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qt-creator/src/plugins/cmakeprojectmanager/cmakebuildconfiguration.cpp

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/****************************************************************************
**
** Copyright (C) 2016 The Qt Company Ltd.
** Contact: https://www.qt.io/licensing/
**
** This file is part of Qt Creator.
**
** Commercial License Usage
** Licensees holding valid commercial Qt licenses may use this file in
** accordance with the commercial license agreement provided with the
** Software or, alternatively, in accordance with the terms contained in
** a written agreement between you and The Qt Company. For licensing terms
** and conditions see https://www.qt.io/terms-conditions. For further
** information use the contact form at https://www.qt.io/contact-us.
**
** GNU General Public License Usage
** Alternatively, this file may be used under the terms of the GNU
** General Public License version 3 as published by the Free Software
** Foundation with exceptions as appearing in the file LICENSE.GPL3-EXCEPT
** included in the packaging of this file. Please review the following
** information to ensure the GNU General Public License requirements will
** be met: https://www.gnu.org/licenses/gpl-3.0.html.
2010-12-17 16:01:08 +01:00
**
****************************************************************************/
#include "cmakebuildconfiguration.h"
#include "builddirmanager.h"
#include "cmakebuildinfo.h"
#include "cmakebuildstep.h"
#include "cmakekitinformation.h"
#include "cmakeproject.h"
#include "cmakeprojectconstants.h"
#include "cmakebuildsettingswidget.h"
#include "cmakeprojectmanager.h"
#include "cmakeprojectnodes.h"
#include <coreplugin/documentmanager.h>
#include <coreplugin/icore.h>
#include <projectexplorer/buildmanager.h>
#include <projectexplorer/buildsteplist.h>
#include <projectexplorer/kit.h>
#include <projectexplorer/projectexplorer.h>
#include <projectexplorer/projectexplorerconstants.h>
#include <projectexplorer/projectmacroexpander.h>
#include <projectexplorer/target.h>
#include <utils/algorithm.h>
#include <utils/mimetypes/mimedatabase.h>
#include <utils/qtcassert.h>
#include <utils/qtcprocess.h>
#include <QHash>
#include <QInputDialog>
using namespace ProjectExplorer;
using namespace Utils;
namespace CMakeProjectManager {
namespace Internal {
const char INITIAL_ARGUMENTS[] = "CMakeProjectManager.CMakeBuildConfiguration.InitialArgument"; // Obsolete since QtC 3.7
const char CONFIGURATION_KEY[] = "CMake.Configuration";
CMakeBuildConfiguration::CMakeBuildConfiguration(ProjectExplorer::Target *parent) :
BuildConfiguration(parent, Core::Id(Constants::CMAKE_BC_ID)),
m_buildDirManager(new BuildDirManager(this))
{
ctor();
}
CMakeBuildConfiguration::~CMakeBuildConfiguration()
{
m_buildDirManager->deleteLater(); // Do not block while waiting for cmake...
}
bool CMakeBuildConfiguration::isEnabled() const
{
return m_error.isEmpty() && !isParsing();
}
QString CMakeBuildConfiguration::disabledReason() const
{
return error();
}
CMakeBuildConfiguration::CMakeBuildConfiguration(ProjectExplorer::Target *parent,
CMakeBuildConfiguration *source) :
BuildConfiguration(parent, source),
m_configuration(source->m_configuration),
m_buildDirManager(new BuildDirManager(this))
{
ctor();
cloneSteps(source);
}
QVariantMap CMakeBuildConfiguration::toMap() const
{
QVariantMap map(ProjectExplorer::BuildConfiguration::toMap());
const QStringList config
= Utils::transform(m_configuration, [](const CMakeConfigItem &i) { return i.toString(); });
map.insert(QLatin1String(CONFIGURATION_KEY), config);
return map;
}
bool CMakeBuildConfiguration::fromMap(const QVariantMap &map)
{
if (!BuildConfiguration::fromMap(map))
return false;
const CMakeConfig conf
= Utils::filtered(Utils::transform(map.value(QLatin1String(CONFIGURATION_KEY)).toStringList(),
[](const QString &v) { return CMakeConfigItem::fromString(v); }),
[](const CMakeConfigItem &c) { return !c.isNull(); });
