharacteristic;
*/
class NimBLECharacteristicMap {
public:
void setByUUID(NimBLECharacteristic* pCharacteristic, const char* uuid);
void setByUUID(NimBLECharacteristic* pCharacteristic, const NimBLEUUID &uuid);
void setByHandle(uint16_t handle, NimBLECharacteristic* pCharacteristic);
NimBLECharacteristic* getByUUID(const char* uuid);
NimBLECharacteristic* getByUUID(const NimBLEUUID &uuid);
NimBLECharacteristic* getByHandle(uint16_t handle);
NimBLECharacteristic* getFirst();
NimBLECharacteristic* getNext();
uint8_t getSize();
std::string toString();
void setByUUID(NimBLECharacteristic* pCharacteristic, const char* uuid);
void setByUUID(NimBLECharacteristic* pCharacteristic, const NimBLEUUID &uuid);
void setByHandle(uint16_t handle, NimBLECharacteristic* pCharacteristic);
NimBLECharacteristic* getByUUID(const char* uuid);
NimBLECharacteristic* getByUUID(const NimBLEUUID &uuid);
NimBLECharacteristic* getByHandle(uint16_t handle);
NimBLECharacteristic* getFirst();
NimBLECharacteristic* getNext();
uint8_t getSize();
std::string toString();
private:
std::map<NimBLECharacteristic*, std::string> m_uuidMap;
std::map<uint16_t, NimBLECharacteristic*> m_handleMap;
std::map<NimBLECharacteristic*, std::string>::iterator m_iterator;
std::map<NimBLECharacteristic*, std::string> m_uuidMap;
std::map<uint16_t, NimBLECharacteristic*> m_handleMap;
std::map<NimBLECharacteristic*, std::string>::iterator m_iterator;
};
@@ -55,42 +58,43 @@ private:
*/
class NimBLEService {
public:
NimBLECharacteristic* createCharacteristic(const char* uuid,
uint32_t properties = NIMBLE_PROPERTY::READ |
NIMBLE_PROPERTY::WRITE);
NimBLECharacteristic* createCharacteristic(const NimBLEUUID &uuid,
uint32_t properties = NIMBLE_PROPERTY::READ |
NIMBLE_PROPERTY::WRITE);
void dump();
NimBLECharacteristic* getCharacteristic(const char* uuid);
NimBLECharacteristic* getCharacteristic(const NimBLEUUID &uuid);
NimBLEUUID getUUID();
NimBLEServer* getServer();
bool start();
// void stop();
std::string toString();
uint16_t getHandle();
uint8_t m_instId = 0;
NimBLECharacteristic* createCharacteristic(const char* uuid,
uint32_t properties = NIMBLE_PROPERTY::READ |
NIMBLE_PROPERTY::WRITE);
NimBLECharacteristic* createCharacteristic(const NimBLEUUID &uuid,
uint32_t properties = NIMBLE_PROPERTY::READ |
NIMBLE_PROPERTY::WRITE);
void dump();
NimBLECharacteristic* getCharacteristic(const char* uuid);
NimBLECharacteristic* getCharacteristic(const NimBLEUUID &uuid);
NimBLEUUID getUUID();
NimBLEServer* getServer();
bool start();
// void stop();
std::string toString();
uint16_t getHandle();
uint8_t m_instId = 0;
private:
NimBLEService(const char* uuid, uint16_t numHandles, NimBLEServer* pServer);
NimBLEService(const NimBLEUUID &uuid, uint16_t numHandles, NimBLEServer* pServer);
friend class NimBLEServer;
friend class NimBLEDevice;
void addCharacteristic(NimBLECharacteristic* pCharacteristic);
NimBLEService(const char* uuid, uint16_t numHandles, NimBLEServer* pServer);
NimBLEService(const NimBLEUUID &uuid, uint16_t numHandles, NimBLEServer* pServer);
friend class NimBLEServer;
friend class NimBLEDevice;
NimBLECharacteristicMap m_characteristicMap;
uint16_t m_handle;
NimBLEServer* m_pServer = nullptr;
NimBLEUUID m_uuid;
void addCharacteristic(NimBLECharacteristic* pCharacteristic);
uint16_t m_numHandles;
void setHandle(uint16_t handle);
NimBLECharacteristicMap m_characteristicMap;
uint16_t m_handle;
NimBLEServer* m_pServer = nullptr;
NimBLEUUID m_uuid;
uint16_t m_numHandles;
void setHandle(uint16_t handle);
}; // BLEService
#endif // #if defined(CONFIG_BT_NIMBLE_ROLE_PERIPHERAL)
#endif // CONFIG_BT_ENABLED
#endif /* MAIN_NIMBLESERVICE_H_ */