# Interface Introduction ## New style of definitions The **mp-units** library decided to use a rather unusual pattern to define entities. Here is how we define `metre` and `second` [SI](../../appendix/glossary.md#si) base units: ```cpp inline constexpr struct metre : named_unit<"m", kind_of> {} metre; inline constexpr struct second : named_unit<"s", kind_of> {} second; ``` Please note that the above reuses the same identifier for a type and its value. The rationale behind this is that: - Users always work with values and never have to spell such a type name. - The types appear in the compilation errors and during debugging. !!! important To improve compiler errors' readability and make it easier to correlate them with a user's written code, a new idiom in the library is to use the same identifier for a type and its instance. ## Strong types instead of aliases Let's look again at the above units definitions. Another important point to notice is that all the types describing entities in the library are short, nicely named identifiers that derive from longer, more verbose class template instantiations. This is really important to improve the user experience while debugging the program or analyzing the compilation error. !!! note Such a practice is rare in the industry. Some popular C++ physical units libraries generate enormously long error messages where even only the first line failed to fit on a slide with a tiny font. ## Entities composability Many physical units libraries (in C++ or any other programming language) assign strong types to library entities (e.g., derived units). While `metre_per_second` as a type may not look too scary, consider, for example, units of angular momentum. If we followed this path, its [coherent unit](../../appendix/glossary.md#coherent-derived-unit) would look like `kilogram_metre_sq_per_second`. Now, consider how many scaled versions of this unit you would predefine in the library to ensure that all users are happy with your choice? How expensive would it be from the implementation point of view? What about potential future standardization efforts? This is why in **mp-units**, we put a strong requirement to make everything as composable as possible. For example, to create a quantity with a unit of speed, one may write: ```cpp quantity q; ``` In case we use such a unit often and would prefer to have a handy helper for it, we can always do something like this: ```cpp constexpr auto metre_per_second = si::metre / si::second; quantity q; ``` or choose any shorter identifier of our choice. Coming back to the angular momentum case, thanks to the composability of units, a user can create such a quantity in the following way: ```cpp using namespace mp_units::si::unit_symbols; auto q = la_vector{1, 2, 3} * isq::angular_momentum[kg * m2 / s]; ``` It is a much better solution. It is terse and easy to understand. Please also notice how easy it is to obtain any scaled version of such a unit (e.g., `mg * square(mm) / min`) without having to introduce hundreds of types to predefine them. ## Value-based equations The **mp-units** library is based on C++20, significantly improving user experience. One of such improvements is the usage of value-based equations. As we have learned above, the entities are being used as values in the code, and they compose. Moreover, derived entities can be defined in the library using such value-based equations. This is a huge improvement compared to what we can find in other physical units libraries or what we have to deal with when we want to write some equations for `std::ratio`. For example, below are a few definitions of the SI derived units showing the power of C++20 extensions to Non-Type Template Parameters, which allow us to directly pass a result of the value-based [unit equation](../../appendix/glossary.md#unit-equation) to a class template definition: ```cpp inline constexpr struct newton : named_unit<"N", kilogram * metre / square(second)> {} newton; inline constexpr struct pascal : named_unit<"Pa", newton / square(metre)> {} pascal; inline constexpr struct joule : named_unit<"J", newton * metre> {} joule; ``` ## Expression templates The previous chapter provided a rationale for not having predefined types for derived entities. In many libraries, such an approach results in long and unreadable compilation errors, as framework-generated types are typically far from being easy to read and understand. The **mp-units** library greatly improves the user experience by extensively using expression templates. Such expressions are used consistently throughout the entire library to describe the results of: - [dimension equation](../../appendix/glossary.md#dimension-equation) - the