forked from qt-creator/qt-creator
1154 lines
43 KiB
Plaintext
1154 lines
43 KiB
Plaintext
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/*!
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\contentspage{index.html}{Qt Creator}
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\page index.html
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\nextpage qtcreator-quick-tour.html
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\title Qt Creator Manual
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\section1 Version 0.9 - Technical Preview
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The goal of Qt Creator is to provide a cross-platform, complete Integrated
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Development Environment (IDE) to develop Qt projects. It is available for
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the Linux, Mac OS X and Windows platforms.
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\note Qt Creator is currently released as a Technical Preview. It is
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possible to edit source code, compile, run and debug applications; other
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features are still under development. Please send bug reports and
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suggestions to qt-creator@trolltech.com. To subscribe, send a
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message with the word \e subscribe to qt-creator-request@trolltech.com.
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For more information on Qt mailing lists, visit http://lists.trolltech.com
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\table
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\row
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\o \inlineimage qtcreator.png
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\o Qt Creator includes a wide range of useful features. Among them are:
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\list 1
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\o \bold{Qt4 Project Generating Wizard}: This wizard allows the user
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to generate a project for a console application, a GUI application,
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or a C++ library.
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\o \bold{Qt Help Integration}: Qt's entire documentation can be
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accessed easily by clicking on the \gui{Help} button.
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\o \bold{Qt Designer Integration}: User interface forms can be designed
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within Qt Creator. Simply double-click on a \c{.ui} file within the
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\gui{Project Explorer} to launch the integration.
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\o \bold{Navigation tools}: Powerful navigation tools let the user
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navigate around files and classes with minimal keystrokes.
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\o \bold{Support for qmake's .pro file format}: The project's \c{.pro}
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file is used as a project description file.
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\o \bold{Debugging Interface to GDB}: Applications can be debugged
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within Qt Creator using a graphical frontend to the GNU symbolic
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debugger.
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\endlist
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\endtable
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To learn more about the Qt Creator, click on one of the links below:
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\list
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\o \l{A Quick Tour Around Qt Creator}
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\o \l{Creating a Project in Qt Creator}
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\o \l{Build Settings}
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\o \l{Writing a Simple Program with Qt Creator}
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\o \l{Quick Navigation}
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\o \l{Debugging with Qt Creator}
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\o \l{Tips and Tricks}
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\o \l{Glossary}
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\o \l{Known Issues for Version 0.9 (Technical Preview)}
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\endlist
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*/
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/*!
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\contentspage index.html
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\page creator-quick-tour.html
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\nextpage creator-build-settings.html
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\title A Quick Tour Around Qt Creator
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The labeled screenshot below shows some of the components of Qt Creator,
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in \gui Edit mode.
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\image qtcreator-breakdown.png
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\seection1 The Mode Selectors
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When working in Qt Creator, you can be in one of five modes: \bold Project,
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\bold Edit, \bold Debug, \bold Help, and \bold Output.
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Mode selectors allow you to quickly switch between tasks: Editing,
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browsing the Qt manual, setting up the build environment, etc. You can
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activate a mode by either clicking on its mode selector, or using the
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\l{keyboard-shortcuts}{corresponding shortcut}. Certain actions also
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trigger a mode change, e.g., \gui{Debug}/\gui{Start Debugging} will switch
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to the \gui Debug mode.
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\list
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\o \gui{Welcome Mode} - Displays a welcome screen allowing you to quickly
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load recent sessions or individual projects. This is the first mode
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displayed if Qt Creator is run without command line switches.
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\o \gui{Edit Mode} - You can edit both project and source files here. An
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optional sidebar on the left provides different views to navigate between
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files.
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\o \gui{Debug Mode} - Provides various ways to inspect the state of the
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program while debugging. See \l{qtcreator-debugging}{Debugging With Qt
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Creator} for a hands-on description of the mode.
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\o \gui{Build & Run Mode} - Lets you configure how projects can be built
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and executed. Under the list of projects, there are tabs to configure the
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build and run settings.
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\o \gui{Help Mode} - Shows any documentation registered by Qt Assistant,
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such as the Qt library and Qt Creator documentation.
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\o \gui{Output Mode} - Lets you examine various logs in detail, for example
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the task list, the compiler and application output. Some of these logs can
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also be viewed in the output panes.
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\endlist
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\section1 The Output Panes
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The task pane in Qt Creator can display one out of four different panes:
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Task List, Search Results, Application Output, and Compile Output. These
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panes are available in all modes.
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\section2 Task List
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The Task List provides a list of important tasks such as error messages
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that need to be fixed. It filters out irrelevant output from the compiler
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and collects them in the form of tasks.
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\image qtcreator-task-list.png
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\section2 Search Results
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The Search Results pane displays the results for global searches such as
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searching within a current document, files on disk, or all projects.
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In the screenshot below, we searched for all occurrences of \c{textfinder}
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within the "/TextFinder" folder.
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\image qtcreator-search-pane.png
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\section2 Application Output
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This pane displays the status of the program when it is executed, as
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well as debug output, for example, output from qDebug().
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\image qtcreator-application-output.png
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\section2 Compile Output
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The Compile Output provides all the output from the compiler. In other
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words, it is a more verbose version of the Task List.
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\image qtcreator-compile-pane.png
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\section1 Qt Help Integration
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Qt Creator comes fully integrated with all of Qt's documentation and
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examples via the Qt Help plugin. To view the documentation, you can switch
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to the \gui{Help} mode. To obtain context sensitive help, move your text
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cursor to a Qt class or function and press \key{F1}. The documentation
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will be displayed within a panel on the right, as shown in the screenshot
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below.
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External Documentation provided by the user can be used to augment or
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replace the documentation shipped with Qt Creator and Qt.
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\image qtcreator-context-sensitive-help.png
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\section1 Qt Designer Integration
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Qt Creator is fully integrated with Qt Designer to help you design user
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interface forms just like you would with the standalone version. The Qt
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Designer integration also includes project management and code completion.
