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								/****************************************************************************
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								**
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								** Copyright (C) 2020 The Qt Company Ltd.
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								** Contact: https://www.qt.io/licensing/
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								**
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								** This file is part of Qt Creator.
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								**
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								** Commercial License Usage
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								** Licensees holding valid commercial Qt licenses may use this file in
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								** accordance with the commercial license agreement provided with the
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								** Software or, alternatively, in accordance with the terms contained in
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								** a written agreement between you and The Qt Company. For licensing terms
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								** and conditions see https://www.qt.io/terms-conditions. For further
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								** information use the contact form at https://www.qt.io/contact-us.
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								**
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								** GNU General Public License Usage
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								** Alternatively, this file may be used under the terms of the GNU
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								** General Public License version 3 as published by the Free Software
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								** Foundation with exceptions as appearing in the file LICENSE.GPL3-EXCEPT
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								** included in the packaging of this file. Please review the following
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								** information to ensure the GNU General Public License requirements will
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								** be met: https://www.gnu.org/licenses/gpl-3.0.html.
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								**
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								****************************************************************************/
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								import QtQuick 2.0
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								import QtQuick3D 1.15
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								DirectionalDraggable {
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								    id: handleRoot
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								    property string currentLabel
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								    property point currentMousePos
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								    property string propName
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								    property real propValue: 0
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								    property real newValue: 0
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								    scale: autoScaler.getScale(Qt.vector3d(5, 5, 5))
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								    length: 3
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								    offset: -1.5
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								    Model {
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								        id: handle
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								        source: "#Sphere"
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								        materials: [ handleRoot.material ]
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								        scale: Qt.vector3d(0.02, 0.02, 0.02)
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								    }
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								    AutoScaleHelper {
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								        id: autoScaler
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								        active: handleRoot.active
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								        view3D: handleRoot.view3D
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								    }
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								    property real _startAngle
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								    signal valueCommit()
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								    signal valueChange()
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								    function updateAngle(relativeDistance, screenPos)
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								    {
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								        handleRoot.newValue = Math.round(Math.min(180, Math.max(0, _startAngle + relativeDistance)));
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								        var l = Qt.locale();
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								        handleRoot.currentLabel = propName + qsTr(": ") + Number(newValue).toLocaleString(l, 'f', 0);
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								        handleRoot.currentMousePos = screenPos;
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								    }
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								    onPressed: (mouseArea, screenPos)=> {
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								        _startAngle = propValue;
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								        updateAngle(0, screenPos);
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								    }
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								    onDragged: (mouseArea, sceneRelativeDistance, relativeDistance, screenPos)=> {
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								        updateAngle(relativeDistance, screenPos);
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								        handleRoot.valueChange();
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								    }
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								    onReleased: (mouseArea, sceneRelativeDistance, relativeDistance, screenPos)=> {
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								        updateAngle(relativeDistance, screenPos);
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								        handleRoot.valueCommit();
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								    }
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								}
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