forked from rook/rook
The topology of the cluster should be based on the node labels rather than a setting in the cluster CR. This allows a much richer and more dynamic topology to be configured. The location will now be ignored if specified in the cluster CR. Signed-off-by: Travis Nielsen <tnielsen@redhat.com>
186 lines
5.2 KiB
Go
186 lines
5.2 KiB
Go
/*
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Copyright 2016 The Rook Authors. All rights reserved.
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Licensed under the Apache License, Version 2.0 (the "License");
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you may not use this file except in compliance with the License.
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You may obtain a copy of the License at
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http://www.apache.org/licenses/LICENSE-2.0
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Unless required by applicable law or agreed to in writing, software
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distributed under the License is distributed on an "AS IS" BASIS,
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WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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See the License for the specific language governing permissions and
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limitations under the License.
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*/
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package client
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import (
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"encoding/json"
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"fmt"
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"regexp"
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"strconv"
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"strings"
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"github.com/rook/rook/pkg/clusterd"
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)
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type CrushMap struct {
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Devices []struct {
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ID int `json:"id"`
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Name string `json:"name"`
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Class string `json:"class"`
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} `json:"devices"`
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Types []struct {
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ID int `json:"type_id"`
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Name string `json:"name"`
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} `json:"types"`
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Buckets []struct {
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ID int `json:"id"`
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Name string `json:"name"`
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TypeID int `json:"type_id"`
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TypeName string `json:"type_name"`
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Weight int `json:"weight"`
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Alg string `json:"alg"`
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Hash string `json:"hash"`
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Items []struct {
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ID int `json:"id"`
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Weight int `json:"weight"`
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Pos int `json:"pos"`
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} `json:"items"`
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} `json:"buckets"`
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Rules []struct {
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ID int `json:"rule_id"`
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Name string `json:"rule_name"`
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Ruleset int `json:"ruleset"`
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Type int `json:"type"`
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MinSize int `json:"min_size"`
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MaxSize int `json:"max_size"`
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Steps []struct {
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Operation string `json:"op"`
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Number int `json:"num"`
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Item int `json:"item"`
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ItemName string `json:"item_name"`
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Type string `json:"type"`
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} `json:"steps"`
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} `json:"rules"`
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Tunables struct {
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// Add if necessary
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} `json:"tunables"`
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}
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type CrushFindResult struct {
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ID int `json:"osd"`
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IP string `json:"ip"`
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Host string `json:"host,omitempty"`
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Location map[string]string `json:"crush_location"`
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}
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func GetCrushMap(context *clusterd.Context, clusterName string) (CrushMap, error) {
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var c CrushMap
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args := []string{"osd", "crush", "dump"}
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buf, err := NewCephCommand(context, clusterName, args).Run()
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if err != nil {
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return c, fmt.Errorf("failed to get crush map. %v", err)
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}
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err = json.Unmarshal(buf, &c)
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if err != nil {
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return c, fmt.Errorf("failed to unmarshal crush map. %+v", err)
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}
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return c, nil
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}
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func CrushReweight(context *clusterd.Context, clusterName string, id int, weight float64) (string, error) {
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args := []string{"osd", "crush", "reweight", fmt.Sprintf("osd.%d", id), fmt.Sprintf("%.1f", weight)}
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buf, err := NewCephCommand(context, clusterName, args).Run()
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return string(buf), err
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}
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func CrushRemove(context *clusterd.Context, clusterName, name string) (string, error) {
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args := []string{"osd", "crush", "rm", name}
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buf, err := NewCephCommand(context, clusterName, args).Run()
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if err != nil {
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return "", fmt.Errorf("failed to crush rm: %+v, %s", err, string(buf))
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}
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return string(buf), nil
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}
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func FindOSDInCrushMap(context *clusterd.Context, clusterName string, osdID int) (*CrushFindResult, error) {
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args := []string{"osd", "find", strconv.Itoa(osdID)}
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buf, err := NewCephCommand(context, clusterName, args).Run()
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if err != nil {
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return nil, fmt.Errorf("failed to find osd.%d in crush map: %+v, %s", osdID, err, string(buf))
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}
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var result CrushFindResult
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if err := json.Unmarshal(buf, &result); err != nil {
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return nil, fmt.Errorf("failed to unmarshal crush find result: %+v. raw: %s", err, string(buf))
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}
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return &result, nil
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}
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func GetCrushHostName(context *clusterd.Context, clusterName string, osdID int) (string, error) {
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result, err := FindOSDInCrushMap(context, clusterName, osdID)
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if err != nil {
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return "", err
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}
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return result.Location["host"], nil
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}
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// NormalizeCrushName replaces . with -
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func NormalizeCrushName(name string) string {
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return strings.Replace(name, ".", "-", -1)
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}
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// IsNormalizedCrushNameEqual returns true if normalized is either equal to or the normalized version of notNormalized
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// a crush name is normalized if it comes from the crushmap or has passed through the NormalizeCrushName function.
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func IsNormalizedCrushNameEqual(notNormalized, normalized string) bool {
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if notNormalized == normalized || NormalizeCrushName(notNormalized) == normalized {
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return true
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}
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return false
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}
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// UpdateCrushMapValue is for updating the location in the crush map
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// this is not safe for incorrectly formatted strings
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func UpdateCrushMapValue(pairs *[]string, key, value string) {
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found := false
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property := formatProperty(key, value)
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for i, pair := range *pairs {
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entry := strings.Split(pair, "=")
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if key == entry[0] {
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(*pairs)[i] = property
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found = true
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}
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}
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if !found {
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*pairs = append(*pairs, property)
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}
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}
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func isValidCrushFieldFormat(pair string) bool {
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matched, err := regexp.MatchString("^.+=.+$", pair)
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return matched && err == nil
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}
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func isCrushFieldSet(fieldName string, pairs []string) bool {
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for _, p := range pairs {
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kv := strings.Split(p, "=")
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if len(kv) == 2 && kv[0] == fieldName && kv[1] != "" {
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return true
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}
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}
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return false
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}
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func formatProperty(name, value string) string {
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return fmt.Sprintf("%s=%s", name, value)
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}
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