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\image qtcreator-formedit.png
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\section1 Keyboard Navigation
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Even though Qt Creator can be used with a mouse, it also caters to the
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needs of developers who are more comfortable with the keyboard. A wide
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range of \l{keyboard-shortcuts}{keyboard} and \l{Quick Navigation}
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{navigation} shortcuts are available to help speed up the process of
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developing your application.
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*/
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/*!
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\contentspage index.html
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\previouspage creator-quick-tour.html
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\page creator-build-settings.html
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\nextpage creator-creating-project.html
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\title Build Settings
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\table
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\row
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\i \bold{Warning:} Qt Creator currently supports qmake only.
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Makefile and CMake support is not yet available.
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\endtable
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To modify the build settings of your project, switch to the
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\gui{Build & Run} mode using the mouse or by pressing \key{Ctrl+4}.
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\image qtcreator-buildsettings.png
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Action items to create, clone, or delete build configurations can be found
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on the right of the dialog. You can have as many build configurations
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as you need. By default Qt Creator creates a \bold{debug} and
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\bold{release} build configuration. Both these configurations use the
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\l{glossary-default-qt}{Default Qt Version}.
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In the tree on the left, a list of build configurations and their settings
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are displayed. The screenshot below shows the \bold{debug} and
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\bold{release} configurations and their corresponding settings:
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\bold{Build Environment} and \bold{Build Steps}.
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\image qtcreator-buildsettingstab.png
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When you select a build configuration in the tree, a configuration page for
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general build settings will be displayed. Here you can specify which
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\l{glossary-project-qt}{Qt version} to use to build your project, whether
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to \l{glossary-shadow-build}{shadow build} the project, and if a special
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debugging helper is linked into the project or not.
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The debugging helper enables the gdb integration to show the contents of
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Qt data types. Enabling this option means that an additional file will be
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compiled and linked to your project.
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\image qtcreator-buildenvironment.png
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In the \bold{Build Environment} page you can specify the environment used
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for building. By default the environment in which Qt Creator was started
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is used and modified to include the Qt version. Depending on the selected
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Qt version, Qt Creator will automatically add the necessary environment
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variables.
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\image qtcreator-buildsteps.png
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The build system of Qt Creator is built on top of \c qmake and \c make. The
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settings for \c qmake and \c make can be changed in the
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\bold{Build Settings} page. Qt Creator will run the make command using the
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correct Qt version.
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\note The default qmake arguments \c{-after SOURCES*=gdbmacros.cpp
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-after QT*=network} are due to the debugging helper described above. If the
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debugging helper seems to break your build or your application, you can
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turn it off. You will still be able to debug applications, but the contents
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of Qt data types will not be displayed properly.
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\section1 Qt Version Management
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Qt Creator allows you to use multiple versions of Qt installed on your hard
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disk and switch between them easily.
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Qt Creator automatically detects if \c qmake is in the environment variable
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\c PATH. This \l{glossary-system-qt}{version of Qt} is referred to as
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\bold{System Qt}. If you intend to use only one version of Qt - it is
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already in your path and correctly set up for command line usage - you do
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not need to manually configure your Qt version.
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Otherwise, you can add your Qt version in
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\gui{Tools -> Options... -> Qt Versions}. If you are on the Windows
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platform and use MinGW to compile Qt, you need to tell Qt Creator where
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MinGW is installed. This is done by setting the \gui{MinGW Directory}
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under \gui{Tools -> Options... -> Qt4 -> Qt Versions -> MinGw Directory}.
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If your Qt version is compiled with Microsoft Visual C++'s compiler, Qt
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Creator will automatically set the correct environment variables for
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compilation.
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\note By default projects are compiled with the
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\l{glossary-default-qt}{default Qt version}. You can override this in the
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\gui{Build Configuration}.
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*/
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/*!
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\contentspage index.html
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\previouspage creator-quick-tour.html
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\page creator-creating-project.html
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\nextpage creator-writing-program.html
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\title Creating a Project in Qt Creator
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\table
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\row
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\i \inlineimage qtcreator-new-project.png
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\i \bold{Creating a New Project}
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To create a new project, select \gui{New Project} from the \gui{File} menu.
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You can create one of the following three projects:
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\list
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\o Qt4 Console Application
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\o Qt4 Gui Application
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\o C++ Library
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\endlist
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In this example, we select a \e{Qt4 Gui Application} and click \gui{OK}.
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\row
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\i \inlineimage qtcreator-intro-and-location.png
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\i \bold{Setting The Project Name and Location}
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Next, we set the project's name and its path. Click on the \gui{...}
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button to browse and select your path.
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Ideally, the path should not contain spaces or special characters.
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\row
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\i \inlineimage qtcreator-select-modules.png
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\i \bold{Selecting The Necessary Qt Modules}
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Click on the check boxes of each Qt Module you would like to include in
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your project.
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Since we started a Qt4 Gui Application, the Core and Gui modules are
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set, but you are free to add more.
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\row
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\i \inlineimage qtcreator-class-info.png
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\i \bold{Specifying Class Information}
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Lastly, specify the name of the class you would like to create. The
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\e{Header file}, \e{Source file} and \e{Form file} fields will update
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themselves according to your choice of class name.
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You also have to select the base class for your class, either a
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QWidget, QDialog or QMainWindow, from the drop down box. Click
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\gui{Done} and your project will be generated.
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\endtable
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*/
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/*!
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\contentspage index.html
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\previouspage creator-creating-project.html
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\page creator-writing-program.html
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\nextpage creator-navigation.html
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\title Writing a Simple Program with Qt Creator
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\table
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\row
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\o \note This tutorial assumes that the user has experience writing
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basic Qt applications, designing user interfaces with Qt Designer
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and and using the Qt Resource System.
