2008-12-02 12:01:29 +01:00
										 
									 
								 
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								/***************************************************************************
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								**
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								** This file is part of Qt Creator
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								**
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								** Copyright (c) 2008 Nokia Corporation and/or its subsidiary(-ies).
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								**
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								** Contact:  Qt Software Information (qt-info@nokia.com)
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								**
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											2008-12-02 14:17:16 +01:00
										 
									 
								 
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								**
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								** Non-Open Source Usage
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								**
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											2008-12-02 12:01:29 +01:00
										 
									 
								 
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								** Licensees may use this file in accordance with the Qt Beta Version
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								** License Agreement, Agreement version 2.2 provided with the Software or,
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								** alternatively, in accordance with the terms contained in a written
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											2008-12-02 14:17:16 +01:00
										 
									 
								 
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								** agreement between you and Nokia.
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								**
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								** GNU General Public License Usage
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								**
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											2008-12-02 12:01:29 +01:00
										 
									 
								 
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								** Alternatively, this file may be used under the terms of the GNU General
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								** Public License versions 2.0 or 3.0 as published by the Free Software
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								** Foundation and appearing in the file LICENSE.GPL included in the packaging
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								** of this file.  Please review the following information to ensure GNU
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								** General Public Licensing requirements will be met:
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								**
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								** http://www.fsf.org/licensing/licenses/info/GPLv2.html and
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								** http://www.gnu.org/copyleft/gpl.html.
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								**
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								** In addition, as a special exception, Nokia gives you certain additional
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											2008-12-02 14:17:16 +01:00
										 
									 
								 
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								** rights. These rights are described in the Nokia Qt GPL Exception
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								** version 1.2, included in the file GPL_EXCEPTION.txt in this package.
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								**
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								***************************************************************************/
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											2008-12-02 12:01:29 +01:00
										 
									 
								 
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								// Copyright (c) 2008 Roberto Raggi <roberto.raggi@gmail.com>
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								//
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								// Permission is hereby granted, free of charge, to any person obtaining a copy
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								// of this software and associated documentation files (the "Software"), to deal
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								// in the Software without restriction, including without limitation the rights
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								// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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								// copies of the Software, and to permit persons to whom the Software is
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								// furnished to do so, subject to the following conditions:
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								//
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								// The above copyright notice and this permission notice shall be included in
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								// all copies or substantial portions of the Software.
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								//
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								// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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								// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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								// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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								// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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								// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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								// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
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								// THE SOFTWARE.
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								#ifndef CPLUSPLUS_SYMBOL_H
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								#define CPLUSPLUS_SYMBOL_H
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								#include "CPlusPlusForwardDeclarations.h"
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								CPLUSPLUS_BEGIN_HEADER
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								CPLUSPLUS_BEGIN_NAMESPACE
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								class CPLUSPLUS_EXPORT Symbol
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								{
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								    Symbol(const Symbol &other);
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								    void operator =(const Symbol &other);
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								public:
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								    /// Storage class specifier
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								    enum Storage {
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								        NoStorage = 0,
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								        Friend,
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								        Register,
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								        Static,
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								        Extern,
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								        Mutable,
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								        Typedef
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								    };
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								    /// Access specifier.
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								    enum Visibility {
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								        Public,
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								        Protected,
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								        Private
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								    };
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								public:
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								    /// Constructs a Symbol with the given source location, name and translation unit.
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								    Symbol(TranslationUnit *translationUnit, unsigned sourceLocation, Name *name);
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								    /// Destroy this Symbol.
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								    virtual ~Symbol();
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								    /// Returns this Symbol's Control object.
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								    Control *control() const;
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								    /// Returns this Symbol's source location.
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								    unsigned sourceLocation() const;
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								    /// Returns this Symbol's source offset.
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								    unsigned sourceOffset() const;
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								    /// Returns this Symbol's line number.
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								    unsigned line() const;
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								    /// Returns this Symbol's column number.
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								    unsigned column() const;
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								    /// Returns this Symbol's file name.
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								    StringLiteral *fileId() const;
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								    /// Returns this Symbol's file name.
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								    const char *fileName() const;
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								    /// Returns this Symbol's file name length.
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								    unsigned fileNameLength() const;
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								    /// Returns this Symbol's name.
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								    Name *name() const;
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								    /// Sets this Symbol's name.
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								    void setName(Name *name); // ### dangerous
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								    /// Returns this Symbol's storage class specifier.
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								    int storage() const;
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								    /// Sets this Symbol's storage class specifier.
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								    void setStorage(int storage);
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								    /// Returns this Symbol's visibility.
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								    int visibility() const;
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								    /// Sets this Symbol's visibility.
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								    void setVisibility(int visibility);
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								    /// Returns this Symbol's scope.
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								    Scope *scope() const;
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								    /// Returns the next chained Symbol.
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								    Symbol *next() const;
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								    /// Returns true if this Symbol has friend storage specifier.
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								    bool isFriend() const;
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								    /// Returns true if this Symbol has register storage specifier.
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								    bool isRegister() const;
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								    /// Returns true if this Symbol has static storage specifier.
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								    bool isStatic() const;
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								    /// Returns true if this Symbol has extern storage specifier.
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								    bool isExtern() const;
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								    /// Returns true if this Symbol has mutable storage specifier.
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								    bool isMutable() const;
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								    /// Returns true if this Symbol has typedef storage specifier.
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								    bool isTypedef() const;
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								    /// Returns true if this Symbol's visibility is public.
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								    bool isPublic() const;
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								    /// Returns true if this Symbol's visibility is protected.
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							 | 
							
