Update to experimental state in master :D #2
@@ -17,11 +17,11 @@ qint32 framesForDuration(qint64 duration){
|
||||
OsciWidget::OsciWidget(QWidget *parent)
|
||||
: QOpenGLWidget{parent}
|
||||
, m_bufferOffset{m_buffer.begin()}
|
||||
, m_lastTime{0}
|
||||
, m_lastBufferUpdate{0}
|
||||
|
||||
, m_redrawTimerId(startTimer(1000/m_fps, Qt::PreciseTimer))
|
||||
{
|
||||
m_statsTimer.start();
|
||||
m_bufferTimer.start();
|
||||
m_globalTimer.start();
|
||||
}
|
||||
|
||||
int OsciWidget::lightspeed() const
|
||||
@@ -62,17 +62,18 @@ void OsciWidget::renderSamples(const SamplePair *begin, const SamplePair *end)
|
||||
|
||||
auto offset = std::distance(m_buffer.begin(), m_bufferOffset);
|
||||
|
||||
if(m_bufferTimer.elapsed()-m_lastTime > 5000)
|
||||
if(m_globalTimer.elapsed()-m_lastBufferUpdate > 5000)
|
||||
{
|
||||
//qDebug() << "deleting: " << m_bufferOffset - m_buffer.begin() << m_buffer.size();
|
||||
// Delete drawn frames
|
||||
//m_buffer.erase(m_buffer.begin(), m_bufferOffset);
|
||||
|
||||
// TODO improve by drawing remaining(undrawn) buffer instead
|
||||
drawBuffer(m_bufferOffset, m_buffer.end(), QColor(0, 255, 0));
|
||||
m_buffer.clear();
|
||||
offset = 0;
|
||||
|
||||
m_lastTime = m_bufferTimer.elapsed();
|
||||
m_lastBufferUpdate = m_globalTimer.elapsed();
|
||||
}
|
||||
//qDebug () << " inserting " << std::distance(begin, end);
|
||||
m_buffer.insert(m_buffer.end(), begin, end);
|
||||
@@ -88,7 +89,7 @@ void OsciWidget::paintEvent(QPaintEvent *event)
|
||||
m_frameCounter++;
|
||||
if (m_statsTimer.hasExpired(1000))
|
||||
{
|
||||
emit statusUpdate(QString("%0FPS (%1 callbacks, %2 samples, %3 avg per callback, bufferSize %4, elapsed %5)").arg(m_frameCounter).arg(m_callbacksCounter).arg(m_samplesCounter).arg(m_callbacksCounter>0?m_samplesCounter/m_callbacksCounter:0).arg(m_buffer.size()).arg(m_bufferTimer.elapsed()));
|
||||
emit statusUpdate(QString("%0FPS (%1 callbacks, %2 samples, %3 avg per callback, bufferSize %4, elapsed %5)").arg(m_frameCounter).arg(m_callbacksCounter).arg(m_samplesCounter).arg(m_callbacksCounter>0?m_samplesCounter/m_callbacksCounter:0).arg(m_buffer.size()).arg(m_globalTimer.elapsed()));
|
||||
m_frameCounter = 0;
|
||||
m_callbacksCounter = 0;
|
||||
m_samplesCounter = 0;
|
||||
@@ -103,28 +104,32 @@ void OsciWidget::darkenFrame()
|
||||
{
|
||||
QPainter painter(&m_pixmap);
|
||||
|
||||
painter.setCompositionMode(QPainter::CompositionMode_Multiply);
|
||||
painter.setPen({});
|
||||
|
||||
//auto afterglowColor = 255 * pow(m_decayTime, 1.0/m_fps);
|
||||
auto afterglowColor = static_cast<int>(255 * pow(exp(-1), 1000.0/m_decayTime/m_fps));
|
||||
qDebug() << afterglowColor;
|
||||
auto afterglowFactor = pow(exp(-1), 1000.0/m_decayTime/m_fps);
|
||||
auto afterglowColor = static_cast<int>(255*afterglowFactor);
|
||||
//qDebug() << afterglowFactor;
|
||||
//QColor blendColor;
|
||||
//black.setAlpha(afterglowColor);
|
||||
painter.setCompositionMode(QPainter::CompositionMode_Multiply);
|
||||
painter.setBrush(QColor(afterglowColor, afterglowColor, afterglowColor));
|
||||
painter.drawRect(m_pixmap.rect());
|
||||
//m_pixmap.fill(Qt::black);
|
||||
}
|
||||
|
||||
|
||||
void OsciWidget::drawBuffer(SampleBuffer::iterator &bufferPos, const SampleBuffer::iterator &end)
|
||||
void OsciWidget::drawBuffer(SampleBuffer::iterator &bufferPos, const SampleBuffer::iterator &end, QColor color)
|
||||
{
|
||||
QPainter painter(&m_pixmap);
|
||||
painter.setRenderHint(QPainter::Antialiasing);
|
||||
painter.translate(m_pixmap.width()/2, m_pixmap.height()/2);
|
||||