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\endtable
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In this example, we will describe the steps involve in using Qt Creator
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to create a small Qt program, Text Finder. Inspired by the QtUiTools'
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\l{http://doc.trolltech.com/uitools-textfinder.html}{Text Finder}
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example, we will write a similar but simplified version of it, as shown
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below.
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\image qtcreator-textfinder-screenshot.png
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\section1 Setting Up Your Environment
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Once you have installed Qt Creator, it will automatically detect if Qt's
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location is in your \c PATH variable. If Qt's location is not in your
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\c PATH, you can set it in one of the following ways, depending on your
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platform:
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\list
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\o On Windows and Linux: in the \gui{Tools} menu, under \gui{Options}.
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\o On Mac OS X: in \gui{Preferences}, under \gui{Qt4}.
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\endlist
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\note If Qt was compiled with Visual Studio, all environment variables set
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in Visual Studio will be added to Qt Creator as well.
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\section1 Setting Up The Project
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We begin with a Qt4 Gui Application project generated by Qt Creator. The
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\l{Creating a Project in Qt Creator} document describes this process in
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detail. Remember to select QWidget as the Text Finder's base class.
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Once your project is generated, you will have the following files:
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\list
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\o \c{textfinder.h}
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\o \c{textfinder.cpp}
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\o \c{main.cpp}
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\o \c{textfinder.ui}
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\o \c{textfinder.pro}
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\endlist
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The \c{.h} and \c{.cpp} files come with the necessary boiler plate code;
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the \c{.pro} file is also complete.
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\section1 Filling In The Missing Pieces
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We will begin by designing the user interface and then move on to filling
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in the missing code. Finally, we will add the find functionality.
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\section2 Designing the User Interface
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To begin designing the user interface, double-click on the
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\c{textfinder.ui} file in your \gui{Project Explorer}. This will launch the
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integrated Qt Designer.
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\image qtcreator-textfinder-ui.png
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Design the form above using a QLabel, QLineEdit, QPushButton and a
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QTextEdit. We recommend that you use a QGridLayout to lay out the QLabel,
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QLineEdit and QPushButton. The QTextEdit can then be added to a
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QVBoxLayout, along with the QGridLayout. If you are new to designing forms
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with \QD, you can take a look at the
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\l{http://doc.trolltech.com/designer-manual.html}{Designer Manual}.
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\section2 The Header File
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The \c{textfinder.h} file already has the necessary includes, a
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constructor, a destructor, and the \c{Ui} object. We need to add a private
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slot, \c{on_findButton_clicked()}, to carry out our find operation. We
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also need a private function, \c{loadTextFile()}, to read and display the
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contents of our input text file in the QTextEdit. This is done with the
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following code:
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\code
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private slots:
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void on_findButton_clicked();
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private:
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Ui::Form ui;
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void loadTextFile();
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\endcode
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\note The \c{Ui::Form} object is already provided.
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\section2 The Source File
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Now that our header file is complete we move on to our source file,
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\c{textfinder.cpp}. We begin by filling in the functionality to load a
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||
|
text file. The code snippet below describes this:
|
||
|
|
||
|
\code
|
||
|
void TextFinder::loadTextFile()
|
||
|
{
|
||
|
QFile inputFile(":/input.txt");
|
||
|
inputFile.open(QIODevice::ReadOnly);
|
||
|
|
||
|
QTextStream in(&inputFile);
|
||
|
QString line = in.readAll();
|
||
|
inputFile.close();
|
||
|
|
||
|
ui.textEdit->setPlainText(line);
|
||
|
QTextCursor cursor = ui.textEdit->textCursor();
|
||
|
}
|
||
|
\endcode
|
||
|
|
||
|
Basically, we load a text file using QFile, read it with QTextStream, and
|
||
|
then display it on \c{textEdit} with \l{QTextEdit::}{setPlainText()}.
|
||
|
|
||
|
For the \c{on_findButton_clicked()} slot, we extract the search string and
|
||
|
use the \l{QTextEdit::}{find()} function to look for the search string
|
||
|
within the text file. The code snippet below further describes it:
|
||
|
|
||
|
\code
|
||
|
void TextFinder::on_findButton_clicked()
|
||
|
{
|
||
|
QString searchString = ui.lineEdit->text();
|
||
|
ui.textEdit->find(searchString, QTextDocument::FindWholeWords);
|
||
|
}
|
||
|
\endcode
|
||
|
|
||
|
Once we have both these functions complete, we call \c{loadTextFile()} in
|
||
|
our constructor.
|
||
|
|
||
|
\code
|
||
|
TextFinder::TextFinder(QWidget *parent, Qt::WFlags flags)
|
||
|
: QWidget(parent, flags)
|
||
|
{
|
||
|
ui.setupUi(this);
|
||
|
loadTextFile();
|
||
|
}
|
||
|
\endcode
|
||
|
|
||
|
The \c{on_findButton_clicked()} slot will be called automatically due to
|
||
|
this line of code:
|
||
|
|
||
|
\code
|
||
|
QMetaObject::connectSlotsByName(Form);
|
||
|
\endcode
|
||
|
|
||
|
in the uic generated \c{ui_textfinder.h} file.
|
||
|
|
||
|
\section2 The Resource File
|
||
|
|
||
|
We require a resource file (\c{.qrc}) within which we will embed the input
|
||
|
text file. This can be any \c{.txt} file with a paragraph of text. To add
|
||
|
a resource file, right click on \gui{Resource Files} in the
|
||
|
\gui{Project Explorer} and select \gui{Add New File...}. You will see the
|
||
|
wizard dialog displayed below.
|
||
|
|
||
|
\image qtcreator-add-resource-wizard.png
|
||
|
|
||
|
Enter "textfinder" in the \gui{Name} field and use the given \gui{Path}.
|
||
|
Then, click \gui{Done}.
