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qt-creator/src/plugins/coreplugin/iwizardfactory.cpp

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/****************************************************************************
**
** Copyright (C) 2016 The Qt Company Ltd.
** Contact: https://www.qt.io/licensing/
**
** This file is part of Qt Creator.
**
** Commercial License Usage
** Licensees holding valid commercial Qt licenses may use this file in
** accordance with the commercial license agreement provided with the
** Software or, alternatively, in accordance with the terms contained in
** a written agreement between you and The Qt Company. For licensing terms
** and conditions see https://www.qt.io/terms-conditions. For further
** information use the contact form at https://www.qt.io/contact-us.
**
** GNU General Public License Usage
** Alternatively, this file may be used under the terms of the GNU
** General Public License version 3 as published by the Free Software
** Foundation with exceptions as appearing in the file LICENSE.GPL3-EXCEPT
** included in the packaging of this file. Please review the following
** information to ensure the GNU General Public License requirements will
** be met: https://www.gnu.org/licenses/gpl-3.0.html.
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**
****************************************************************************/
#include "iwizardfactory.h"
#include "actionmanager/actionmanager.h"
#include "documentmanager.h"
#include "icore.h"
#include "featureprovider.h"
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#include <extensionsystem/pluginspec.h>
#include <extensionsystem/pluginmanager.h>
#include <utils/fileutils.h>
#include <utils/icon.h>
#include <utils/qtcassert.h>
#include <utils/wizard.h>
#include <QAction>
#include <QPainter>
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/*!
\class Core::IWizardFactory
\inheaderfile coreplugin/iwizardfactory.h
\inmodule QtCreator
\ingroup mainclasses
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\brief The IWizardFactory class is the base class for all wizard factories.
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\note Instead of using this class, we recommend that you create JSON-based
wizards, as instructed in \l{https://doc.qt.io/qtcreator/creator-project-wizards.html}
{Adding New Custom Wizards}.
The wizard interface is a very thin abstraction for the wizards in
\uicontrol File > \uicontrol {New File or Project}.
Basically, it defines what to show to the user in the wizard selection dialogs,
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and a hook that is called if the user selects the wizard.
Wizards can then perform any operations they like, including showing dialogs and
creating files. Often it is not necessary to create your own wizard from scratch.
Use one of the predefined wizards and adapt it to your needs.
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To make your wizard known to the system, add your IWizardFactory instance to the
plugin manager's object pool in your plugin's initialize function:
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\code
bool MyPlugin::initialize(const QStringList &arguments, QString *errorString)
{
// ... do setup
addAutoReleasedObject(new MyWizardFactory);
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// ... do more setup
}
\endcode
\sa Core::BaseFileWizardFactory, Core::BaseFileWizard
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*/
/*!
\enum Core::IWizardFactory::WizardKind
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Used to specify what kind of objects the wizard creates. This information is used
to show e.g. only wizards that create projects when selecting a \uicontrol{New Project}
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menu item.
\value FileWizard
The wizard creates one or more files.
\value ProjectWizard
The wizard creates a new project.
*/
/*!
\fn Core::IWizardFactory::WizardKind Core::IWizardFactory::kind() const
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Returns what kind of objects are created by the wizard.
*/
/*!
\fn QIcon Core::IWizardFactory::icon() const
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Returns an icon to show in the wizard selection dialog.
*/
/*!
\fn QString Core::IWizardFactory::description() const
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Returns a translated description to show when this wizard is selected
in the dialog.
*/
/*!
\fn QString Core::IWizardFactory::displayName() const
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Returns the translated name of the wizard, how it should appear in the
dialog.
*/
/*!
\fn QString Core::IWizardFactory::id() const
Returns an arbitrary id that is used for sorting within the category.
*/
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/*!
\fn QString Core::IWizardFactory::category() const
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Returns a category ID to add the wizard to.
*/
/*!
\fn QString Core::IWizardFactory::displayCategory() const
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Returns the translated string of the category, how it should appear
in the dialog.
