refactor: 💥 q_* UDL renamed to _q_*

We had some fun exploring the STD UDLs for potential collisions,
we have learnt our lesson and know how to proceed.
Now is high time to start behaving and obeying C++ rules.
This commit is contained in:
Mateusz Pusz
2020-09-09 19:20:35 +02:00
parent 2b408f19c0
commit 9527b39005
130 changed files with 2221 additions and 2235 deletions
@@ -56,11 +56,11 @@ using namespace units::physical::si::literals;
int main()
{
auto box = Box{1000.0q_mm, 500.0q_mm, 200.0q_mm};
box.set_contents_density(1000.0q_kg_per_m3);
auto box = Box{1000.0_q_mm, 500.0_q_mm, 200.0_q_mm};
box.set_contents_density(1000.0_q_kg_per_m3);
auto fill_time = 200.0q_s; // time since starting fill
auto measured_mass = 20.0q_kg; // measured mass at fill_time
auto fill_time = 200.0_q_s; // time since starting fill
auto measured_mass = 20.0_q_kg; // measured mass at fill_time
std::cout << "mpusz/units box example ( using experimental alternative syntax for defining quantities) ...\n";
std::cout << "fill height at " << fill_time << " = " << box.fill_level(measured_mass) << " ("