|
||
|
|
||
|
Your resource file will now be displayed with the Resource Editor. Click
|
||
|
on the \gui{Add} drop down box and select \gui{Add Prefix}. The prefix we
|
||
|
require is just a slash (\c{/}). Click \gui{Add} again but this time,
|
||
|
select \gui{Add File}. Locate the text file you are going to use, we use
|
||
|
\c{input.txt}.
|
||
|
|
||
|
\image qtcreator-add-resource.png
|
||
|
|
||
|
The screenshot above shows what you can expect to see once you have added
|
||
|
the resource file successfully.
|
||
|
|
||
|
\section1 Compiling and Running Your Program
|
||
|
|
||
|
Now that you have all the necessary files, you can compile your program by
|
||
|
clicking on the
|
||
|
\inlineimage qtcreator-run.png
|
||
|
button.
|
||
|
|
||
|
*/
|
||
|
|
||
|
/*!
|
||
|
\contentspage index.html
|
||
|
\previouspage creator-writing-program.html
|
||
|
\page creator-navigation.html
|
||
|
\nextpage creator-debugging.html
|
||
|
|
||
|
\title Quick Navigation
|
||
|
|
||
|
With Qt Creator, navigating to different locations in your project or on
|
||
|
your disk, such as files, classes and methods, is trivial using the input
|
||
|
field at the bottom left of the application window.
|
||
|
|
||
|
### SCREENSHOT
|
||
|
|
||
|
To open for example the file \c{main.cpp} of your project, click into the
|
||
|
input field (or use \key{Ctrl+K} to get there), type the file name, and
|
||
|
finally press the \key{Return} key. The file will open in the editor.
|
||
|
You can also type only a part of a file name, and use the wildcard
|
||
|
characters \c{*} and \c{?} which match \c{any number of any characters} and
|
||
|
\c{any single character}, respectively - you will get a list of all matching
|
||
|
files to choose from.
|
||
|
|
||
|
As mentioned above, files are not the only type of locations you can
|
||
|
jump to. The different types of locations are organized in what we
|
||
|
call \c{filters}. There are filters for jumping to
|
||
|
\list
|
||
|
\o files mentioned in your \c{.pro} files, such as source and header,
|
||
|
resource and \c{.ui} files,
|
||
|
\o a specific line in your current text document,
|
||
|
\o class and method definitions in your project or anywhere referenced
|
||
|
from your project,
|
||
|
\o help topics, including the Qt API reference documentation,
|
||
|
\o files anywhere on your hard disk (by browsing through the file system),
|
||
|
\o any open document,
|
||
|
\o files from a subdirectory structure you define.
|
||
|
\endlist
|
||
|
Some of these filters are not used by default if you just start typing in the
|
||
|
input field, but require you to type a "prefix" in front, that is
|
||
|
assigned to that filter. The prefix is usually a single character,
|
||
|
followed by a space. As an example, to jump to the definition of the class
|
||
|
\c{QDataStream} type \key{Ctrl+K}, \key{:}, \key{Space}, and the class name.
|
||
|
You find a full list of filters and their prefixes below.
|
||
|
|
||
|
\image qtcreator-navigate-popup.png
|
||
|
|
||
|
You can add filters that provide quick navigation to files in a
|
||
|
subdirectory structure that you define. This way you have quick access to
|
||
|
files that are not directly mentioned in your project, but still relate to it.
|
||
|
Click on the little magnifier glass in the input field and choose
|
||
|
\gui{Configure...} from the menu that appears. This opens the preferences
|
||
|
dialog for navigation filters. Click the \gui{Add} button to create a new
|
||
|
filter. Give it a name, choose directories, set (a comma separated list of)
|
||
|
file patterns, and give it a prefix string. After closing the preferences
|
||
|
dialog the directories you specified are searched for files that match the
|
||
|
file patterns, and the information is cached. From now on you can jump to
|
||
|
these files by just typing part of the file name into the navigation input
|
||
|
field. You can force an update of the cached information about the files via
|
||
|
the \gui{Refresh} menu item in the magnifier menu.
|
||
|
|
||
|
\image qtcreator-navigate-customfilter.png
|
||
|
|
||
|
The following table gives an overview on the currently available filters:
|
||
|
|
||
|
\table
|
||
|
\header
|
||
|
\o Function
|
||
|
\o Key Combination
|
||
|
\row
|
||
|
\o Go to a Line in the Current Document
|
||
|
\o Ctrl + K, l, Space, and the line number
|
||
|
\row
|
||
|
\o Go to a Function Definitions
|
||
|
\o Ctrl + K, :, Space, and the function name
|
||
|
\row
|
||
|
\o Go to a Help Topic
|
||
|
\o Ctrl + K, ?, Space, and the topic
|
||
|
\row
|
||
|
\o Go to an Already Opened Document
|
||
|
\o Ctrl + K, o, Space, and the document name.
|
||
|
\row
|
||
|
\o Go to a File in the File System (browsing the file system)
|
||
|
\o Ctrl + K, f, Space, and the file name.
|
||
|
\row
|
||
|
\o Go to a File in any Loaded Project
|
||
|
\o Ctrl + K, a, Space, and the function name.
|
||
|
\row
|
||
|
\o Go to a File in the Current Project
|
||
|
\o Ctrl + K, p, Space, and the function name.
|
||
|
\endtable
|
||
|
*/
|
||
|
|
||
|
|
||
|
/*!
|
||
|
\contentspage index.html
|
||
|
\previouspage creator-navigation.html
|
||
|
\page creator-debugging.html
|
||
|
\nextpage creator-tips.html
|
||
|
|
||
|
\title Debugging With Qt Creator
|
||
|
|
||
|
\table
|
||
|
\row
|
||
|
\i \note Qt Creator's debugger integration currently does not
|
||
|
support debugging applications created with the Microsoft Visual
|
||
|
Studio Compiler.
