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								/****************************************************************************
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								**
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								** Copyright (C) 2019 The Qt Company Ltd.
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								** Contact: https://www.qt.io/licensing/
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								**
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								** This file is part of Qt Creator.
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								**
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								** Commercial License Usage
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								** Licensees holding valid commercial Qt licenses may use this file in
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								** accordance with the commercial license agreement provided with the
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								** Software or, alternatively, in accordance with the terms contained in
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								** a written agreement between you and The Qt Company. For licensing terms
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								** and conditions see https://www.qt.io/terms-conditions. For further
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								** information use the contact form at https://www.qt.io/contact-us.
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								**
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								** GNU General Public License Usage
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								** Alternatively, this file may be used under the terms of the GNU
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								** General Public License version 3 as published by the Free Software
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								** Foundation with exceptions as appearing in the file LICENSE.GPL3-EXCEPT
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								** included in the packaging of this file. Please review the following
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								** information to ensure the GNU General Public License requirements will
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								** be met: https://www.gnu.org/licenses/gpl-3.0.html.
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								**
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								****************************************************************************/
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								import QtQuick 2.0
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								import QtQuick3D 1.0
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								import SelectionBoxGeometry 1.0
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								Node {
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								    id: selectionBox
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								    property View3D view3D
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								    property Node targetNode: null
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								    property alias model: selectionBoxModel
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								    property alias geometryName: selectionBoxGeometry.name
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								    SelectionBoxGeometry {
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								        id: selectionBoxGeometry
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								        name: "Selection Box of 3D Edit View"
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								        view3D: selectionBox.view3D
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								        targetNode: selectionBox.targetNode
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								        rootNode: selectionBox
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								    }
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								    Model {
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								        id: selectionBoxModel
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								        geometry: selectionBoxGeometry
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								        scale: selectionBox.targetNode ? selectionBox.targetNode.scale : Qt.vector3d(1, 1, 1)
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								        rotation: selectionBox.targetNode ? selectionBox.targetNode.rotation : Qt.vector3d(0, 0, 0)
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								        position: selectionBox.targetNode ? selectionBox.targetNode.position : Qt.vector3d(0, 0, 0)
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								        pivot: selectionBox.targetNode ? selectionBox.targetNode.pivot : Qt.vector3d(0, 0, 0)
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								        orientation: selectionBox.targetNode ? selectionBox.targetNode.orientation : Node.LeftHanded
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								        rotationOrder: selectionBox.targetNode ? selectionBox.targetNode.rotationOrder : Node.YXZ
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								        visible: selectionBox.targetNode && !selectionBoxGeometry.isEmpty
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								        materials: [
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								            DefaultMaterial {
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								                emissiveColor: "#fff600"
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								                lighting: DefaultMaterial.NoLighting
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								                cullingMode: Material.DisableCulling
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								            }
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								        ]
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								    }
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								}
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