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qt-creator/src/plugins/debugger/watchdata.h

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/****************************************************************************
**
** Copyright (C) 2013 Digia Plc and/or its subsidiary(-ies).
** Contact: http://www.qt-project.org/legal
**
** This file is part of Qt Creator.
**
** Commercial License Usage
** Licensees holding valid commercial Qt licenses may use this file in
** accordance with the commercial license agreement provided with the
** Software or, alternatively, in accordance with the terms contained in
** a written agreement between you and Digia. For licensing terms and
** conditions see http://qt.digia.com/licensing. For further information
** use the contact form at http://qt.digia.com/contact-us.
**
** GNU Lesser General Public License Usage
** Alternatively, this file may be used under the terms of the GNU Lesser
** General Public License version 2.1 as published by the Free Software
** Foundation and appearing in the file LICENSE.LGPL included in the
** packaging of this file. Please review the following information to
** ensure the GNU Lesser General Public License version 2.1 requirements
** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
**
** In addition, as a special exception, Digia gives you certain additional
** rights. These rights are described in the Digia Qt LGPL Exception
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** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
**
****************************************************************************/
#ifndef DEBUGGER_WATCHDATA_H
#define DEBUGGER_WATCHDATA_H
#include <QMetaType>
#include <QtGlobal>
#include <QCoreApplication>
namespace Debugger {
namespace Internal {
class GdbMi;
class WatchData
{
public:
WatchData();
enum State
{
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Complete = 0,
HasChildrenNeeded = 1,
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ValueNeeded = 2,
TypeNeeded = 4,
ChildrenNeeded = 8,
NeededMask = ValueNeeded
| TypeNeeded
| ChildrenNeeded
| HasChildrenNeeded,
InitialState = ValueNeeded
| TypeNeeded
| ChildrenNeeded
| HasChildrenNeeded
};
bool isSomethingNeeded() const { return state & NeededMask; }
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void setAllNeeded() { state = NeededMask; }
void setAllUnneeded() { state = State(0); }
bool isTypeNeeded() const { return state & TypeNeeded; }
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bool isTypeKnown() const { return !(state & TypeNeeded); }
void setTypeNeeded() { state = State(state | TypeNeeded); }
void setTypeUnneeded() { state = State(state & ~TypeNeeded); }
bool isValueNeeded() const { return state & ValueNeeded; }
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bool isValueKnown() const { return !(state & ValueNeeded); }
void setValueNeeded() { state = State(state | ValueNeeded); }
void setValueUnneeded() { state = State(state & ~ValueNeeded); }
bool isChildrenNeeded() const { return state & ChildrenNeeded; }
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bool isChildrenKnown() const { return !(state & ChildrenNeeded); }
void setChildrenNeeded() { state = State(state | ChildrenNeeded); }
void setChildrenUnneeded() { state = State(state & ~ChildrenNeeded); }
bool isHasChildrenNeeded() const { return state & HasChildrenNeeded; }
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bool isHasChildrenKnown() const { return !(state & HasChildrenNeeded); }
void setHasChildrenNeeded() { state = State(state | HasChildrenNeeded); }
void setHasChildrenUnneeded() { state = State(state & ~HasChildrenNeeded); }
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void setHasChildren(bool c) { hasChildren = c; setHasChildrenUnneeded();
if (!c) setChildrenUnneeded(); }
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bool isLocal() const { return iname.startsWith("local."); }
bool isWatcher() const { return iname.startsWith("watch."); }
bool isInspect() const { return iname.startsWith("inspect."); }
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bool isValid() const { return !iname.isEmpty(); }
bool isVTablePointer() const;
bool isEqual(const WatchData &other) const;
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void setError(const QString &);
void setValue(const QString &);
void setType(const QByteArray &, bool guessChildrenFromType = true);
void setHexAddress(const QByteArray &a);
QString toString() const;
QString toToolTip() const;
static QString msgNotInScope();
static QString shadowedName(const QString &name, int seen);
static const QString &shadowedNameFormat();
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QByteArray hexAddress() const;
// Protocol interaction.
void updateValue(const GdbMi &item);
void updateChildCount(const GdbMi &mi);
void updateAddress(const GdbMi &addressMi);
void updateType(const GdbMi &item);
void updateDisplayedType(const GdbMi &item);
public:
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quint64 id; // Token for the engine for internal mapping
qint32 state; // 'needed' flags;
QByteArray iname; // Internal name sth like 'local.baz.public.a'
QByteArray exp; // The expression
QString name; // Displayed name
QString value; // Displayed value
QByteArray editvalue; // Displayed value
qint32 editformat; // Format of displayed value
QString valuetooltip; // Tooltip in value column
QString typeFormats; // Selection of formats of displayed value
QByteArray type; // Type for further processing
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QString displayedType;// Displayed type (optional)
quint64 address; // Displayed address of the actual object
quint64 origaddr; // Address of the pointer referencing this item (gdb auto-deref)
uint size; // Size
uint bitpos; // Position within bit fields
uint bitsize; // Size in case of bit fields
bool hasChildren;
bool valueEnabled; // Value will be enabled or not
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bool valueEditable; // Value will be editable
bool error;
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qint32 sortId;
QByteArray dumperFlags;
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Q_DECLARE_TR_FUNCTIONS(Debugger::Internal::WatchHandler)
public:
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// FIXME: this is engine specific data that should be mapped internally
QByteArray variable; // Name of internal Gdb variable if created
qint32 source; // Originated from dumper or symbol evaluation? (CDB only)
};
void parseWatchData(const QSet<QByteArray> &expandedINames,
const WatchData &parent, const GdbMi &child,
QList<WatchData> *insertions);
} // namespace Internal
} // namespace Debugger
Q_DECLARE_METATYPE(Debugger::Internal::WatchData)
#endif // DEBUGGER_WATCHDATA_H