|
||
|
\endtable
|
||
|
|
||
|
Qt Creator does not have its own debugger. Instead, it provides a graphical
|
||
|
frontend to the GNU Symbolic Debugger (gdb). This frontend allows you to
|
||
|
step through a program line-by-line or instruction-by-instruction,
|
||
|
interrupt running programs, set breakpoints, examine the contents of the
|
||
|
call stack, local and global variables, etc.
|
||
|
|
||
|
|
||
|
Within Qt Creator, the raw information provided by gdb is displayed in a
|
||
|
clear and concise manner, simplifying the process of debugging.
|
||
|
|
||
|
In addition to generic IDE functionality: stack view, views for locals and
|
||
|
watchers, registers, etc, Qt Creator comes with additional features to make
|
||
|
debugging Qt-based applications easy. The debugger frontend knows about the
|
||
|
internal layout of several Qt classes such as QString, the QTL containers,
|
||
|
and most importantly QObject (and classes derived from it). Therefore, it
|
||
|
is able to present Qt's data clearly.
|
||
|
|
||
|
|
||
|
\section1 Interacting with the Debugger
|
||
|
|
||
|
In \gui Debug mode, several dock widgets are used to interact with the
|
||
|
program you are debugging. The frequently used dock widgets are visible by
|
||
|
default; the rarely used ones are hidden. To change the default settings,
|
||
|
select \gui Debug and then select \gui View.
|
||
|
|
||
|
####SCREENSHOT
|
||
|
|
||
|
Here, you can lock or unlock the location of your views as well as display
|
||
|
or hide them. Among the views you can display are \gui Breakpoints,
|
||
|
\gui Disassembler, \gui Modules, \gui Registers, \gui Gdb, \gui Stack, and
|
||
|
\gui Thread. The position of your dock widgets will be saved for future
|
||
|
sessions.
|
||
|
|
||
|
|
||
|
\section2 Breakpoints
|
||
|
|
||
|
Breakpoints are shown in the \gui{Breakpoints} view which is enabled by
|
||
|
by default. This view is also accessible when the debugger and the program
|
||
|
being debugged is not running.
|
||
|
|
||
|
A breakpoint represents a position or sets of positions in the code that,
|
||
|
when executed, stops the program being debugged and passing the control to
|
||
|
the user. The user is then free to examine the state of the interrupted
|
||
|
program, or continue execution line-by-line or continuously.
|
||
|
|
||
|
Typically, breakpoints are associated with a source code file and line, or
|
||
|
the start of a function -- both allowed in Qt Creator.
|
||
|
|
||
|
Also, the interruption of a program by a breakpoint can be restricted with
|
||
|
certain conditions.
|
||
|
|
||
|
You can set a breakpoint:
|
||
|
|
||
|
\list
|
||
|
\o At a particular line you want the program to stop -- click on the
|
||
|
left margin or press \key F9 (\key F8 for Mac Os X).
|
||
|
\o At the name of a function that you want the program to stop -- enter
|
||
|
the function's name in \gui{Set Breakpoint at Function...} under the
|
||
|
\gui Debug menu.
|
||
|
\endlist
|
||
|
|
||
|
You can remove a breakpoint:
|
||
|
|
||
|
\list
|
||
|
\o By clicking on the breakpoint marker in the text editor.
|
||
|
\o By selecting the breakpoint in the breakpoint view and pressing
|
||
|
\key{Delete}.
|
||
|
\o By selecting \gui{Delete Breakpoint} from the breakpoint's context
|
||
|
menu in the \gui Breakpoints view.
|
||
|
\endlist
|
||
|
|
||
|
Breakpoints can be set and deleted before the program has actually started
|
||
|
running or while it is running under the debugger's control. Also,
|
||
|
breakpoints are saved together with a session.
|
||
|
|
||
|
|
||
|
\section2 Running
|
||
|
|
||
|
To start a program under the debugger's control, select the \gui{Debug}
|
||
|
menu and \gui{Start Debugging}, or simply press \key{F5}. Qt Creator then
|
||
|
checks whether the compiled program is up-to-date, rebuilding it if
|
||
|
necessary. The debugger then takes over and starts the program.
|
||
|
|
||
|
\note Starting a program in the debugger will take considerable amount of
|
||
|
time, typically in the range of several seconds to minutes if complex
|
||
|
features (like QtWebKit) are used.
|
||
|
|
||
|
Once the program starts running, it behaves as usual; performance-wise as
|
||
|
well. The user can interrupt a running program by selecting
|
||
|
\gui {Interrupt} from the \gui{Debug} menu. The program is automatically
|
||
|
interrupted as soon as a breakpoint is hit.
|
||
|
|
||
|
\omit (and, if set, its associated conditions are met). \endomit
|
||
|
|
||
|
Once the program stops, Qt Creator:
|
||
|
|
||
|
\list
|
||
|
\o Retrieves data representing the call stack at the program's current
|
||
|
position.
|
||
|
\o Retrieves the contents of local variables.
|
||
|
\o Examines \gui Watchers.
|
||
|
\o Updates the \gui Registers, \gui Modules, and \gui Disassembler
|
||
|
views.
|
||
|
\endlist
|
||
|
|
||
|
|
||
|
You can use the debugger views to examine the data in more detail.
|
||
|
|
||
|
To finish debugging, Press \key{Shift+F5}. A line of code can be executed
|
||
|
as a whole with \key F10; to execute a function or a sub-function, use
|
||
|
\key F11. Alternatively, you can continue running the program with \key F5.
|
||
|
|
||
|
###REWORD
|
||
|
There is also the possibility to continue execution until the current
|
||
|
function finishes, or, for advanced use, to jump to an arbitrary
|
||
|
possition in the current function.
|
||
|
|
||
|
|
||
|
\section2 Stack
|
||
|
|
||
|
When the program being debugged is stopped, Qt Creator displays the nested
|
||
|
function calls leading to the current position as a \e call stack trace.