// Legacy (pre QtC 3.7):
const QStringList args = QtcProcess::splitArgs(map.value(QLatin1String(INITIAL_ARGUMENTS)).toString());
CMakeConfig legacyConf;
bool nextIsConfig = false;
foreach (const QString &a, args) {
if (a == QLatin1String("-D")) {
nextIsConfig = true;
continue;
}
if (!a.startsWith(QLatin1String("-D")))
continue;
legacyConf << CMakeConfigItem::fromString(nextIsConfig ? a : a.mid(2));
nextIsConfig = false;
}
// End Legacy
setCMakeConfiguration(legacyConf + conf);
return true;
}
void CMakeBuildConfiguration::ctor()
{
auto project = static_cast<CMakeProject *>(target()->project());
setBuildDirectory(shadowBuildDirectory(project->projectFilePath(),
target()->kit(),
displayName(), BuildConfiguration::Unknown));
connect(m_buildDirManager.get(), &BuildDirManager::requestReparse,
this, [this](bool urgent) { emit requestReparse(this, urgent); });
connect(m_buildDirManager.get(), &BuildDirManager::dataAvailable,
this, [this, project]() {
clearError();
project->handleParsingSuccess(this);
});
connect(m_buildDirManager.get(), &BuildDirManager::errorOccured,
this, [this, project](const QString &msg) {
setError(msg);
project->handleParsingError(this);
});
connect(m_buildDirManager.get(), &BuildDirManager::configurationStarted,
this, [this]() {
clearError(ForceEnabledChanged::True);
emit parsingStarted(this);
});
connect(this, &CMakeBuildConfiguration::environmentChanged,
m_buildDirManager.get(), &BuildDirManager::forceReparse);
connect(this, &CMakeBuildConfiguration::buildDirectoryChanged,
m_buildDirManager.get(), &BuildDirManager::forceReparse);
}
void CMakeBuildConfiguration::maybeForceReparse()
{
clearError();
m_buildDirManager->maybeForceReparse();
}
bool CMakeBuildConfiguration::isParsing() const
{
return m_buildDirManager && m_buildDirManager->isParsing();
}
void CMakeBuildConfiguration::resetData()
{
clearError();
m_buildDirManager->resetData();
}
bool CMakeBuildConfiguration::persistCMakeState()
{
return m_buildDirManager->persistCMakeState();
}
bool CMakeBuildConfiguration::updateCMakeStateBeforeBuild()
{
return static_cast<CMakeProject *>(project())->mustUpdateCMakeStateBeforeBuild();
}
void CMakeBuildConfiguration::runCMake()
{
if (!m_buildDirManager || m_buildDirManager->isParsing())
return;
clearError();
m_buildDirManager->forceReparse();
}
void CMakeBuildConfiguration::clearCache()
{
if (m_buildDirManager)
m_buildDirManager->clearCache();
}
QList<CMakeBuildTarget> CMakeBuildConfiguration::buildTargets() const
{
if (!m_buildDirManager || m_buildDirManager->isParsing())
return QList<CMakeBuildTarget>();
return m_buildDirManager->buildTargets();
}
CMakeProjectNode *
CMakeBuildConfiguration::generateProjectTree(const QList<const FileNode*> &allFiles) const
{
if (!m_buildDirManager || m_buildDirManager->isParsing())
return nullptr;
auto root = new CMakeProjectNode(target()->project()->projectDirectory());
m_buildDirManager->generateProjectTree(root, allFiles);
if (root->isEmpty()) {
delete root;
return nullptr;
}
return root;
}
CppTools/ProjectManagers: Reduce ui blocking when loading projects ${AnyProject}::updateCppCodeModel() did two potentially not that cheap operations in the ui thread: (1) Querying the MimeDatabase for the mime type for the source files of the project. In 99.9% of the cases no files need to be read for this as the file extension will resolve the type. The expensiveness comes from the sheer number of files that can occur. (2) Calling compilers with the "(sub)project's compiler command line" to determine the macros. While the caches avoid redundant calls, the number of the unique compiler calls makes this still a ui-freezing experience. These two operations are moved into a worker thread. For this, the expensive compiler calls are encapsulated in thread safe lambdas ("runners") in order to keep the "mutexed" data minimal. The original API calls of the toolchains are implemented in terms of the runners. While adapting the project managers, remove also the calls to setProjectLanguage(). These are redundant because all of the project managers already set a proper value in the constructor. Also, currently there is no need (client) to report back detection of C sources in project parts. This also keeps CppProjectUpdater simple. There is still room for improvement: * Run the compiler calls in parallel instead of sequence. * Ensure that the mime type for a file is determined exactly once. Change-Id: I2efc4e132ee88e3c8f264012ec8fafe3d86c404f Reviewed-by: Tobias Hunger <tobias.hunger@qt.io>