*/
using namespace Core;
using namespace Utils;
namespace {
static QList<IFeatureProvider *> s_providerList;
QList<IWizardFactory *> s_allFactories;
QList<IWizardFactory::FactoryCreator> s_factoryCreators;
QAction *s_inspectWizardAction = nullptr;
bool s_areFactoriesLoaded = false;
bool s_isWizardRunning = false;
QWidget *s_currentWizard = nullptr;
// NewItemDialog reopening data:
class NewItemDialogData
{
public:
void setData(const QString &t, const QList<IWizardFactory *> &f,
const FilePath &dl, const QVariantMap &ev)
{
QTC_ASSERT(!hasData(), return);
QTC_ASSERT(!t.isEmpty(), return);
QTC_ASSERT(!f.isEmpty(), return);
title = t;
factories = f;
defaultLocation = dl;
extraVariables = ev;
}
bool hasData() const { return !factories.isEmpty(); }
void clear() {
title.clear();
factories.clear();
defaultLocation.clear();
extraVariables.clear();
}
void reopen() {
if (!hasData())
return;
ICore::showNewItemDialog(title, factories, defaultLocation, extraVariables);
clear();
}
private:
QString title;
QList<IWizardFactory *> factories;
FilePath defaultLocation;
QVariantMap extraVariables;
};
NewItemDialogData s_reopenData;
}
static Id actionId(const IWizardFactory *factory)
{
return factory->id().withPrefix("Wizard.Impl.");
}
QList<IWizardFactory*> IWizardFactory::allWizardFactories()
{
if (!s_areFactoriesLoaded) {
QTC_ASSERT(s_allFactories.isEmpty(), return s_allFactories);
s_areFactoriesLoaded = true;
QHash<Id, IWizardFactory *> sanityCheck;
foreach (const FactoryCreator &fc, s_factoryCreators) {
QList<IWizardFactory *> tmp = fc();
foreach (IWizardFactory *newFactory, tmp) {
QTC_ASSERT(newFactory, continue);
IWizardFactory *existingFactory = sanityCheck.value(newFactory->id());
QTC_ASSERT(existingFactory != newFactory, continue);
if (existingFactory) {
qWarning("%s", qPrintable(tr("Factory with id=\"%1\" already registered. Deleting.")
.arg(existingFactory->id().toString())));
delete newFactory;
continue;
}
QTC_ASSERT(!newFactory->m_action, continue);
newFactory->m_action = new QAction(newFactory->displayName(), newFactory);
ActionManager::registerAction(newFactory->m_action, actionId(newFactory));
connect(newFactory->m_action, &QAction::triggered, newFactory, [newFactory]() {
if (!ICore::isNewItemDialogRunning()) {
FilePath path = newFactory->runPath({});
newFactory->runWizard(path, ICore::dialogParent(), Id(), QVariantMap());
}
});
sanityCheck.insert(newFactory->id(), newFactory);
s_allFactories << newFactory;
}
}
}
return s_allFactories;
}
FilePath IWizardFactory::runPath(const FilePath &defaultPath) const
{
FilePath path = defaultPath;
if (path.isEmpty()) {
switch (kind()) {
case IWizardFactory::ProjectWizard:
// Project wizards: Check for projects directory or
// use last visited directory of file dialog. Never start
// at current.
path = DocumentManager::useProjectsDirectory()
? DocumentManager::projectsDirectory()
: DocumentManager::fileDialogLastVisitedDirectory();
break;
default:
path = DocumentManager::fileDialogInitialDirectory();
break;
}
}
return path;
}
/*!
Creates the wizard that the user selected for execution on the operating
system \a platform with \a variables.
Any dialogs the wizard opens should use the given \a parent.
The \a path argument is a suggestion for the location where files should be
created. The wizard should fill this in its path selection elements as a
default path.
*/
Wizard *IWizardFactory::runWizard(const FilePath &path, QWidget *parent, Id platform,
const QVariantMap &variables,
bool showWizard)
{
QTC_ASSERT(!s_isWizardRunning, return nullptr);
s_isWizardRunning = true;
ICore::updateNewItemDialogState();
Utils::Wizard *wizard = runWizardImpl(path, parent, platform, variables, showWizard);
if (wizard) {
s_currentWizard = wizard;
// Connect while wizard exists:
if (m_action)
connect(m_action, &QAction::triggered, wizard, [wizard]() { ICore::raiseWindow(wizard); });
connect(s_inspectWizardAction, &QAction::triggered,
wizard, [wizard]() { wizard->showVariables(); });
connect(wizard, &Utils::Wizard::finished, this, [wizard](int result) {
if (result != QDialog::Accepted)
s_reopenData.clear();
wizard->deleteLater();
});
connect(wizard, &QObject::destroyed, this, []() {
s_isWizardRunning = false;
s_currentWizard = nullptr;
s_inspectWizardAction->setEnabled(false);
ICore::updateNewItemDialogState();
s_reopenData.reopen();
});
s_inspectWizardAction->setEnabled(true);
if (showWizard)
wizard->show();
Core::ICore::registerWindow(wizard, Core::Context("Core.NewWizard"));
} else {
s_isWizardRunning = false;
ICore::updateNewItemDialogState();
s_reopenData.reopen();
}
return wizard;
}
bool IWizardFactory::isAvailable(Id platformId) const
{
if (!platformId.isValid())
return true;
return availableFeatures(platformId).contains(requiredFeatures());
