[![GitHub license](https://img.shields.io/badge/license-MIT-blue.svg?maxAge=3600)](./LICENSE.md) [![Travis CI](https://img.shields.io/travis/com/mpusz/units/master.svg?label=Travis%20CI)](https://travis-ci.com/mpusz/units) [![Conan stable](https://api.bintray.com/packages/mpusz/conan-mpusz/mp-units%3Ampusz/images/download.svg?version=0.4.0%3Astable)](https://bintray.com/mpusz/conan-mpusz/mp-units%3Ampusz/0.4.0%3Astable/link) [![Conan testing](https://api.bintray.com/packages/mpusz/conan-mpusz/mp-units%3Ampusz/images/download.svg)](https://bintray.com/mpusz/conan-mpusz/mp-units%3Ampusz/_latestVersion) [](https://mp-units.readthedocs.io/en/latest/?badge=latest) # `mp-units` - A Units Library for C++ **The mp-units library is the subject of this ISO C++ paper: [P1935](https://wg21.link/p1935). It is explained in this [CppCon 2019 talk](https://youtu.be/0YW6yxkdhlU) (slightly dated now). We are working towards potentially having it standardized for C++23 and are actively looking for parties interested in field trialing the library.** ## Documentation An extensive project documentation including installation instructions and user's guide can be found on [mp-units GitHub Pages](https://mpusz.github.io/units). ## TL;DR `mp-units` is a compile-time enabled Modern C++ library that provides compile-time dimensional analysis and unit/quantity manipulation. The basic idea and design heavily bases on `std::chrono::duration` and extends it to work properly with many dimensions. Here is a small example of possible operations: ```cpp // simple numeric operations static_assert(10q_km / 2 == 5q_km); // unit conversions static_assert(1q_h == 3600q_s); static_assert(1q_km + 1q_m == 1001q_m); // dimension conversions static_assert(2q_m * 3q_m == 6q_m2); static_assert(10q_km / 5q_km == 2); static_assert(1000 / 1q_s == 1q_kHz); static_assert(1q_km / 1q_s == 1000q_m_per_s); static_assert(2q_km_per_h * 2q_h == 4q_km); static_assert(2q_km / 2q_km_per_h == 1q_h); ``` _Try it on the [Compiler Explorer](https://godbolt.org/z/_Yx6D7)._ This library requires some C++20 features (concepts, classes as NTTPs, ...). Thanks to them the user gets a powerful but still easy to use interface and all unit conversions and dimensional analysis can be performed without sacrificing on accuracy. Please see the below example for a quick preview of basic library features: ```cpp #include #include #include using namespace units; constexpr Velocity auto avg_speed(Length auto d, Time auto t) { return d / t; } int main() { using namespace si::literals; Velocity auto v1 = avg_speed(220q_km, 2q_h); Velocity auto v2 = avg_speed(si::length(140), si::time(2)); Velocity auto v3 = quantity_cast(v2); Velocity auto v4 = quantity_cast(v3); std::cout << v1 << '\n'; // 110 km/h std::cout << v2 << '\n'; // 70 mi/h std::cout << v3 << '\n'; // 31.2928 m/s std::cout << v4 << '\n'; // 31 m/s } ``` _Try it on the [Compiler Explorer](https://godbolt.org/z/_Yx6D7)._