|
||
|
This stack trace is built up from \e call stack frames, each representing a
|
||
|
particular function. For each function, Qt Creator will try to retrieve the
|
||
|
file name and line number of the corresponding source files. This data is
|
||
|
shown in the \gui Stack view.
|
||
|
|
||
|
Since the call stack leading to the current position may originate or go
|
||
|
through code for which no debug information is available, not all stack
|
||
|
frames will have corresponding source locations. These frames will be
|
||
|
greyed out in the \gui Stack view.
|
||
|
|
||
|
###SCREENSHOT
|
||
|
|
||
|
|
||
|
If you click on a frame with a known source location, the text editor will
|
||
|
jump to the corresponding location and update the \gui{Locals and Watchers}
|
||
|
view, making it seem like the program stopped before entering the function.
|
||
|
|
||
|
|
||
|
\section2 Threads
|
||
|
|
||
|
|
||
|
The \gui Thread view displays the state of the program being debugged one
|
||
|
thread at a time. If a multi-threaded program is stopped, the \gui Thread
|
||
|
view or the combobox named \gui Thread in the debugger's status bar can
|
||
|
be used to switch from one thread to another. The \gui Stack view will
|
||
|
adjust itself accordingly.
|
||
|
|
||
|
|
||
|
\section2 Locals and Watchers
|
||
|
|
||
|
Whenever a program stops under the control of the debugger, it retrieves
|
||
|
information about the topmost stack frame and displays it in the
|
||
|
\gui{Locals and Watchers} view. This typically includes information about
|
||
|
parameters of the function in that frame as well as the local variables.
|
||
|
|
||
|
Compound variables of struct or class type will be displayed as
|
||
|
"expandable" in the view. C lick on the "+" to expand the entry and show
|
||
|
all members. Together with the display of value and type, the user can
|
||
|
examine and traverse the low-level layout of an object's data.
|
||
|
|
||
|
|
||
|
\table
|
||
|
\row
|
||
|
\i \bold{Note:}
|
||
|
\i Gdb, and therefore Qt Creator's debugger works for optimized builds
|
||
|
on Linux and Mac OS X. However, optimization may lead to re-ordering of
|
||
|
instructions or sometimes even complete removal of some local variables.
|
||
|
In this case, the \gui{Locals and Watchers} view may show unexpected data.
|
||
|
\endtable
|
||
|
|
||
|
\note
|
||
|
|
||
|
\bold{Note:} The debug information provided by gcc does not include
|
||
|
enough information about the time at which a variable is initialized.
|
||
|
Qt Creator therefore can not tell whether the contents of a local
|
||
|
variable contains "real data", or "initial noise". If an QObject
|
||
|
appears uninitialized, its value will be reported as "out of scope".
|
||
|
Not all uninitialized objects can be recognized as such, though.
|
||
|
|
||
|
The \gui{Locals and Watchers View} also gives accesst to the most powerful
|
||
|
feature of the Qt Creator Debugger: The comprehensive display of data
|
||
|
of objects of some of Qt's basic classes.
|
||
|
|
||
|
To start using that feature, select \gui{Debug} and \gui{Use Custom
|
||
|
Display for Qt Objects}. The \gui{Locals and Watchers View} will
|
||
|
be re-organized to give a more high-level view of the objects
|
||
|
in question. So instead of displaying a pointer to some private
|
||
|
data structure in case of QObject, a list of children, signals
|
||
|
and slots will be shown.
|
||
|
|
||
|
Similarily, instead of showing a bunch of pointers and ints,
|
||
|
a QHash or QMap will display its contents in an orderly fashion,
|
||
|
a QFileInfo will expose e.g. access data, and the otherwise
|
||
|
"opaque" QVariant gives access to the "real" contents.
|
||
|
|
||
|
The \gui{Locals and Watchers View} can be used to change the
|
||
|
contents of variables of simple data types like int or float
|
||
|
while the program is stopped. To do so, click into the 'Value'
|
||
|
column, modify the value there, and hit \key{Return}.
|
||
|
|
||
|
|
||
|
|
||
|
\section2 Modules
|
||
|
|
||
|
The \gui{Modules View} is hidden by default and only useful in
|
||
|
connection with the experimental feature of delayed debug
|
||
|
information loading. This feature is accessible by selecting
|
||
|
\gui{Debug} and \gui{Fast Debugger Start}. When using the
|
||
|
feature, debug information coming from the Qt library itself
|
||
|
are not loaded on application startup, thereby reducing the
|
||
|
startup times for some applications. The \gui{Modules View}
|
||
|
can then be used to load this information manually if needed.
|
||
|
Note that the debugger may fail to set some breakpoints in
|
||
|
this scenarios.
|
||
|
|
||
|
\section2 Disassembler View and Registers View
|
||
|
|
||
|
Both the \gui{Disassembler View} and \gui{Registers View} are hidden
|
||
|
by default. The former shows the disassembled code of the current
|
||
|
function, the latter the current state of the CPU registers.
|
||
|
Both views are mainly useful in connection with the low-level
|
||
|
\gui{Step single instruction} and \gui{Step over single instruction}
|
||
|
commands
|
||
|
|
||
|
|
||
|
|
||
|
\section1 A short walk through the debugger frontend
|
||
|
|
||
|
In our \l{Writing a Simple Program with Qt Creator}{TextFinder}
|
||
|
example, we read a text file into a QString and then display it with a
|
||
|
QTextEdit. Suppose, you would like to look at this QString, \c{line},
|
||
|
and see what data it actually stores. Follow the steps described below
|
||
|
to place a break point and view the QString object's data.
|
||
|
|
||
|
\table
|
||
|
\row
|
||
|
\i \inlineimage qtcreator-setting-breakpoint1.png
|
||
|
\i \bold{Setting a Breakpoint}
|
||
|
|
||
|
First, we set a breakpoint on the line where we invoke
|
||
|
\l{QTextEdit::}{setPlainText()} by clicking between the line number and
|
||
|
the window border. Then, select \gui{Start Debugging} from the
|
||
|
\gui{Debug} menu or press \key{F5}.