							
								    bool isProtected() const;
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								    /// Returns true if this Symbol's visibility is private.
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							 | 
							
							
								    bool isPrivate() const;
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								    /// Returns true if this Symbol is a ScopedSymbol.
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								    bool isScopedSymbol() const;
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								    /// Returns true if this Symbol is an Enum.
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								    bool isEnum() const;
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								    /// Returns true if this Symbol is an Function.
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								    bool isFunction() const;
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								    /// Returns true if this Symbol is a Namespace.
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								    bool isNamespace() const;
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								    /// Returns true if this Symbol is a Class.
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								    bool isClass() const;
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								    /// Returns true if this Symbol is a Block.
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								    bool isBlock() const;
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								    /// Returns true if this Symbol is a UsingNamespaceDirective.
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								    bool isUsingNamespaceDirective() const;
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								    /// Returns true if this Symbol is a UsingDeclaration.
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								    bool isUsingDeclaration() const;
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								    /// Returns true if this Symbol is a Declaration.
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								    bool isDeclaration() const;
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								    /// Returns true if this Symbol is an Argument.
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								    bool isArgument() const;
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								    /// Returns true if this Symbol is a BaseClass.
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								    bool isBaseClass() const;
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								    const ScopedSymbol *asScopedSymbol() const;
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								    const Enum *asEnum() const;
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								    const Function *asFunction() const;
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								    const Namespace *asNamespace() const;
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								    const Class *asClass() const;
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								    const Block *asBlock() const;
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								    const UsingNamespaceDirective *asUsingNamespaceDirective() const;
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								    const UsingDeclaration *asUsingDeclaration() const;
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								    const Declaration *asDeclaration() const;
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								    const Argument *asArgument() const;
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								    const BaseClass *asBaseClass() const;
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								    ScopedSymbol *asScopedSymbol();
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								    Enum *asEnum();
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								    Function *asFunction();
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								    Namespace *asNamespace();
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								    Class *asClass();
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								    Block *asBlock();
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								    UsingNamespaceDirective *asUsingNamespaceDirective();
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								    UsingDeclaration *asUsingDeclaration();
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								    Declaration *asDeclaration();
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								    Argument *asArgument();
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								    BaseClass *asBaseClass();
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								    /// Returns this Symbol's type.
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								    virtual FullySpecifiedType type() const = 0;
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								    /// Returns this Symbol's hash value.
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								    unsigned hashCode() const;
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								    /// Returns this Symbol's index.
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								    unsigned index() const;
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								    Name *identity() const;
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								    void setScope(Scope *scope); // ### make me private
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								    void visitSymbol(SymbolVisitor *visitor);
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								    static void visitSymbol(Symbol *symbol, SymbolVisitor *visitor);
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								protected:
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								    virtual void visitSymbol0(SymbolVisitor *visitor) = 0;
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								    TranslationUnit *translationUnit() const;
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								private:
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								    Control *_control;
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								    unsigned _sourceLocation;
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							 | 
							
							
								    unsigned _sourceOffset;
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								    Name *_name;
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								    unsigned _hashCode;
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								    int _storage;
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								    int _visibility;
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							 | 
							
							
								    Scope *_scope;
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							 | 
							
							
								    unsigned _index;
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							 | 
							
							
								    Symbol *_next;
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								    class IdentityForName;
							 | 
						
					
						
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							 | 
							
								
							 | 
							
							
								    class HashCode;
							 | 
						
					
						
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							 | 
							
							
								    friend class Scope;
							 | 
						
					
						
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								};
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								CPLUSPLUS_END_NAMESPACE
							 | 
						
					
						
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							 | 
							
								
							 | 
							
							
								CPLUSPLUS_END_HEADER
							 | 
						
					
						
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								#endif // CPLUSPLUS_SYMBOL_H
							 |