refactor: file tree with systems defninitions refactored to limit ODR issues

Relates to #32 as with this commit we created something like modules for derived quantities
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Mateusz Pusz committed 2020-09-11 18:11:25 +02:00
1 parent 2c36f21716
commit 2a56438f1c
207 files changed
+965 -456

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@@ -20,26 +20,8 @@
// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
// SOFTWARE.
#include <units/physical/si/acceleration.h>
#include <units/physical/si/area.h>
#include <units/physical/si/energy.h>
#include <units/physical/si/force.h>
#include <units/physical/si/fps/acceleration.h>
#include <units/physical/si/fps/area.h>
#include <units/physical/si/fps/energy.h>
#include <units/physical/si/fps/force.h>
#include <units/physical/si/fps/length.h>
#include <units/physical/si/fps/mass.h>
#include <units/physical/si/fps/power.h>
#include <units/physical/si/fps/pressure.h>
#include <units/physical/si/fps/speed.h>
#include <units/physical/si/fps/time.h>
#include <units/physical/si/length.h>
#include <units/physical/si/mass.h>
#include <units/physical/si/power.h>
#include <units/physical/si/pressure.h>
#include <units/physical/si/speed.h>
#include <units/physical/si/time.h>
#include <units/physical/si/si.h>
#include <units/physical/si/fps/fps.h>
namespace {