refactor: physical replaced with isq

Refers to #249
This commit is contained in:
Mateusz Pusz
2021-03-16 12:03:25 +01:00
parent f3bcdc4ad2
commit bbbb77286c
304 changed files with 1354 additions and 1354 deletions
+12 -12
View File
@@ -20,22 +20,22 @@
// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
// SOFTWARE.
#include <units/physical/si/fps/fps.h>
#include <units/physical/si/acceleration.h>
#include <units/physical/si/area.h>
#include <units/physical/si/energy.h>
#include <units/physical/si/force.h>
#include <units/physical/si/length.h>
#include <units/physical/si/mass.h>
#include <units/physical/si/power.h>
#include <units/physical/si/pressure.h>
#include <units/physical/si/speed.h>
#include <units/physical/si/time.h>
#include <units/isq/si/fps/fps.h>
#include <units/isq/si/acceleration.h>
#include <units/isq/si/area.h>
#include <units/isq/si/energy.h>
#include <units/isq/si/force.h>
#include <units/isq/si/length.h>
#include <units/isq/si/mass.h>
#include <units/isq/si/power.h>
#include <units/isq/si/pressure.h>
#include <units/isq/si/speed.h>
#include <units/isq/si/time.h>
namespace {
using namespace units;
using namespace units::physical::si::fps;
using namespace units::isq::si::fps;
/* ************** BASE DIMENSIONS **************** */