}
QSet<Id> IWizardFactory::supportedPlatforms() const
{
QSet<Id> platformIds;
foreach (Id platform, allAvailablePlatforms()) {
if (isAvailable(platform))
platformIds.insert(platform);
}
return platformIds;
}
void IWizardFactory::registerFactoryCreator(const IWizardFactory::FactoryCreator &creator)
{
s_factoryCreators << creator;
}
QSet<Id> IWizardFactory::allAvailablePlatforms()
{
QSet<Id> platforms;
foreach (const IFeatureProvider *featureManager, s_providerList)
platforms.unite(featureManager->availablePlatforms());
return platforms;
}
QString IWizardFactory::displayNameForPlatform(Id i)
{
foreach (const IFeatureProvider *featureManager, s_providerList) {
const QString displayName = featureManager->displayNameForPlatform(i);
if (!displayName.isEmpty())
return displayName;
}
return QString();
}
void IWizardFactory::registerFeatureProvider(IFeatureProvider *provider)
{
QTC_ASSERT(!s_providerList.contains(provider), return);
s_providerList.append(provider);
}
bool IWizardFactory::isWizardRunning()
{
return s_isWizardRunning;
}
QWidget *IWizardFactory::currentWizard()
{
return s_currentWizard;
}
void IWizardFactory::requestNewItemDialog(const QString &title,
const QList<IWizardFactory *> &factories,
const FilePath &defaultLocation,
const QVariantMap &extraVariables)
{
s_reopenData.setData(title, factories, defaultLocation, extraVariables);
}
QIcon IWizardFactory::themedIcon(const Utils::FilePath &iconMaskPath)
{
return Utils::Icon({{iconMaskPath, Theme::PanelTextColorDark}}, Icon::Tint).icon();
}
void IWizardFactory::destroyFeatureProvider()
{
qDeleteAll(s_providerList);
s_providerList.clear();
}
void IWizardFactory::clearWizardFactories()
{
foreach (IWizardFactory *factory, s_allFactories)
ActionManager::unregisterAction(factory->m_action, actionId(factory));
qDeleteAll(s_allFactories);
s_allFactories.clear();
s_areFactoriesLoaded = false;
}
QSet<Id> IWizardFactory::pluginFeatures()
{
static QSet<Id> plugins;
if (plugins.isEmpty()) {
// Implicitly create a feature for each plugin loaded:
foreach (ExtensionSystem::PluginSpec *s, ExtensionSystem::PluginManager::plugins()) {
if (s->state() == ExtensionSystem::PluginSpec::Running)
plugins.insert(Id::fromString(s->name()));
}
}
return plugins;
}
QSet<Id> IWizardFactory::availableFeatures(Id platformId)
{
QSet<Id> availableFeatures;
foreach (const IFeatureProvider *featureManager, s_providerList)
availableFeatures.unite(featureManager->availableFeatures(platformId));
return availableFeatures;
}
void IWizardFactory::initialize()
{
connect(ICore::instance(), &ICore::coreAboutToClose, &IWizardFactory::clearWizardFactories);
auto resetAction = new QAction(tr("Reload All Wizards"), ActionManager::instance());
ActionManager::registerAction(resetAction, "Wizard.Factory.Reset");
connect(resetAction, &QAction::triggered, &IWizardFactory::clearWizardFactories);
connect(ICore::instance(), &ICore::newItemDialogStateChanged, resetAction,
[resetAction]() { resetAction->setEnabled(!ICore::isNewItemDialogRunning()); });
s_inspectWizardAction = new QAction(tr("Inspect Wizard State"), ActionManager::instance());
ActionManager::registerAction(s_inspectWizardAction, "Wizard.Inspect");
}
static QIcon iconWithText(const QIcon &icon, const QString &text)
{
if (icon.isNull()) {
static const QIcon fallBack =
IWizardFactory::themedIcon(":/utils/images/wizardicon-file.png");
return iconWithText(fallBack, text);
}
if (text.isEmpty())
return icon;
QIcon iconWithText;
for (const QSize &pixmapSize : icon.availableSizes()) {
QPixmap pixmap = icon.pixmap(pixmapSize);
const qreal originalPixmapDpr = pixmap.devicePixelRatio();
pixmap.setDevicePixelRatio(1); // Hack for QTCREATORBUG-26315
const int fontSize = pixmap.height() / 4;
const int margin = pixmap.height() / 8;
QFont font;
font.setPixelSize(fontSize);
font.setStretch(85);
QPainter p(&pixmap);
p.setPen(Utils::creatorTheme()->color(Theme::PanelTextColorDark));
p.setFont(font);
QTextOption textOption(Qt::AlignHCenter | Qt::AlignBottom);
textOption.setWrapMode(QTextOption::WrapAtWordBoundaryOrAnywhere);
p.drawText(pixmap.rect().adjusted(margin, margin, -margin, -margin), text, textOption);
p.end();
pixmap.setDevicePixelRatio(originalPixmapDpr);
iconWithText.addPixmap(pixmap);
}
return iconWithText;
}
void IWizardFactory::setIcon(const QIcon &icon, const QString &iconText)
{
m_icon = iconWithText(icon, iconText);
}
void IWizardFactory::setDetailsPageQmlPath(const QString &filePath)
{
if (filePath.isEmpty())
return;
if (filePath.startsWith(':')) {
m_detailsPageQmlPath.setScheme(QLatin1String("qrc"));
QString path = filePath;
path.remove(0, 1);
m_detailsPageQmlPath.setPath(path);
} else {
m_detailsPageQmlPath = QUrl::fromLocalFile(filePath);
}
}