2017-02-06 16:59:53 +01:00
void CMakeBuildConfiguration::updateCodeModel(CppTools::RawProjectParts &rpps)
{
CppTools/ProjectManagers: Reduce ui blocking when loading projects ${AnyProject}::updateCppCodeModel() did two potentially not that cheap operations in the ui thread: (1) Querying the MimeDatabase for the mime type for the source files of the project. In 99.9% of the cases no files need to be read for this as the file extension will resolve the type. The expensiveness comes from the sheer number of files that can occur. (2) Calling compilers with the "(sub)project's compiler command line" to determine the macros. While the caches avoid redundant calls, the number of the unique compiler calls makes this still a ui-freezing experience. These two operations are moved into a worker thread. For this, the expensive compiler calls are encapsulated in thread safe lambdas ("runners") in order to keep the "mutexed" data minimal. The original API calls of the toolchains are implemented in terms of the runners. While adapting the project managers, remove also the calls to setProjectLanguage(). These are redundant because all of the project managers already set a proper value in the constructor. Also, currently there is no need (client) to report back detection of C sources in project parts. This also keeps CppProjectUpdater simple. There is still room for improvement: * Run the compiler calls in parallel instead of sequence. * Ensure that the mime type for a file is determined exactly once. Change-Id: I2efc4e132ee88e3c8f264012ec8fafe3d86c404f Reviewed-by: Tobias Hunger <tobias.hunger@qt.io>
2017-02-06 16:59:53 +01:00
m_buildDirManager->updateCodeModel(rpps);
}
FileName CMakeBuildConfiguration::shadowBuildDirectory(const FileName &projectFilePath,
const Kit *k,
const QString &bcName,
BuildConfiguration::BuildType buildType)
{
if (projectFilePath.isEmpty())
return FileName();
const QString projectName = projectFilePath.parentDir().fileName();
ProjectMacroExpander expander(projectFilePath.toString(), projectName, k, bcName, buildType);
QDir projectDir = QDir(Project::projectDirectory(projectFilePath).toString());
QString buildPath = expander.expand(Core::DocumentManager::buildDirectory());
return FileName::fromUserInput(projectDir.absoluteFilePath(buildPath));
}
void CMakeBuildConfiguration::buildTarget(const QString &buildTarget)
{
const Core::Id buildStep = ProjectExplorer::Constants::BUILDSTEPS_BUILD;
const QString name = ProjectExplorer::ProjectExplorerPlugin::displayNameForStepId(buildStep);
CMakeBuildStep *cmBs
= qobject_cast<CMakeBuildStep *>(Utils::findOrDefault(stepList(buildStep)->steps(),
[](const ProjectExplorer::BuildStep *bs) {
return bs->id() == Constants::CMAKE_BUILD_STEP_ID;
}));
QString originalBuildTarget;
if (cmBs) {
originalBuildTarget = cmBs->buildTarget();
cmBs->setBuildTarget(buildTarget);
}
BuildManager::buildList(stepList(buildStep), name);
if (cmBs)
cmBs->setBuildTarget(originalBuildTarget);
}
QList<ConfigModel::DataItem> CMakeBuildConfiguration::completeCMakeConfiguration() const
{
if (!m_buildDirManager || m_buildDirManager->isParsing())
return QList<ConfigModel::DataItem>();
return Utils::transform(m_buildDirManager->parsedConfiguration(),
[](const CMakeConfigItem &i) {
ConfigModel::DataItem j;
j.key = QString::fromUtf8(i.key);
j.value = QString::fromUtf8(i.value);
j.description = QString::fromUtf8(i.documentation);
j.values = i.values;
