[![GitHub license](https://img.shields.io/github/license/mpusz/units?cacheSeconds=3600&color=informational&label=License)](./LICENSE.md) [![Conan CI](https://img.shields.io/github/workflow/status/mpusz/units/Conan%20CI/master?label=Conan)](https://github.com/mpusz/units/actions?query=workflow%3A%22Conan%20CI%22+branch%3Amaster) [![CMake CI](https://img.shields.io/github/workflow/status/mpusz/units/CMake%20Test%20Package%20CI/master?label=CMake)](https://github.com/mpusz/units/actions?query=workflow%3A%22CMake+Test+Package+CI%22+branch%3Amaster) [![GitHub Workflow Documentation](https://img.shields.io/github/workflow/status/mpusz/units/Documentation/master?label=Documentation)](https://github.com/mpusz/units/actions?query=workflow%3ADocumentation+branch%3Amaster) [![Conan stable](https://api.bintray.com/packages/mpusz/conan-mpusz/mp-units%3Ampusz/images/download.svg?version=0.6.0%3Astable)](https://bintray.com/mpusz/conan-mpusz/mp-units%3Ampusz/0.6.0%3Astable/link) [![Conan testing](https://api.bintray.com/packages/mpusz/conan-mpusz/mp-units%3Ampusz/images/download.svg)](https://bintray.com/mpusz/conan-mpusz/mp-units%3Ampusz/_latestVersion) # `mp-units` - A Units Library for C++ **The mp-units library is the subject of ISO standardization for C++23/26. More on this can be found in ISO C++ paper [P1935](https://wg21.link/p1935) and [CppCon 2020 talk](https://www.youtube.com/watch?v=7dExYGSOJzo). We are actively looking for parties interested in field trialing the library.** ## Documentation An extensive project documentation including installation instructions and user's guide can be found on [mp-units GitHub Pages](https://mpusz.github.io/units). ## TL;DR `mp-units` is a compile-time enabled Modern C++ library that provides compile-time dimensional analysis and unit/quantity manipulation. The basic idea and design heavily bases on `std::chrono::duration` and extends it to work properly with many dimensions. Here is a small example of possible operations: ```cpp #include #include #include #include #include using namespace units::isq::si::references; // simple numeric operations static_assert(10 * km / 2 == 5 * km); // unit conversions static_assert(1 * h == 3600 * s); static_assert(1 * km + 1 * m == 1001 * m); // dimension conversions inline constexpr auto kmph = km / h; static_assert(1 * km / (1 * s) == 1000 * (m / s)); static_assert(2 * kmph * (2 * h) == 4 * km); static_assert(2 * km / (2 * kmph) == 1 * h); static_assert(2 * m * (3 * m) == 6 * m2); static_assert(10 * km / (5 * km) == 2); static_assert(1000 / (1 * s) == 1 * kHz); ``` _Try it on the [Compiler Explorer](https://godbolt.org/z/ToTaoxKPa)._ This library requires some C++20 features (concepts, classes as NTTPs, ...). Thanks to them the user gets a powerful but still easy to use interface and all unit conversions and dimensional analysis can be performed without sacrificing on accuracy. Please see the below example for a quick preview of basic library features: ```cpp #define UNITS_UDLS 1 #include #include #include #include #include #include #include #include using namespace units::isq; constexpr Speed auto avg_speed(Length auto d, Time auto t) { return d / t; } int main() { using namespace units::isq::si::literals; using namespace units::isq::si::references; constexpr Speed auto v1 = 110 * (km / h); constexpr Speed auto v2 = avg_speed(220_q_km, 2_q_h); constexpr Speed auto v3 = avg_speed(si::length(140), si::time(2)); constexpr Speed auto v4 = units::quantity_cast>(v2); constexpr Speed auto v5 = units::quantity_cast(v3); constexpr Speed auto v6 = units::quantity_cast(v5); std::cout << v1 << '\n'; // 110 km/h std::cout << fmt::format("{}", v2) << '\n'; // 110 km/h std::cout << fmt::format("{:*^14}", v3) << '\n'; // ***70 mi/h**** std::cout << fmt::format("{:%Q in %q}", v4) << '\n'; // 30.5556 in m/s std::cout << fmt::format("{0:%Q} in {0:%q}", v5) << '\n'; // 31.2928 in m/s std::cout << fmt::format("{:%Q}", v6) << '\n'; // 31 } ``` _Try it on the [Compiler Explorer](https://godbolt.org/z/YodshMKac)._