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								/**************************************************************************
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								**
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								** This file is part of Qt Creator
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								**
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											2012-01-26 18:33:46 +01:00
										 
									 
								 
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								** Copyright (c) 2012 Nokia Corporation and/or its subsidiary(-ies).
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								**
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											2011-11-02 15:59:12 +01:00
										 
									 
								 
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								** Contact: Nokia Corporation (qt-info@nokia.com)
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								**
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								**
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								** GNU Lesser General Public License Usage
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								**
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											2011-04-13 08:42:33 +02:00
										 
									 
								 
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								** This file may be used under the terms of the GNU Lesser General Public
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								** License version 2.1 as published by the Free Software Foundation and
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								** appearing in the file LICENSE.LGPL included in the packaging of this file.
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								** Please review the following information to ensure the GNU Lesser General
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								** Public License version 2.1 requirements will be met:
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								** http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
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								**
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											2010-12-17 17:14:20 +01:00
										 
									 
								 
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								** In addition, as a special exception, Nokia gives you certain additional
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								** rights. These rights are described in the Nokia Qt LGPL Exception
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											2010-12-17 17:14:20 +01:00
										 
									 
								 
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								** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
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								**
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											2011-04-13 08:42:33 +02:00
										 
									 
								 
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								** Other Usage
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								**
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								** Alternatively, this file may be used in accordance with the terms and
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								** conditions contained in a signed written agreement between you and Nokia.
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								**
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											2010-12-17 17:14:20 +01:00
										 
									 
								 
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								** If you have questions regarding the use of this file, please contact
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											2011-11-02 15:59:12 +01:00
										 
									 
								 
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								** Nokia at qt-info@nokia.com.
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								**
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								**************************************************************************/
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											2010-11-26 14:03:05 +01:00
										 
									 
								 
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								// Fragment shader special variables.
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								vec4  gl_FragCoord;
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								bool  gl_FrontFacing;
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								vec4  gl_FragColor;
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								vec4  gl_FragData[gl_MaxDrawBuffers];
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								float gl_FragDepth;
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								// Varying variables.
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								varying vec4  gl_Color;
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								varying vec4  gl_SecondaryColor;
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								varying vec4  gl_TexCoord[];
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								varying float gl_FogFragCoord;
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								varying vec2  gl_PointCoord;
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								// Fragment processing functions.
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								float dFdx(float p);
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								vec2 dFdx(vec2 p);
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								vec3 dFdx(vec3 p);
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								vec4 dFdx(vec4 p);
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								float dFdy(float p);
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								vec2 dFdy(vec2 p);
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								vec3 dFdy(vec3 p);
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								vec4 dFdy(vec4 p);
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								float fwidth(float p);
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								vec2 fwidth(vec2 p);
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								vec3 fwidth(vec3 p);
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								vec4 fwidth(vec4 p);
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