j.inCMakeCache = i.inCMakeCache;
j.isAdvanced = i.isAdvanced;
j.isHidden = i.type == CMakeConfigItem::INTERNAL || i.type == CMakeConfigItem::STATIC;
switch (i.type) {
case CMakeConfigItem::FILEPATH:
j.type = ConfigModel::DataItem::FILE;
break;
case CMakeConfigItem::PATH:
j.type = ConfigModel::DataItem::DIRECTORY;
break;
case CMakeConfigItem::BOOL:
j.type = ConfigModel::DataItem::BOOLEAN;
break;
case CMakeConfigItem::STRING:
j.type = ConfigModel::DataItem::STRING;
break;
default:
j.type = ConfigModel::DataItem::UNKNOWN;
break;
}
return j;
});
}
void CMakeBuildConfiguration::setCurrentCMakeConfiguration(const QList<ConfigModel::DataItem> &items)
{
if (!m_buildDirManager || m_buildDirManager->isParsing())
return;
const CMakeConfig newConfig = Utils::transform(items, [](const ConfigModel::DataItem &i) {
CMakeConfigItem ni;
ni.key = i.key.toUtf8();
ni.value = i.value.toUtf8();
ni.documentation = i.description.toUtf8();
ni.isAdvanced = i.isAdvanced;
ni.inCMakeCache = i.inCMakeCache;
ni.values = i.values;
switch (i.type) {
case CMakeProjectManager::ConfigModel::DataItem::BOOLEAN:
ni.type = CMakeConfigItem::BOOL;
break;
case CMakeProjectManager::ConfigModel::DataItem::FILE:
ni.type = CMakeConfigItem::FILEPATH;
break;
case CMakeProjectManager::ConfigModel::DataItem::DIRECTORY:
ni.type = CMakeConfigItem::PATH;
break;
case CMakeProjectManager::ConfigModel::DataItem::STRING:
ni.type = CMakeConfigItem::STRING;
break;
case CMakeProjectManager::ConfigModel::DataItem::UNKNOWN:
default:
ni.type = CMakeConfigItem::INTERNAL;
break;
}
return ni;
});
const CMakeConfig config = cmakeConfiguration() + newConfig;
setCMakeConfiguration(config);
m_buildDirManager->forceReparseWithoutCheckingForChanges();
}
void CMakeBuildConfiguration::clearError(ForceEnabledChanged fec)
{
if (!m_error.isEmpty()) {
m_error.clear();
fec = ForceEnabledChanged::True;
}
if (fec == ForceEnabledChanged::True)
emit enabledChanged();
}
void CMakeBuildConfiguration::emitBuildTypeChanged()
{
emit buildTypeChanged();
}
static CMakeConfig removeDuplicates(const CMakeConfig &config)
{
CMakeConfig result;
// Remove duplicates (last value wins):
QSet<QByteArray> knownKeys;
for (int i = config.count() - 1; i >= 0; --i) {
const CMakeConfigItem &item = config.at(i);
if (knownKeys.contains(item.key))
continue;
result.append(item);
knownKeys.insert(item.key);
}
Utils::sort(result, CMakeConfigItem::sortOperator());
return result;
}
void CMakeBuildConfiguration::setCMakeConfiguration(const CMakeConfig &config)
{
m_configuration = removeDuplicates(config);
const Kit *k = target()->kit();
CMakeConfig kitConfig = CMakeConfigurationKitInformation::configuration(k);
bool hasKitOverride = false;
foreach (const CMakeConfigItem &i, m_configuration) {
const QString b = CMakeConfigItem::expandedValueOf(k, i.key, kitConfig);
if (!b.isNull() && i.expandedValue(k) != b) {
hasKitOverride = true;
break;
}
}
if (hasKitOverride)
setWarning(tr("CMake configuration set by the kit was overridden in the project."));
else
setWarning(QString());
}
CMakeConfig CMakeBuildConfiguration::cmakeConfiguration() const
{
return removeDuplicates(CMakeConfigurationKitInformation::configuration(target()->kit()) + m_configuration);
}
void CMakeBuildConfiguration::setError(const QString &message)
{
const QString oldMessage = m_error;
if (m_error != message)
m_error = message;
if (oldMessage.isEmpty() && !message.isEmpty())
emit enabledChanged();
emit errorOccured(m_error);
}
void CMakeBuildConfiguration::setWarning(const QString &message)
{
if (m_warning == message)
return;
m_warning = message;
emit warningOccured(m_warning);
}
QString CMakeBuildConfiguration::error() const
{
return m_error;
}
QString CMakeBuildConfiguration::warning() const
{
return m_warning;
}
ProjectExplorer::NamedWidget *CMakeBuildConfiguration::createConfigWidget()
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{
return new CMakeBuildSettingsWidget(this);
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}
/*!
