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/*
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* NimBLEServer.h
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*
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* Created: on March 2, 2020
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* Author H2zero
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*
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* Originally:
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*
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* BLEServer.h
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*
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* Created on: Apr 16, 2017
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* Author: kolban
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*/
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#ifndef MAIN_NIMBLESERVER_H_
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#define MAIN_NIMBLESERVER_H_
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#include "sdkconfig.h"
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#if defined(CONFIG_BT_ENABLED)
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#include "NimBLEAddress.h"
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#include "NimBLEUUID.h"
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#include "NimBLEAdvertising.h"
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#include "NimBLEService.h"
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#include "NimBLESecurity.h"
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#include "FreeRTOS.h"
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#include <map>
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class NimBLEService;
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class NimBLECharacteristic;
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class NimBLEServerCallbacks;
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/* TODO possibly refactor this struct */
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typedef struct {
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void *peer_device; // peer device BLEClient or BLEServer - maybe its better to have 2 structures or union here
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bool connected; // do we need it?
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uint16_t mtu; // every peer device negotiate own mtu
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} conn_status_t;
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/**
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* @brief A data structure that manages the %BLE servers owned by a BLE server.
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*/
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class NimBLEServiceMap {
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public:
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// NimBLEService* getByHandle(uint16_t handle);
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NimBLEService* getByUUID(const char* uuid);
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NimBLEService* getByUUID(NimBLEUUID uuid, uint8_t inst_id = 0);
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// void setByHandle(uint16_t handle, NimBLEService* service);
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void setByUUID(const char* uuid, NimBLEService* service);
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void setByUUID(NimBLEUUID uuid, NimBLEService* service);
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std::string toString();
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NimBLEService* getFirst();
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NimBLEService* getNext();
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void removeService(NimBLEService *service);
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int getRegisteredServiceCount();
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private:
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// std::map<uint16_t, NimBLEService*> m_handleMap;
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std::map<NimBLEService*, std::string> m_uuidMap;
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std::map<NimBLEService*, std::string>::iterator m_iterator;
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};
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/**
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* @brief The model of a %BLE server.
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*/
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class NimBLEServer {
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public:
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uint32_t getConnectedCount();
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NimBLEService* createService(const char* uuid);
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NimBLEService* createService(NimBLEUUID uuid, uint32_t numHandles=15, uint8_t inst_id=0);
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NimBLEAdvertising* getAdvertising();
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void setCallbacks(NimBLEServerCallbacks* pCallbacks);
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void startAdvertising();
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void stopAdvertising();
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void start();
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// void removeService(BLEService* service);
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NimBLEService* getServiceByUUID(const char* uuid);
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NimBLEService* getServiceByUUID(NimBLEUUID uuid);
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int disconnect(uint16_t connID, uint8_t reason = BLE_ERR_REM_USER_CONN_TERM);
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// bool connect(BLEAddress address);
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void updateConnParams(uint16_t conn_handle,
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uint16_t minInterval, uint16_t maxInterval,
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uint16_t latency, uint16_t timeout,
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uint16_t minConnTime=0, uint16_t maxConnTime=0);
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/* multi connection support */
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std::map<uint16_t, conn_status_t> getPeerDevices();
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void addPeerDevice(void* peer, bool is_client, uint16_t conn_id);
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void removePeerDevice(uint16_t conn_id, bool client);
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NimBLEServer* getServerByConnId(uint16_t conn_id);
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void updatePeerMTU(uint16_t connId, uint16_t mtu);
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uint16_t getPeerMTU(uint16_t conn_id);
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uint16_t getConnId();
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private:
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NimBLEServer();
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//friend class BLEService;
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friend class NimBLECharacteristic;
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friend class NimBLEDevice;
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friend class NimBLEAdvertising;
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// void onHostReset();
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// BLEAdvertising m_bleAdvertising;
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uint16_t m_connId;
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uint16_t m_svcChgChrHdl;
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bool m_gattsStarted;
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std::map<uint16_t, conn_status_t> m_connectedServersMap;
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std::map<uint16_t, NimBLECharacteristic*> m_notifyChrMap;
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NimBLEServiceMap m_serviceMap;
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NimBLEServerCallbacks* m_pServerCallbacks;
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static int handleGapEvent(struct ble_gap_event *event, void *arg);
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}; // NimBLEServer
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/**
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* @brief Callbacks associated with the operation of a %BLE server.
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*/
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class NimBLEServerCallbacks {
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public:
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virtual ~NimBLEServerCallbacks() {};
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/**
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* @brief Handle a new client connection.
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*
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* When a new client connects, we are invoked.
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*
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* @param [in] pServer A reference to the %BLE server that received the client connection.
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*/
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virtual void onConnect(NimBLEServer* pServer);
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virtual void onConnect(NimBLEServer* pServer, ble_gap_conn_desc* desc);
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/**
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* @brief Handle an existing client disconnection.
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*
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* When an existing client disconnects, we are invoked.
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*
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* @param [in] pServer A reference to the %BLE server that received the existing client disconnection.
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*/
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virtual void onDisconnect(NimBLEServer* pServer);
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virtual uint32_t onPassKeyRequest(); //{return 0;}
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virtual void onPassKeyNotify(uint32_t pass_key); //{}
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virtual bool onSecurityRequest(); //{return true;}
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virtual void onAuthenticationComplete(ble_gap_conn_desc* desc);//{};
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virtual bool onConfirmPIN(uint32_t pin);//{return true;}
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}; // BLEServerCallbacks
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#endif /* CONFIG_BT_ENABLED */
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#endif /* MAIN_NIMBLESERVER_H_ */
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