forked from h2zero/esp-nimble-cpp
Refactor server code to use vectors instead of maps.
* Use critical sections to access characteristic/descriptor value data. * Remove unnecessary code * Create characteristic semaphore only if needed for indications. * Fix advertising when not broadcasting a service.
This commit is contained in:
1 parent
44f16e6ee2
commit
e987ad58b2
18 files changed
+471
-1370
No files matched your search
+18
-41
@@ -29,28 +29,6 @@
|
||||
class NimBLEServer;
|
||||
class NimBLECharacteristic;
|
||||
|
||||
/**
|
||||
* @brief A data mapping used to manage the set of %BLE characteristics known to the server.
|
||||
*/
|
||||
class NimBLECharacteristicMap {
|
||||
public:
|
||||
void setByUUID(NimBLECharacteristic* pCharacteristic, const char* uuid);
|
||||
void setByUUID(NimBLECharacteristic* pCharacteristic, const NimBLEUUID &uuid);
|
||||
void setByHandle(uint16_t handle, NimBLECharacteristic* pCharacteristic);
|
||||
NimBLECharacteristic* getByUUID(const char* uuid);
|
||||
NimBLECharacteristic* getByUUID(const NimBLEUUID &uuid);
|
||||
NimBLECharacteristic* getByHandle(uint16_t handle);
|
||||
NimBLECharacteristic* getFirst();
|
||||
NimBLECharacteristic* getNext();
|
||||
uint8_t getSize();
|
||||
std::string toString();
|
||||
|
||||
private:
|
||||
std::map<NimBLECharacteristic*, std::string> m_uuidMap;
|
||||
std::map<uint16_t, NimBLECharacteristic*> m_handleMap;
|
||||
std::map<NimBLECharacteristic*, std::string>::iterator m_iterator;
|
||||
};
|
||||
|
||||
|
||||
/**
|
||||
* @brief The model of a %BLE service.
|
||||
@@ -59,40 +37,39 @@ private:
|
||||
class NimBLEService {
|
||||
public:
|
||||
NimBLECharacteristic* createCharacteristic(const char* uuid,
|
||||
uint32_t properties = NIMBLE_PROPERTY::READ |
|
||||
uint32_t properties =
|
||||
NIMBLE_PROPERTY::READ |
|
||||
NIMBLE_PROPERTY::WRITE);
|
||||
|
||||
NimBLECharacteristic* createCharacteristic(const NimBLEUUID &uuid,
|
||||
uint32_t properties = NIMBLE_PROPERTY::READ |
|
||||
NIMBLE_PROPERTY::WRITE);
|
||||
uint32_t properties =
|
||||
NIMBLE_PROPERTY::READ |
|
||||
NIMBLE_PROPERTY::WRITE);
|
||||
|
||||
void dump();
|
||||
void dump();
|
||||
NimBLECharacteristic* getCharacteristic(const char* uuid);
|
||||
NimBLECharacteristic* getCharacteristic(const NimBLEUUID &uuid);
|
||||
NimBLEUUID getUUID();
|
||||
NimBLEServer* getServer();
|
||||
bool start();
|
||||
// void stop();
|
||||
std::string toString();
|
||||
uint16_t getHandle();
|
||||
uint8_t m_instId = 0;
|
||||
bool start();
|
||||
std::string toString();
|
||||
uint16_t getHandle();
|
||||
|
||||
private:
|
||||
NimBLEService(const char* uuid, uint16_t numHandles, NimBLEServer* pServer);
|
||||
NimBLEService(const NimBLEUUID &uuid, uint16_t numHandles, NimBLEServer* pServer);
|
||||
friend class NimBLEServer;
|
||||
friend class NimBLEDevice;
|
||||
|
||||
void addCharacteristic(NimBLECharacteristic* pCharacteristic);
|
||||
friend class NimBLEServer;
|
||||
friend class NimBLEDevice;
|
||||
|
||||
NimBLECharacteristicMap m_characteristicMap;
|
||||
uint16_t m_handle;
|
||||
NimBLEServer* m_pServer = nullptr;
|
||||
NimBLEUUID m_uuid;
|
||||
uint16_t m_handle;
|
||||
NimBLEServer* m_pServer;
|
||||
NimBLEUUID m_uuid;
|
||||
uint16_t m_numHandles;
|
||||
|
||||
uint16_t m_numHandles;
|
||||
void setHandle(uint16_t handle);
|
||||
}; // BLEService
|
||||
std::vector<NimBLECharacteristic*> m_chrVec;
|
||||
|
||||
}; // NimBLEService
|
||||
|
||||
|
||||
#endif // #if defined(CONFIG_BT_NIMBLE_ROLE_PERIPHERAL)
|
||||
|
||||
Reference in new issue
Block a user