\class CMakeBuildConfigurationFactory
*/
CMakeBuildConfigurationFactory::CMakeBuildConfigurationFactory(QObject *parent) :
ProjectExplorer::IBuildConfigurationFactory(parent)
{ }
CMakeBuildConfigurationFactory::BuildType CMakeBuildConfigurationFactory::buildTypeFromByteArray(const QByteArray &in)
{
const QByteArray bt = in.toLower();
if (bt == "debug")
return BuildTypeDebug;
if (bt == "release")
return BuildTypeRelease;
if (bt == "relwithdebinfo")
return BuildTypeRelWithDebInfo;
if (bt == "minsizerel")
return BuildTypeMinSizeRel;
return BuildTypeNone;
}
BuildConfiguration::BuildType CMakeBuildConfigurationFactory::cmakeBuildTypeToBuildType(const CMakeBuildConfigurationFactory::BuildType &in)
{
// Cover all common CMake build types
if (in == BuildTypeRelease || in == BuildTypeMinSizeRel)
return BuildConfiguration::Release;
else if (in == BuildTypeDebug)
return BuildConfiguration::Debug;
else if (in == BuildTypeRelWithDebInfo)
return BuildConfiguration::Profile;
else
return BuildConfiguration::Unknown;
}
int CMakeBuildConfigurationFactory::priority(const ProjectExplorer::Target *parent) const
{
return canHandle(parent) ? 0 : -1;
}
QList<ProjectExplorer::BuildInfo *> CMakeBuildConfigurationFactory::availableBuilds(const ProjectExplorer::Target *parent) const
{
QList<ProjectExplorer::BuildInfo *> result;
for (int type = BuildTypeNone; type != BuildTypeLast; ++type) {
CMakeBuildInfo *info = createBuildInfo(parent->kit(),
parent->project()->projectDirectory().toString(),
BuildType(type));
result << info;
}
return result;
}
int CMakeBuildConfigurationFactory::priority(const ProjectExplorer::Kit *k, const QString &projectPath) const
{
if (k && Utils::mimeTypeForFile(projectPath).matchesName(Constants::CMAKEPROJECTMIMETYPE))
return 0;
return -1;
}
QList<ProjectExplorer::BuildInfo *> CMakeBuildConfigurationFactory::availableSetups(const ProjectExplorer::Kit *k,
const QString &projectPath) const
{
QList<ProjectExplorer::BuildInfo *> result;
const FileName projectPathName = FileName::fromString(projectPath);
for (int type = BuildTypeNone; type != BuildTypeLast; ++type) {
CMakeBuildInfo *info = createBuildInfo(k,
ProjectExplorer::Project::projectDirectory(projectPathName).toString(),
BuildType(type));
if (type == BuildTypeNone) {
//: The name of the build configuration created by default for a cmake project.
info->displayName = tr("Default");
} else {
info->displayName = info->typeName;
}
info->buildDirectory
= CMakeBuildConfiguration::shadowBuildDirectory(projectPathName, k,
info->displayName, info->buildType);
result << info;
}
return result;
}
ProjectExplorer::BuildConfiguration *CMakeBuildConfigurationFactory::create(ProjectExplorer::Target *parent,
const ProjectExplorer::BuildInfo *info) const
{
QTC_ASSERT(info->factory() == this, return nullptr);
QTC_ASSERT(info->kitId == parent->kit()->id(), return nullptr);
QTC_ASSERT(!info->displayName.isEmpty(), return nullptr);
CMakeBuildInfo copy(*static_cast<const CMakeBuildInfo *>(info));
CMakeProject *project = static_cast<CMakeProject *>(parent->project());
if (copy.buildDirectory.isEmpty()) {
copy.buildDirectory
= CMakeBuildConfiguration::shadowBuildDirectory(project->projectFilePath(),
parent->kit(),
copy.displayName, info->buildType);
}
auto bc = new CMakeBuildConfiguration(parent);
bc->setDisplayName(copy.displayName);
bc->setDefaultDisplayName(copy.displayName);
ProjectExplorer::BuildStepList *buildSteps = bc->stepList(ProjectExplorer::Constants::BUILDSTEPS_BUILD);
ProjectExplorer::BuildStepList *cleanSteps = bc->stepList(ProjectExplorer::Constants::BUILDSTEPS_CLEAN);