|
||
|
\endtable
|
||
|
|
||
|
Breakpoints are visible in the \gui{Breakpoints} view, shown below, in
|
||
|
\gui{Debug} mode. If you wish to remove a breakpoint, simply right
|
||
|
click on it and select \gui{Delete breakpoint} from the context menu.
|
||
|
|
||
|
\image qtcreator-setting-breakpoint2.png
|
||
|
|
||
|
To view the contents of \c{line}, take a look at the \gui{Locals and
|
||
|
Watchers} view.
|
||
|
|
||
|
\image qtcreator-watcher.png
|
||
|
|
||
|
Suppose we modify our \c{on_findButton_clicked()} function to move back
|
||
|
to the start of the document and continue searching once the cursor
|
||
|
hits the end of the document. Adding this functionality can be done
|
||
|
with the code snippet below:
|
||
|
|
||
|
\code
|
||
|
void TextFinder::on_findButton_clicked()
|
||
|
{
|
||
|
QString searchString = ui.lineEdit->text();
|
||
|
|
||
|
QTextDocument *document = ui.textEdit->document();
|
||
|
QTextCursor cursor = ui.textEdit->textCursor();
|
||
|
cursor = document->find(searchString, cursor,
|
||
|
QTextDocument::FindWholeWords);
|
||
|
ui.textEdit->setTextCursor(cursor);
|
||
|
|
||
|
bool found = cursor.isNull();
|
||
|
|
||
|
if (!found && previouslyFound == true) {
|
||
|
int ret = QMessageBox::question(this, tr("End of Document"),
|
||
|
tr("I have reached the end of the document. Would you like "
|
||
|
"me to start searching from the beginning of the document?"),
|
||
|
QMessageBox::Yes | QMessageBox::No, QMessageBox::Yes);
|
||
|
|
||
|
if (ret == QMessageBox::Yes) {
|
||
|
cursor = document->find(searchString,
|
||
|
QTextDocument::FindWholeWords);
|
||
|
ui.textEdit->setTextCursor(cursor);
|
||
|
} else
|
||
|
return;
|
||
|
}
|
||
|
previouslyFound = found;
|
||
|
}
|
||
|
\endcode
|
||
|
|
||
|
However, if you compile and run this code, the application will not
|
||
|
work correctly due to a logic error. To locate this logic error, you
|
||
|
can step through the code using the following buttons:
|
||
|
|
||
|
\image qtcreator-debugging-buttons.png
|
||
|
*/
|
||
|
|
||
|
|
||
|
/*!
|
||
|
\contentspage index.html
|
||
|
\previouspage creator-debugging.html
|
||
|
\page creator-tips.html
|
||
|
\nextpage creator-glossary.html
|
||
|
|
||
|
\title Tips and Tricks
|
||
|
|
||
|
\bold{Quick mode switch}
|
||
|
|
||
|
You can quickly switch between modes by pressing \key{Ctrl+1},
|
||
|
\key{Ctrl+2}, etc.
|
||
|
|
||
|
\bold{Other keyboard shortcuts}
|
||
|
|
||
|
There are a lot of other \l{keyboard-shortcuts}{keyboard shortcuts}.
|
||
|
|
||
|
\bold{Command line}
|
||
|
|
||
|
You can start Qt Creator from a command prompt with an already
|
||
|
existing session or \c{.pro} file by giving the name as argument on the
|
||
|
command line.
|
||
|
|
||
|
\bold{Sidebar}
|
||
|
|
||
|
You can hide/unhide the sidebar in the edit and debug mode
|
||
|
by clicking on the corresponding icon on the left bottom.
|
||
|
Keyboard shortcut is \key{Alt+0}.
|
||
|
|
||
|
\bold{Display signals and slots}
|
||
|
|
||
|
If you have an instance of a class derived from QObject and
|
||
|
want to find all other objects connected to one of its
|
||
|
slots by Qt's signals-and-slots mechanism, enable
|
||
|
\gui{Debug} and \gui{Use Custom Display for Qt Objects}.
|
||
|
In the \gui{Locals and Watchers View}, expand the object's
|
||
|
entry and open the wanted slot in the "slots" subitem. The
|
||
|
objects connect to this slot are exposed as children of
|
||
|
this slot. The same works with signals.
|
||
|
|
||
|
\bold{Low level display}
|
||
|
|
||
|
If the special debugging of Qt objects fails due to data
|
||
|
corruption within the debugged objects, you can switch the
|
||
|
special debugging off in the \gui{Debug} menu. This will make
|
||
|
the low-level structures visible again.
|
||
|
*/
|
||
|
|
||
|
/*!
|
||
|
\contentspage index.html
|
||
|
\previouspage creator-tips.html
|
||
|
\page creator-glossary.html
|
||
|
\nextpage creator-known-issues.html
|
||
|
|
||
|
\title Glossary
|
||
|
|
||
|
\bold{System Qt}
|
||
|
|
||
|
\target glossary-system-qt
|
||
|
The version of Qt installed on your system.
|
||
|
This is the one whose \c qmake command is found in the \c PATH.
|
||
|
|
||
|
\bold{Default Qt}
|
||
|
|
||
|
\target glossary-default-qt
|
||
|
The version of Qt configured in \gui{Tools
|
||
|
-> Options -> Qt 4 -> Default Qt Version}. This is the version
|
||
|
used by new projects. It defaults to the System Qt.
|
||
|
|
||
|
\bold{Project Qt}
|
||
|
|
||
|
\target glossary-project-qt
|
||
|
The version of Qt configured in \gui{Build&Run
|
||
|
-> Build Settings -> Build Configurations}. This is the version
|
||
|
actually used by the project. It defaults to the Default Qt.
