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qt-creator/src/plugins/designer/resourcehandler.h

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/**************************************************************************
**
** This file is part of Qt Creator
**
** Copyright (c) 2012 Nokia Corporation and/or its subsidiary(-ies).
**
** Contact: http://www.qt-project.org/
**
**
** GNU Lesser General Public License Usage
**
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** This file may be used under the terms of the GNU Lesser General Public
** License version 2.1 as published by the Free Software Foundation and
** appearing in the file LICENSE.LGPL included in the packaging of this file.
** Please review the following information to ensure the GNU Lesser General
** Public License version 2.1 requirements will be met:
** http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
**
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** In addition, as a special exception, Nokia gives you certain additional
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** rights. These rights are described in the Nokia Qt LGPL Exception
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** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
**
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** Other Usage
**
** Alternatively, this file may be used in accordance with the terms and
** conditions contained in a signed written agreement between you and Nokia.
**
**
**************************************************************************/
#ifndef RESOURCEHANDLER_H
#define RESOURCEHANDLER_H
#include <QObject>
#include <QStringList>
QT_BEGIN_NAMESPACE
#if QT_VERSION >= 0x050000
class QDesignerFormWindowInterface;
#else
namespace qdesigner_internal {
class FormWindowBase;
}
#endif
QT_END_NAMESPACE
namespace ProjectExplorer {
class SessionNode;
class NodesWatcher;
}
namespace Designer {
namespace Internal {
/* ResourceHandler: Constructed on a form window and activated on open/save as
* (see README.txt). The form can have 2 states:
* 1) standalone: Uses the form editor's list of resource files.
* 2) Within a project: Use the list of resources files of the projects.
*
* When initializing, store the original list of qrc files of the form and
* connect to various signals of the project explorer to re-check.
* In updateResources, check whether the form is part of a project and use
* the project's resource files or the stored ones. */
class ResourceHandler : public QObject
{
Q_OBJECT
public:
#if QT_VERSION >= 0x050000
explicit ResourceHandler(QDesignerFormWindowInterface *fw);
#else
explicit ResourceHandler(qdesigner_internal::FormWindowBase *fw);
#endif
virtual ~ResourceHandler();
public slots:
void updateResources();
private:
void ensureInitialized();
#if QT_VERSION >= 0x050000
QDesignerFormWindowInterface * const m_form;
#else
qdesigner_internal::FormWindowBase * const m_form;
#endif
QStringList m_originalUiQrcPaths;
ProjectExplorer::SessionNode *m_sessionNode;
ProjectExplorer::NodesWatcher *m_sessionWatcher;
};
} // namespace Internal
} // namespace Designer
#endif // RESOURCEHANDLER_H