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d8367d31b8
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209 files changed
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@@ -1,7 +1,7 @@
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#pragma once
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#include <units/physical/si/derived/acceleration.h>
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#include <units/physical/si/acceleration.h>
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namespace units{
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namespace experimental{
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@@ -1,7 +1,7 @@
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#pragma once
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#include <units/physical/si/derived/area.h>
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#include <units/physical/si/area.h>
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namespace area {
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@@ -20,9 +20,9 @@
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physical_quantities
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*/
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#include <units/physical/si/derived/capacitance.h>
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#include <units/physical/si/derived/resistance.h>
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#include <units/physical/si/base/time.h>
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#include <units/physical/si/capacitance.h>
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#include <units/physical/si/resistance.h>
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#include <units/physical/si/time.h>
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#include <units/math.h>
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#include <units/quantity_io.h>
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#include "./voltage.h"
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@@ -2,7 +2,7 @@
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#pragma once
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#include <units/physical/si/derived/density.h>
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#include <units/physical/si/density.h>
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namespace units{
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namespace experimental{
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@@ -1,7 +1,7 @@
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#pragma once
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#include <units/physical/si/derived/force.h>
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#include <units/physical/si/force.h>
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namespace units{
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namespace experimental{
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@@ -2,12 +2,12 @@
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#pragma once
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#include <units/physical/si/base/length.h>
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#include <units/physical/si/imperial/base/length.h>
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#include <units/physical/si/international/base/length.h>
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#include <units/physical/si/typographic/base/length.h>
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#include <units/physical/si/us/base/length.h>
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#include <units/physical/si/iau/base/length.h>
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#include <units/physical/si/length.h>
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#include <units/physical/si/imperial/length.h>
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#include <units/physical/si/international/length.h>
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#include <units/physical/si/typographic/length.h>
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#include <units/physical/si/us/length.h>
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#include <units/physical/si/iau/length.h>
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namespace units{
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namespace experimental{
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@@ -2,7 +2,7 @@
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#pragma once
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#include <units/physical/si/base/mass.h>
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#include <units/physical/si/mass.h>
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namespace units{
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namespace experimental{
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@@ -1,7 +1,7 @@
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#pragma once
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#include <units/physical/si/base/time.h>
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#include <units/physical/si/time.h>
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// named qtime due to conflict with time_t time(time_t*)
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namespace q_time {
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@@ -2,7 +2,7 @@
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#pragma once
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#include <units/physical/si/derived/voltage.h>
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#include <units/physical/si/voltage.h>
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namespace units{
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namespace experimental{
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@@ -2,7 +2,7 @@
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#pragma once
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#include <units/physical/si/derived/volume.h>
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#include <units/physical/si/volume.h>
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namespace units{
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namespace experimental{
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@@ -20,9 +20,9 @@
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// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
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// SOFTWARE.
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#include <units/physical/si/cgs/derived/speed.h>
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#include <units/physical/si/international/derived/speed.h>
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#include <units/physical/si/derived/speed.h>
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#include <units/physical/si/cgs/speed.h>
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#include <units/physical/si/international/speed.h>
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#include <units/physical/si/speed.h>
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#include <units/quantity_io.h>
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#include <iostream>
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@@ -1,11 +1,11 @@
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#include <units/physical/si/constants.h>
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#include <units/physical/si/derived/area.h>
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#include <units/physical/si/derived/speed.h>
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#include <units/physical/si/derived/density.h>
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#include <units/physical/si/derived/force.h>
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#include <units/physical/si/base/mass.h>
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#include <units/physical/si/base/time.h>
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#include <units/physical/si/derived/volume.h>
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#include <units/physical/si/area.h>
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#include <units/physical/si/speed.h>
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#include <units/physical/si/density.h>
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#include <units/physical/si/force.h>
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#include <units/physical/si/mass.h>
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#include <units/physical/si/time.h>
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#include <units/physical/si/volume.h>
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#include <units/format.h>
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#include <cassert>
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#include <iostream>
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@@ -20,10 +20,10 @@
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physical_quantities
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*/
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#include <units/physical/si/derived/capacitance.h>
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#include <units/physical/si/derived/resistance.h>
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#include <units/physical/si/base/time.h>
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#include <units/physical/si/derived/voltage.h>
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#include <units/physical/si/capacitance.h>
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#include <units/physical/si/resistance.h>
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#include <units/physical/si/time.h>
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#include <units/physical/si/voltage.h>
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#include <units/math.h>
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#include <units/quantity_io.h>
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#include <iostream>
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@@ -16,15 +16,15 @@
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*/
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#include <units/format.h>
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#include <units/physical/si/derived/area.h>
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#include <units/physical/si/iau/base/length.h>
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#include <units/physical/si/imperial/base/length.h>
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#include <units/physical/si/international/base/length.h>
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#include <units/physical/si/base/length.h>
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#include <units/physical/si/base/time.h>
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#include <units/physical/si/typographic/base/length.h>
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#include <units/physical/si/us/base/length.h>
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#include <units/physical/si/derived/volume.h>