|
||
|
|
||
|
\bold{Shadow Build}
|
||
|
|
||
|
\target glossary-shadow-build
|
||
|
Shadow building means building the project not in the source directory,
|
||
|
but in a seperate \bold{build directory}. This has the benefit of keeping
|
||
|
the source directory clean. It is also considered "best practice" if
|
||
|
you need many build configurations for a single set of sources.
|
||
|
|
||
|
*/
|
||
|
|
||
|
/*!
|
||
|
\contentspage index.html
|
||
|
\previouspage creator-glossary.html
|
||
|
\page creator-keyboard-shortcuts.html
|
||
|
|
||
|
\title Keyboard Shortcuts
|
||
|
|
||
|
Qt Creator provides various keyboard shortcuts to aid in the development
|
||
|
process. These shortcuts are listed in the table below:
|
||
|
|
||
|
\table
|
||
|
\header
|
||
|
\o Function
|
||
|
\o Key Combination
|
||
|
\row
|
||
|
\o Activate Build & Run Mode
|
||
|
\o Ctrl + 4
|
||
|
\row
|
||
|
\o Activate Debug Mode
|
||
|
\o Ctrl + 3
|
||
|
\row
|
||
|
\o Activate Edit Mode
|
||
|
\o Ctrl + 2
|
||
|
\row
|
||
|
\o Activate Help Mode
|
||
|
\o Ctrl + 5
|
||
|
\row
|
||
|
\o Activate Output Mode
|
||
|
\o Ctrl + 6
|
||
|
\row
|
||
|
\o Activate Welcome Mode
|
||
|
\o Ctrl + 1
|
||
|
\row
|
||
|
\o Find
|
||
|
\o Ctrl + F
|
||
|
\row
|
||
|
\o Find Next
|
||
|
\o F3
|
||
|
\row
|
||
|
\o Go back to Code Editor (May require more than one press)
|
||
|
\o Esc
|
||
|
\row
|
||
|
\o Go to a Line
|
||
|
\o Ctrl + L
|
||
|
\row
|
||
|
\o Start Debugging
|
||
|
\o F5
|
||
|
\row
|
||
|
\o Stop Debugging
|
||
|
\o Shift + F5
|
||
|
\row
|
||
|
\o Toggle Application Output
|
||
|
\o Alt + 3
|
||
|
\row
|
||
|
\o Toggle Code Declaration and Definition
|
||
|
\o F2
|
||
|
\row
|
||
|
\o Toggle Header File and Source File
|
||
|
\o F4
|
||
|
\row
|
||
|
\o Toggle Side Bar
|
||
|
\o Alt + 0
|
||
|
\row
|
||
|
\o Toggle Task List
|
||
|
\o Alt + 1
|
||
|
\row
|
||
|
\o Toggle Search Results
|
||
|
\o Alt + 2
|
||
|
\row
|
||
|
\o Toggle Compile Output
|
||
|
\o Alt + 4
|
||
|
\row
|
||
|
\o Select Welcome Mode
|
||
|
\o Ctrl + 1
|
||
|
\row
|
||
|
\o Select Edit Mode
|
||
|
\o Ctrl + 2
|
||
|
\row
|
||
|
\o Select Debug Mode
|
||
|
\o Ctrl + 3
|
||
|
\row
|
||
|
\o Select Build & Run Mode
|
||
|
\o Ctrl + 4
|
||
|
\row
|
||
|
\o Select Help Mode
|
||
|
\o Ctrl + 5
|
||
|
\row
|
||
|
\o Select Output Mode
|
||
|
\o Ctrl + 6
|
||
|
\endtable
|
||
|
*/
|
||
|
|
||
|
/*!
|
||
|
\contentspage index.html
|
||
|
\previouspage creator-keyboard-shortcuts.html
|
||
|
\page creator-known-issues.html
|
||
|
|
||
|
\title Known Issues of Version 0.9 (Technical Preview)
|
||
|
|
||
|
There are some known issues with the Technical Preview.
|
||
|
The development team is aware of those, there is no need to report them as bug.
|
||
|
|
||
|
\list
|
||
|
\o The central editor sometimes loses it "changed" status marker.
|
||
|
|
||
|
\o There is a kernel bug essentially making debugging unreliable
|
||
|
on 2.6.24 kernels for i386 (which is, unfortunately, the default
|
||
|
on Ubuntu 8.04).
|
||
|
See \l{https://bugs.launchpad.net/ubuntu/+source/gdb/+bug/230315/}
|
||
|
for details.
|
||
|
The only solution for this problem is to boot another kernel.
|
||
|
|
||
|
\o gdb sometimes takes very long to load debugging symbol,
|
||
|
especially from big libraries like libQtWebKit. Starting debugging
|
||
|
can take up to several minutes without visible progress.
|
||
|
|
||
|
\o Paths or file names containing spaces or special characters like colons,
|
||
|
dollar signs, hash marks etc. may create difficulties.
|
||
|
Some of the tools Qt Creator uses in the background to do the "real
|
||
|
work" have restrictions on the characters that are allowed in file
|
||
|
and directory names. To be on the safe side, it is strongly
|
||
|
recommended to create projects and project items only with names
|
||
|
consisting of plain characters, numbers, underscores, and hyphens.
|
||
|
|
||
|
\o \c .pro files are reformatted if files are added/removed.
|
||
|
Whitespace is not preserved.
|
||
|
|
||
|
\o No IDE support for adding files to include (\c .pri) files.
|
||
|
|
||
|
\o No IDE support for adding/removing sub-projects.
|
||
|
Project hierarchies (SUBDIRS template) have to be created by hand.
|
||
|
|
||
|
\o The file system sidebar does not update automatically.
|
||
|
As a workaround you can switch to another directory and then back.
|
||
|
|
||
|
\o The resource system of the embedded version of Qt Designer
|
||
|
does not interact with the project management.
|
||
|
|
||
|
\o Loading KDE4 designer plugins breaks the style, due to a bug in KDE.
|
||
|
\endlist
|
||
|
*/
|
||
|
|