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.. namespace:: units
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Quantities
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==========
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A :term:`quantity` is a concrete amount of a unit for a specified dimension
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with a specific representation and is represented in the library with a
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`quantity` class template.
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Construction
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------------
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To create the quantity object from a :term:`scalar` we just have to pass
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the value to the `quantity` class template explicit constructor::
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quantity<si::dim_length, si::kilometre, double> d(123);
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.. note::
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As the constructor is explicit, the quantity object can be created from
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an "unsafe" fundamental type only via
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`direct initialization <https://en.cppreference.com/w/cpp/language/direct_initialization>`_.
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This is why the code below using
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`copy initialization <https://en.cppreference.com/w/cpp/language/copy_initialization>`_
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**does not compile**::
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quantity<si::dim_length, si::kilometre, double> d = 123; // ERROR
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To simplify `quantity` objects creation the library provides helper aliases for
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quantities of each :term:`dimension` which additionally set the representation
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type to ``double`` by default::
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namespace si {
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template<Unit U, Scalar Rep = double>
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using length = quantity<dim_length, U, Rep>;
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}
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Thanks to that, the above example can be rewritten as follows::
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si::length<si::kilometre> d(123);
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To further simplify construction of quantities with compile-time known
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values the library provides :abbr:`UDL (User Defined Literal)` s for each
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:term:`unit` of every :term:`dimension`. Thanks to them the same code can
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be as simple as::
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using namespace si::literals;
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constexpr auto d1 = 123q_km; // si::length<si::kilometre, std::int64_t>
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constexpr auto d2 = 123.q_km; // si::length<si::kilometre, long double>
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``123q_km`` should be read as a quantity of length in kilometers. Initially the
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library did not use the ``q_`` prefix for UDLs but it turned out that there are
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a few unit symbols that collide with literals already existing in C and C++
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language (i.e. ``F`` (farad), ``J`` (joule), ``W`` (watt), ``K`` (kelvin),
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``d`` (day), ``l`` or ``L`` (litre), ``erg``, ``ergps``). This is why the
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``q_`` prefix was consistently applied to all the UDLs.
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Dimension-specific concepts
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---------------------------
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In case the user does not care about the specific unit and representation but
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requires quantity of a concrete dimension than dimension-specific concepts can
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be used::
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using namespace si::literals;
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constexpr Length auto d = 123q_km; // si::length<si::kilometre, std::int64_t>
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.. note::
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All instances of `quantity` class always match the `Quantity` concept.
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All other regular types that are not quantities are called
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:term:`scalars <scalar>` by the library and match the `Scalar` concept.
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However, the above is not the most important usage of those concepts. Let's
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assume that the user wants to implement an ``avg_speed`` function that will
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be calculating the average speed based on provided distance and duration
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quantities. The usage of such a function can look as follows::
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using namespace si::literals;
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using namespace international::literals;
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constexpr Velocity auto v1 = avg_speed(220q_km, 2q_h);
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constexpr Velocity auto v2 = avg_speed(140q_mi, 2q_h);
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In this and all other physical units libraries such a function can be
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implemented as::
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constexpr si::velocity<si::metre_per_second> avg_speed(si::length<si::metre> d,
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si::time<si::second> t)
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{
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return d / t;
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}
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While being correct, this function performs unnecessary intermediate
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conversions (from kilometers to meters, from hours to seconds,
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and from meters per second to kilometers per hour) which can affect
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runtime performance and the precision of the final result. To eliminate
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all that overhead we have to write a template function::
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template<typename U1, typename R1, typename U2, typename R2>
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constexpr auto avg_speed(si::length<U1, R1> d, si::time<U2, R2> t)
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{
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return d / t;
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}
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This function will work for every SI unit and representation without any
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unnecessary overhead. It is also simple enough to prove its implementation
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being correct just by a simple inspection. However, it might not always be
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the case. For more complicated calculations we would like to ensure that we
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are returning a physical quantity of a correct dimension. For this
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dimension-specific concepts come handy again and with usage of C++20 generic
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functions our function can look as simple as::
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constexpr Velocity auto avg_speed(Length auto d, Time auto t)
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{
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return d / t;
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}
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Now we are sure that the dimension of returned quantity is correct. Also
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please note that with the above code we implemented a truly generic function
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that works efficiently not only with SI units but also with other systems of
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units like CGS.
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.. seealso::
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Please refer to :ref:`avg_speed` example for more information on different
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kinds of interfaces supported by the library.
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Working with constrained deduced quantity types
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-----------------------------------------------
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It is important to note that when we assign a result from the function to an
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automatically deduced type, even if it is constrained by a dimension-specific
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concept, we still do not know what is the exact unit and representation type
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of such a quantity. In many cases it might be exactly what we want to get,
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but often we would like to know a specific type too. We have two options here:
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- query the actual dimension, unit, and representation types::
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constexpr Velocity auto v = avg_speed(220q_km, 2q_h);
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using quantity_type = decltype(v);
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using dimension_type = quantity_type::dimension;
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using unit_type = quantity_type::unit;
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using rep_type = quantity_type::rep;
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- convert or cast to a desired quantity type::
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constexpr Velocity auto v1 = avg_speed(220.q_km, 2q_h);
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constexpr si::velocity<si::metre_per_second> v2 = v1;
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constexpr Velocity auto v3 = quantity_cast<si::velocity<si::metre_per_second>(v1);
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.. seealso::
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More information on this subject can be found in :ref:`Conversions and Casting`
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chapter.
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