# Quick Start A **quantity** is a concrete amount of a unit representing a quantity type of a specified dimension with a specific representation. It is represented in the library with a `quantity` class template. ## Creating a quantity The [SI Brochure](../appendix/references.md#SIBrochure) says: !!! quote "SI Brochure" The value of the quantity is the product of the number and the unit. The space between the number and the unit is regarded as a multiplication sign (just as a space between units implies multiplication). Following the above, the value of a quantity in the **mp-units** library is created by multiplying a number with a predefined unit: ```cpp #include using namespace mp_units; quantity q = 42 * si::metre; ``` !!! note The above spelling of `metre` is not a typo. For motivation, please check our [FAQ](faq.md#why-do-we-spell-metre-instead-of-meter). The above creates an instance of `quantity`. The same can be obtained using an optional unit symbol: ```cpp #include using namespace mp_units; using namespace mp_units::si::unit_symbols; quantity q = 42 * m; ``` !!! tip Unit symbols introduce a lot of short identifiers into the current namespace, and that is why they are opt-in. A user has to explicitly "import" them from a dedicated `unit_symbols` namespace. In case someone doesn't like the multiply syntax or there is an ambiguity between `operator*` provided by this and other libraries, a quantity can also be created with a two-parameter constructor: ```cpp #include using namespace mp_units; quantity q{42, si::metre}; ``` ## User-provided unit wrappers Sometimes it might be awkward to type some derived units: ```cpp quantity speed = 60 * km / h; ``` In case such a unit is used a lot in the project, a user can easily provide a nicely named wrapper for it with: ```cpp constexpr auto kmph = km / h; quantity speed = 60 * kmph; ``` !!! note In case you wonder why this library does not use UDLs to create quantities, please check our [FAQ](faq.md#why-dont-we-use-udls-to-create-quantities).