painter.scale(m_factor * m_pixmap.width() / 2.0, m_factor * m_pixmap.height() / 2.0);
|
||||
|
||||
QPen pen;
|
||||
pen.setCosmetic(true); // let pen be scale invariant
|
||||
pen.setWidth(2);
|
||||
pen.setColor(QColor(0, 255, 0));
|
||||
painter.setPen(pen);
|
||||
// This prevents most of the overlapping when drawing lines from and to the same points
|
||||
pen.setCapStyle(Qt::FlatCap);
|
||||
|
||||
for (;bufferPos < end; ++bufferPos)
|
||||
{
|
||||
@@ -137,14 +142,26 @@ void OsciWidget::drawBuffer(SampleBuffer::iterator &bufferPos, const SampleBuffe
|
||||
|
||||
const QLineF line(m_lastPoint, p);
|
||||
|
||||
auto beamOpacity = std::min(1.0, 1. / ((line.length() * m_lightspeed) + 1));
|
||||
|
||||
auto beamBrightness = std::min(1.0, 1. / ((line.length() * m_lightspeed) + 1));
|
||||
|
||||
// time from bufferPos to end in ms
|
||||
double time = 1000.0 * std::distance(bufferPos, end) / 44100.0;
|
||||
auto beamDecay = exp(-time/m_decayTime);
|
||||
|
||||
painter.setOpacity(beamDecay*beamOpacity);
|
||||
auto beamDecay = exp(-time/m_decayTime);
|
||||
// HACK: gamma rolloff the brightness to make it look better (make configurable?)
|
||||
auto beamVisibility = pow(beamBrightness, 2.0)*beamDecay;
|
||||
|
||||
QColor drawColor(color);
|
||||
drawColor.setAlphaF(beamVisibility);
|
||||
//QColor drawColor(color.red()*beamVisibility, color.green()*beamVisibility, color.blue()*beamVisibility);
|
||||
|
||||
pen.setColor(drawColor);
|
||||
painter.setPen(pen);
|
||||
//painter.setOpacity(beamVisibility);
|
||||
painter.drawLine(m_lastPoint, p);
|
||||
//painter.drawLine(m_lastPoint, m_lastPoint);
|
||||
//painter.setPen(pen);
|
||||
//painter.drawPoint(m_lastPoint);
|
||||
|
||||
m_lastPoint = p;
|
||||
}
|
||||
@@ -166,14 +183,14 @@ void OsciWidget::updateDrawBuffer()
|
||||
|
||||
resizeDrawBuffer();
|
||||
darkenFrame();
|
||||
// persistance time is the time it needs to decay to 1/e ~ 36,7%
|
||||
// decay time is the time it needs to decay to 1/e ~ 36,7%
|
||||
|
||||
auto duration = 1000*(m_bufferTimer.elapsed()-m_lastTime);
|
||||
auto duration = 1000*(m_globalTimer.elapsed()-m_lastBufferUpdate);
|
||||
size_t framesOffset = framesForDuration(duration);
|
||||
//qDebug() << framesOffset << m_buffer.size()-framesOffset << m_bufferOffset - m_buffer.begin();
|
||||
|
||||
auto bufferEnd = m_buffer.begin() + std::min(framesOffset, m_buffer.size());
|
||||
drawBuffer(m_bufferOffset, bufferEnd);
|
||||
drawBuffer(m_bufferOffset, bufferEnd, QColor(0, 255, 0));
|
||||
}
|
||||
|
||||
void OsciWidget::timerEvent(QTimerEvent *event)
|
||||
|
@@ -54,13 +54,13 @@ private:
|
||||
|
||||
int m_frameCounter{0}, m_callbacksCounter{0}, m_samplesCounter{0};
|
||||
QElapsedTimer m_statsTimer;
|
||||
QElapsedTimer m_bufferTimer;
|
||||
qint64 m_lastTime;
|
||||
QElapsedTimer m_globalTimer;
|
||||
qint64 m_lastBufferUpdate;
|
||||
|
||||
int m_redrawTimerId;
|
||||
QPointF m_lastPoint;
|
||||
QPixmap m_pixmap;
|
||||
void darkenFrame();
|
||||
void drawBuffer(SampleBuffer::iterator &bufferPos, const SampleBuffer::iterator &end);
|
||||
void drawBuffer(SampleBuffer::iterator &bufferPos, const SampleBuffer::iterator &end, QColor color);
|
||||
void resizeDrawBuffer();
|
||||
};
|
||||
|
Reference in New Issue
Block a user
anonymous namespace?
Why? It is in its own compilation unit anyways. Is there a way this can be visible somewhere else? I use anonymous namespaces only for files that will be included, but I do not know best practices for this
Well you are right of course .. you could link against it if you reuse the name :)