style: clang-format applied to the remaining files

This commit is contained in:
Mateusz Pusz
2022-04-02 21:36:42 +02:00
parent 0dca41b5ae
commit b221dace3f
109 changed files with 4546 additions and 3140 deletions
+9 -6
View File
@@ -29,7 +29,7 @@
#include <units/isq/si/force.h>
#include <units/isq/si/length.h>
#include <units/isq/si/mass.h>
#include <units/isq/si/speed.h> // IWYU pragma: keep
#include <units/isq/si/speed.h> // IWYU pragma: keep
#include <units/isq/si/time.h>
#include <units/isq/si/volume.h>
#include <cassert>
@@ -40,7 +40,7 @@ namespace {
using namespace units::aliases::isq::si;
inline constexpr auto g = units::isq::si::si2019::standard_gravity<>;
inline constexpr auto g = units::isq::si::si2019::standard_gravity<>; // NOLINT(readability-identifier-length)
inline constexpr auto air_density = kg_per_m3<>(1.225);
class Box {
@@ -48,7 +48,10 @@ class Box {
length::m<> height_;
density::kg_per_m3<> density_ = air_density;
public:
constexpr Box(const length::m<>& length, const length::m<>& width, length::m<> height): base_(length * width), height_(std::move(height)) {}
constexpr Box(const length::m<>& length, const length::m<>& width, length::m<> height) :
base_(length * width), height_(std::move(height))
{
}
[[nodiscard]] constexpr force::N<> filled_weight() const
{
@@ -86,13 +89,13 @@ int main()
auto box = Box(mm<>(1000.0), mm<>(500.0), height);
box.set_contents_density(kg_per_m3<>(1000.0));
const auto fill_time = s<>(200.0); // time since starting fill
const auto measured_mass = kg<>(20.0); // measured mass at fill_time
const auto fill_time = s<>(200.0); // time since starting fill
const auto measured_mass = kg<>(20.0); // measured mass at fill_time
const Length auto fill_level = box.fill_level(measured_mass);
const Dimensionless auto fill_percent = quantity_cast<percent>(fill_level / height);
const Volume auto spare_capacity = box.spare_capacity(measured_mass);
const auto input_flow_rate = measured_mass / fill_time; // unknown dimension
const auto input_flow_rate = measured_mass / fill_time; // unknown dimension
const Speed auto float_rise_rate = fill_level / fill_time;
const Time auto fill_time_left = (height / fill_level - 1) * fill_time;