Commit Graph
11 Commits
Author SHA1 Message Date
Mateusz Pusz 9527b39005 refactor: 💥 q_* UDL renamed to _q_*
We had some fun exploring the STD UDLs for potential collisions,
we have learnt our lesson and know how to proceed.
Now is high time to start behaving and obeying C++ rules.
2020-09-09 19:20:35 +02:00
Mateusz Pusz 9a49df7222 refactor: 💥 Scalar concept renamed to ScalableNumber
Resolves #114
2020-09-08 21:17:09 +02:00
Mateusz Pusz d171f5451e NTTP ratio support added (resolves #49) 2020-06-27 19:15:46 +02:00
Mike Ford d551e089a9 added mil udl 2020-06-25 17:12:31 +02:00
Mike Ford 0f8e4cea3f added some more lengths to fps system 2020-06-25 17:12:31 +02:00
Mike Ford 1cf58f3796 added to fps length, mass, force and pressure 2020-06-17 14:56:32 +02:00
Mateusz Pusz 169e73e61b named_deduced_derived_unit renamed to named_deduced_unit 2020-06-16 19:15:09 +02:00
Mike Ford c97a438807 playing with named derived units to allow knots to be deduced from
nautical miles & hours but be called knot instead of mi(naut) / h
2020-06-16 15:14:46 +02:00
Mike Ford aa84dcb9ef added example and some more units to fps system 2020-06-16 15:14:46 +02:00
Mike Ford 5b9203d9d6 Added the "named_deduced_unit" type and more units to the fps system
The named_deduced_unit type can be used as a named type for child for child
deduced units
2020-06-16 15:14:46 +02:00
Mike Ford 8230a42cb0 added some units for the foot-pound-second system and the static tests 2020-06-16 15:14:46 +02:00