auto buildStep = new CMakeBuildStep(buildSteps);
buildSteps->insertStep(0, buildStep);
auto cleanStep = new CMakeBuildStep(cleanSteps);
cleanSteps->insertStep(0, cleanStep);
bc->setBuildDirectory(copy.buildDirectory);
bc->setCMakeConfiguration(copy.configuration);
return bc;
}
bool CMakeBuildConfigurationFactory::canClone(const ProjectExplorer::Target *parent, ProjectExplorer::BuildConfiguration *source) const
{
if (!canHandle(parent))
return false;
return source->id() == Constants::CMAKE_BC_ID;
}
CMakeBuildConfiguration *CMakeBuildConfigurationFactory::clone(ProjectExplorer::Target *parent, ProjectExplorer::BuildConfiguration *source)
{
if (!canClone(parent, source))
return nullptr;
auto old = static_cast<CMakeBuildConfiguration *>(source);
return new CMakeBuildConfiguration(parent, old);
}
bool CMakeBuildConfigurationFactory::canRestore(const ProjectExplorer::Target *parent, const QVariantMap &map) const
{
if (!canHandle(parent))
return false;
return ProjectExplorer::idFromMap(map) == Constants::CMAKE_BC_ID;
}
CMakeBuildConfiguration *CMakeBuildConfigurationFactory::restore(ProjectExplorer::Target *parent, const QVariantMap &map)
{
if (!canRestore(parent, map))
return nullptr;
auto bc = std::make_unique<CMakeBuildConfiguration>(parent);
if (bc->fromMap(map))
return bc.release();
return nullptr;
}
bool CMakeBuildConfigurationFactory::canHandle(const ProjectExplorer::Target *t) const
{
QTC_ASSERT(t, return false);
if (!t->project()->supportsKit(t->kit()))
return false;
return qobject_cast<CMakeProject *>(t->project());
}
CMakeBuildInfo *CMakeBuildConfigurationFactory::createBuildInfo(const ProjectExplorer::Kit *k,
const QString &sourceDir,
BuildType buildType) const
{
auto info = new CMakeBuildInfo(this);
info->kitId = k->id();
info->sourceDirectory = sourceDir;
CMakeConfigItem buildTypeItem;
switch (buildType) {
case BuildTypeNone:
info->typeName = tr("Build");
break;
case BuildTypeDebug:
buildTypeItem = {CMakeConfigItem("CMAKE_BUILD_TYPE", "Debug")};
info->typeName = tr("Debug");
info->buildType = BuildConfiguration::Debug;
break;
case BuildTypeRelease:
buildTypeItem = {CMakeConfigItem("CMAKE_BUILD_TYPE", "Release")};
info->typeName = tr("Release");
info->buildType = BuildConfiguration::Release;
break;
case BuildTypeMinSizeRel:
buildTypeItem = {CMakeConfigItem("CMAKE_BUILD_TYPE", "MinSizeRel")};
info->typeName = tr("Minimum Size Release");
info->buildType = BuildConfiguration::Release;
break;
case BuildTypeRelWithDebInfo:
buildTypeItem = {CMakeConfigItem("CMAKE_BUILD_TYPE", "RelWithDebInfo")};
info->typeName = tr("Release with Debug Information");
info->buildType = BuildConfiguration::Profile;
break;
default:
QTC_CHECK(false);
break;
}
if (!buildTypeItem.isNull())
info->configuration.append(buildTypeItem);
return info;
}
ProjectExplorer::BuildConfiguration::BuildType CMakeBuildConfiguration::buildType() const
{
QByteArray cmakeBuildTypeName;
QFile cmakeCache(buildDirectory().toString() + QLatin1String("/CMakeCache.txt"));
if (cmakeCache.open(QIODevice::ReadOnly)) {
while (!cmakeCache.atEnd()) {
QByteArray line = cmakeCache.readLine();
if (line.startsWith("CMAKE_BUILD_TYPE")) {
if (int pos = line.indexOf('='))
cmakeBuildTypeName = line.mid(pos + 1).trimmed();
break;
}
}
cmakeCache.close();
}
// Cover all common CMake build types
const CMakeBuildConfigurationFactory::BuildType cmakeBuildType
= CMakeBuildConfigurationFactory::buildTypeFromByteArray(cmakeBuildTypeName);
return CMakeBuildConfigurationFactory::cmakeBuildTypeToBuildType(cmakeBuildType);
}
} // namespace Internal
} // namespace CMakeProjectManager