forked from qt-creator/qt-creator
82 lines
2.6 KiB
C
82 lines
2.6 KiB
C
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/****************************************************************************
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**
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** Copyright (C) 2014 Digia Plc and/or its subsidiary(-ies).
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** Contact: http://www.qt-project.org/legal
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**
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** This file is part of Qt Creator.
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**
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** Commercial License Usage
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** Licensees holding valid commercial Qt licenses may use this file in
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** accordance with the commercial license agreement provided with the
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** Software or, alternatively, in accordance with the terms contained in
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** a written agreement between you and Digia. For licensing terms and
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** conditions see http://qt.digia.com/licensing. For further information
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** use the contact form at http://qt.digia.com/contact-us.
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**
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** GNU Lesser General Public License Usage
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** Alternatively, this file may be used under the terms of the GNU Lesser
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** General Public License version 2.1 as published by the Free Software
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** Foundation and appearing in the file LICENSE.LGPL included in the
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** packaging of this file. Please review the following information to
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** ensure the GNU Lesser General Public License version 2.1 requirements
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** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
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**
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** In addition, as a special exception, Digia gives you certain additional
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** rights. These rights are described in the Digia Qt LGPL Exception
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** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
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**
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****************************************************************************/
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#ifndef QMLENGINECONTROLCLIENT_H
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#define QMLENGINECONTROLCLIENT_H
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#include "qmldebugclient.h"
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namespace QmlDebug {
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class QMLDEBUG_EXPORT QmlEngineControlClient : public QmlDebugClient
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{
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Q_OBJECT
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public:
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explicit QmlEngineControlClient(QmlDebugConnection *client);
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enum MessageType {
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EngineAboutToBeAdded,
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EngineAdded,
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EngineAboutToBeRemoved,
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EngineRemoved
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};
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enum CommandType {
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StartWaitingEngine,
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StopWaitingEngine,
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InvalidCommand
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};
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void blockEngine(int engineId);
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void releaseEngine(int engineId);
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signals:
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void engineAboutToBeAdded(int engineId, const QString &name);
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void engineAdded(int engineId, const QString &name);
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void engineAboutToBeRemoved(int engineId, const QString &name);
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void engineRemoved(int engineId, const QString &name);
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protected:
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void messageReceived(const QByteArray &);
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void sendMessage(CommandType command, int engineId);
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struct EngineState {
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EngineState(CommandType command = InvalidCommand) : releaseCommand(command), blockers(0) {}
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CommandType releaseCommand;
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int blockers;
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};
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QMap<int, EngineState> m_blockedEngines;
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};
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}
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#endif // QMLENGINECONTROLCLIENT_H
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