AddCSLuaFile( "cl_init.lua" ) AddCSLuaFile( "shared.lua" ) AddCSLuaFile( "levels.lua" ) AddCSLuaFile( "progression_shared.lua" ) AddCSLuaFile( "cl_progression.lua" ) include( "spawninit.lua" ) include( "weaponsystem.lua" ) include( "chargersystem.lua" ) include( "allplayersdied.lua" ) include( "deathspectate.lua" ) include( "headcrabs.lua" ) include( "zombies.lua" ) --include( "anticheat.lua" ) include( "bringplayers.lua" ) include( "realisticdamage.lua" ) include( "dynamicmovement.lua" ) include( "mapperstuff.lua" ) include( "noheadcrabs.lua" ) include( "shared.lua" ) include( "maprotation.lua" ) include( "sv_progression.lua" ) resource.AddFile( "sound/weapons/universal/pap.wav" )