CreateConVar( "gc_realzombies", 1, SERVER_CAN_EXECUTE, "Zombies have a chance to kill you instantly." ) forcerealisticzombies = false hook.Add( "PlayerHurt", "ZombieHurtFunction", function( victim, attacker, healthRemaining, damageTaken ) if((GetConVarNumber( "gc_realzombies" ) != 0) || forcerealisticzombies) then if(attacker:GetClass() == "npc_zombie") then victim:SetHealth(healthRemaining - 40) end if(attacker:GetClass() == "npc_zombine") then victim:SetHealth(healthRemaining - 30) end if(attacker:GetClass() == "npc_zombie_torso") then victim:SetHealth(healthRemaining - 25) end if(attacker:GetClass() == "npc_fastzombie_torso") then victim:SetHealth(healthRemaining - 27) end if(attacker:GetClass() == "npc_fastzombie") then if(damageTaken == 3) then victim:SetHealth(healthRemaining - 12) else if(damageTaken == 5) then victim:SetHealth(healthRemaining - 35) end end end if(attacker:GetClass() == "npc_poisonzombie") then victim:SetHealth(healthRemaining - 40) end end end)