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#include <units/physical/si/area.h>
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#include <units/physical/si/iau/length.h>
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#include <units/physical/si/imperial/length.h>
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#include <units/physical/si/international/length.h>
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#include <units/physical/si/length.h>
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#include <units/physical/si/time.h>
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#include <units/physical/si/typographic/length.h>
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#include <units/physical/si/us/length.h>
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#include <units/physical/si/volume.h>
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#include <units/quantity_io.h>
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#include <iostream>
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@@ -15,7 +15,7 @@
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along with this program. If not, see http://www.gnu.org/licenses./
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*/
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#include <units/physical/si/base/length.h>
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#include <units/physical/si/length.h>
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#include <units/format.h>
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#include <units/quantity_io.h>
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#include <iostream>
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@@ -22,9 +22,9 @@
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#include <units/format.h>
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#include <units/generic/angle.h>
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#include <units/physical/si/base/length.h>
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#include <units/physical/si/derived/energy.h>
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#include <units/physical/si/derived/torque.h>
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#include <units/physical/si/length.h>
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#include <units/physical/si/energy.h>
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#include <units/physical/si/torque.h>
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#include <units/quantity_io.h>
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#include <iostream>
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@@ -22,17 +22,17 @@
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#include <units/concepts.h>
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#include <units/format.h>
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#include <units/physical/si/fps/derived/density.h>
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#include <units/physical/si/fps/base/length.h>
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#include <units/physical/si/fps/base/mass.h>
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#include <units/physical/si/fps/derived/power.h>
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#include <units/physical/si/fps/derived/speed.h>
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#include <units/physical/si/fps/derived/volume.h>
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#include <units/physical/si/base/length.h>
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#include <units/physical/si/base/mass.h>
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#include <units/physical/si/derived/power.h>
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#include <units/physical/si/derived/speed.h>
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#include <units/physical/si/derived/volume.h>
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#include <units/physical/si/fps/density.h>
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#include <units/physical/si/fps/length.h>
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#include <units/physical/si/fps/mass.h>
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#include <units/physical/si/fps/power.h>
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#include <units/physical/si/fps/speed.h>
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#include <units/physical/si/fps/volume.h>
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#include <units/physical/si/length.h>
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#include <units/physical/si/mass.h>
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#include <units/physical/si/power.h>
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#include <units/physical/si/speed.h>
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#include <units/physical/si/volume.h>
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#include <units/quantity.h>
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#include <iostream>
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@@ -23,7 +23,7 @@
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#pragma once
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#include <units/format.h>
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#include <units/physical/si/base/length.h>
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#include <units/physical/si/length.h>
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#include <units/quantity_kind.h>
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#include <compare>
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@@ -25,8 +25,8 @@
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#include "geographic.h"
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#include <units/format.h>
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#include <units/math.h>
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#include <units/physical/si/derived/speed.h>
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#include <units/physical/si/international/base/length.h>
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#include <units/physical/si/speed.h>
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#include <units/physical/si/international/length.h>
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#include <units/quantity_point_kind.h>
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// An example of a really simplified tactical glide computer
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@@ -21,8 +21,8 @@
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// SOFTWARE.
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#include <units/format.h>
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#include <units/physical/si/international/derived/speed.h>
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#include <units/physical/si/derived/speed.h>
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#include <units/physical/si/international/speed.h>
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#include <units/physical/si/speed.h>
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#include <units/quantity_io.h>
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#include <iostream>
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@@ -1,5 +1,5 @@
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#include <units/format.h>
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#include <units/physical/si/derived/speed.h>
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#include <units/physical/si/speed.h>
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#include <iostream>
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#include <array>
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@@ -20,9 +20,9 @@
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// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
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// SOFTWARE.
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#include <units/physical/si/derived/speed.h>
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#include <units/physical/si/derived/force.h>
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#include <units/physical/si/derived/energy.h>
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#include <units/physical/si/speed.h>
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#include <units/physical/si/force.h>
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#include <units/physical/si/energy.h>
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#include <units/format.h>
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#include <units/quantity_io.h>
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#include <linear_algebra.hpp>
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@@ -20,7 +20,7 @@
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// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
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// SOFTWARE.
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#include <units/physical/si/derived/acceleration.h>
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#include <units/physical/si/acceleration.h>
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#include <units/quantity_io.h>
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#include <cmath>
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#include <compare>
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@@ -21,9 +21,9 @@
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// SOFTWARE.
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#include <units/physical/natural/constants.h>
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#include <units/physical/si/derived/energy.h>
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#include <units/physical/si/derived/momentum.h>
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#include <units/physical/si/derived/speed.h>
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#include <units/physical/si/energy.h>
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#include <units/physical/si/momentum.h>
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#include <units/physical/si/speed.h>
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#include <units/physical/si/constants.h>
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#include <units/math.h>
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#include <units/quantity_io.h>
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@@ -20,7 +20,7 @@
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// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
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// SOFTWARE.
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#include <units/physical/si/derived/speed.h>
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#include <units/physical/si/speed.h>
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#include <units/quantity_io.h>
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#include <iostream>
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