result is put into the `derived_dimension<>` class template - [quantity equation](../../appendix/glossary.md#quantity-equation) - the result is put into the `derived_quantity_spec<>` class template - [unit equation](../../appendix/glossary.md#unit-equation) - the result is put into the `derived_unit<>` class template For example, if we take the above-defined base units and put the results of their division into the quantity class template like this: ```cpp quantity q; ``` we will observe the following type in the debugger ``` (gdb) ptype q type = class mp_units::quantity>(), double> [with Rep = double] { ``` The same type identifier will be visible in the compilation error (in case it happens). !!! important Expressions templates are extensively used throughout the library to improve the readability of the resulting types. ### Identities As mentioned above, equations can be performed on dimensions, quantities, and units. Each such domain must introduce an identity object that can be used in the resulting expressions. Here is the list of identities used in the library: | Domain Concept | Identity | |----------------|:---------------:| | `Dimension` | `dimension_one` | | `QuantitySpec` | `dimensionless` | | `Unit` | `one` | In the equations, a user can explicitly refer to an identity object. For example: ```cpp constexpr auto my_unit = one / second; ``` !!! note Another way to achieve the same result is to call an `inverse()` function: ```cpp constexpr auto my_unit = inverse(second); ``` Both cases will result in the same expression template being generated and put into the wrapper class template. ### Supported operations and their results There are only a few operations that one can do on such entities, and the result of each of them has its unique representation in the library: | Operation | Resulting template expression arguments | |:---------------------------------------------:|:---------------------------------------:| | `A * B` | `A, B` | | `B * A` | `A, B` | | `A * A` | `power` | | `{identity} * A` | `A` | | `A * {identity}` | `A` | | `A / B` | `A, per` | | `A / A` | `{identity}` | | `A / {identity}` | `A` | | `{identity} / A` | `{identity}, per` | | `pow<2>(A)` | `power` | | `pow<2>({identity})` | `{identity}` | | `sqrt(A)` or `pow<1, 2>(A)` | `power` | | `sqrt({identity})` or `pow<1, 2>({identity})` | `{identity}` | ### Simplifying the resulting expression templates To limit the length and improve the readability of generated types, there are many rules to simplify the resulting expression template. 1. **Ordering** The resulting comma-separated arguments of multiplication are always sorted according to a specific predicate. This is why: ```cpp static_assert(A * B == B * A); static_assert(std::is_same_v); ``` This is probably the most important of all the steps, as it allows comparing types and enables the rest of the simplification rules. 2. **Aggregation** In case two of the same identifiers are found next to each other on the argument list they will be aggregated in one entry: | Before | After | |:--------------------------------:|:----------------:| | `A, A` | `power` | | `A, power` | `power` | | `power, power` | `power` | | `power, power` | `A` | 3. **Simplification** In case two of the same identifiers are found in the numerator and denominator argument lists; they are being simplified into one entry: | Before | After | |:---------------------:|:--------------------:| | `A, per` | `{identity}` | | `power, per` | `A` | | `power, per` | `power` | | `A, per>` | `{identity}, per` | 4. **Repacking** In case an expression uses two results of other operations, the components of its arguments are repacked into one resulting type and simplified there. For example, assuming: ```cpp constexpr auto X = A / B; ``` then: | Operation | Resulting template expression arguments | |:---------:|:---------------------------------------:| | `X * B` | `A` | | `X * A` | `power, per` | | `X * X` | `power, per>` | | `X / X` | `{identity}` | | `X / A` | `{identity}, per` | | `X / B` | `A, per>` | ## Example Thanks to all of the features described above, a user may write the code like this one: ```cpp using namespace mp_units::si::unit_symbols; quantity speed = 60. * isq::speed[km / h]; quantity duration = 8 * s; quantity acceleration = speed / duration; std::cout << "acceleration: " << acceleration << " (" << acceleration.in(m / s2) << ")\n"; ``` The `acceleration` quantity, being the result of the above code, has the following type (after stripping the `mp_units` namespace for brevity): ```text quantity>{}, derived_unit, per>{}>{}, int> ``` and the text output presents: ```text acceleration: 7.5 km h⁻¹ s⁻¹ (2.08333 m/s²) ```