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qt-creator/src/libs/clangbackendipc/connectionclient.cpp

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/****************************************************************************
**
** Copyright (C) 2016 The Qt Company Ltd.
** Contact: https://www.qt.io/licensing/
**
** This file is part of Qt Creator.
**
** Commercial License Usage
** Licensees holding valid commercial Qt licenses may use this file in
** accordance with the commercial license agreement provided with the
** Software or, alternatively, in accordance with the terms contained in
** a written agreement between you and The Qt Company. For licensing terms
** and conditions see https://www.qt.io/terms-conditions. For further
** information use the contact form at https://www.qt.io/contact-us.
**
** GNU General Public License Usage
** Alternatively, this file may be used under the terms of the GNU
** General Public License version 3 as published by the Free Software
** Foundation with exceptions as appearing in the file LICENSE.GPL3-EXCEPT
** included in the packaging of this file. Please review the following
** information to ensure the GNU General Public License requirements will
** be met: https://www.gnu.org/licenses/gpl-3.0.html.
**
****************************************************************************/
#include "connectionclient.h"
#include "clangbackendipcdebugutils.h"
#include "cmbcompletecodemessage.h"
#include "cmbregistertranslationunitsforeditormessage.h"
#include "cmbunregistertranslationunitsforeditormessage.h"
#include <QCoreApplication>
#include <QProcess>
#include <QTemporaryDir>
#include <QThread>
namespace ClangBackEnd {
namespace {
const QTemporaryDir &temporaryDirectory()
{
static QTemporaryDir temporaryDirectory(QDir::tempPath() + QStringLiteral("/qtc-clang-XXXXXX"));
return temporaryDirectory;
}
QString currentProcessId()
{
return QString::number(QCoreApplication::applicationPid());
}
QString connectionName()
{
return temporaryDirectory().path() + QStringLiteral("/ClangBackEnd-") + currentProcessId();
}
}
ConnectionClient::ConnectionClient(ClangCodeModelClientInterface *client)
: serverProxy_(client, &localSocket),
isAliveTimerResetted(false),
stdErrPrefixer("clangbackend.stderr: "),
stdOutPrefixer("clangbackend.stdout: ")
{
processAliveTimer.setInterval(10000);
const bool startAliveTimer = !qgetenv("QTC_CLANG_NO_ALIVE_TIMER").toInt();
if (startAliveTimer) {
connect(&processAliveTimer, &QTimer::timeout,
this, &ConnectionClient::restartProcessIfTimerIsNotResettedAndSocketIsEmpty);
}
connect(&localSocket,
static_cast<void (QLocalSocket::*)(QLocalSocket::LocalSocketError)>(&QLocalSocket::error),
this,
&ConnectionClient::printLocalSocketError);
}
ConnectionClient::~ConnectionClient()
{
finishProcess();
}
bool ConnectionClient::connectToServer()
{
TIME_SCOPE_DURATION("ConnectionClient::connectToServer");
startProcess();
resetProcessAliveTimer();
const bool isConnected = connectToLocalSocket();
return isConnected;
}
bool ConnectionClient::disconnectFromServer()
{
localSocket.disconnectFromServer();
if (localSocket.state() != QLocalSocket::UnconnectedState)
return localSocket.waitForDisconnected();
return true;
}
bool ConnectionClient::isConnected() const
{
return localSocket.state() == QLocalSocket::ConnectedState;
}
void ConnectionClient::ensureMessageIsWritten()
{
while (isConnected() && localSocket.bytesToWrite() > 0)
localSocket.waitForBytesWritten(50);
}
void ConnectionClient::sendEndMessage()
{
serverProxy_.end();
localSocket.flush();
ensureMessageIsWritten();
}
void ConnectionClient::resetProcessAliveTimer()
{
isAliveTimerResetted = true;
processAliveTimer.start();
}
void ConnectionClient::setProcessAliveTimerInterval(int processTimerInterval)
{
processAliveTimer.setInterval(processTimerInterval);
}
QProcessEnvironment ConnectionClient::processEnvironment() const
{
auto processEnvironment = QProcessEnvironment::systemEnvironment();
if (temporaryDirectory().isValid()) {
const QString temporaryDirectoryPath = temporaryDirectory().path();
processEnvironment.insert(QStringLiteral("TMPDIR"), temporaryDirectoryPath);
processEnvironment.insert(QStringLiteral("TMP"), temporaryDirectoryPath);
processEnvironment.insert(QStringLiteral("TEMP"), temporaryDirectoryPath);
}
return processEnvironment;
}
void ConnectionClient::startProcess()
{
TIME_SCOPE_DURATION("ConnectionClient::startProcess");
if (!isProcessIsRunning()) {
connectProcessFinished();
connectStandardOutputAndError();
process()->setProcessEnvironment(processEnvironment());
process()->start(processPath(), {connectionName()});
process()->waitForStarted();
resetProcessAliveTimer();
}
}
void ConnectionClient::restartProcess()
{
finishProcess();
startProcess();
connectToServer();
emit processRestarted();
}
void ConnectionClient::restartProcessIfTimerIsNotResettedAndSocketIsEmpty()
{
if (isAliveTimerResetted) {
isAliveTimerResetted = false;
return; // Already reset, but we were scheduled after.
}
if (localSocket.bytesAvailable() > 0)
return; // We come first, the incoming data was not yet processed.
restartProcess();
}
bool ConnectionClient::connectToLocalSocket()
{
for (int counter = 0; counter < 1000; counter++) {
localSocket.connectToServer(connectionName());
bool isConnected = localSocket.waitForConnected(20);
if (isConnected)
return isConnected;
else
QThread::msleep(30);
}
qDebug() << "Cannot connect:" <<localSocket.errorString();
return false;
}
void ConnectionClient::endProcess()
{
if (isProcessIsRunning()) {
sendEndMessage();
process()->waitForFinished();
}
}
void ConnectionClient::terminateProcess()
{
#ifndef Q_OS_WIN32
if (isProcessIsRunning()) {
process()->terminate();
process()->waitForFinished();
}
#endif
}
void ConnectionClient::killProcess()
{
if (isProcessIsRunning()) {
process()->kill();
process()->waitForFinished();
}
}
void ConnectionClient::printLocalSocketError(QLocalSocket::LocalSocketError socketError)
{
if (socketError != QLocalSocket::ServerNotFoundError)
qWarning() << "ClangCodeModel ConnectionClient LocalSocket Error:" << localSocket.errorString();
}
void ConnectionClient::printStandardOutput()
{
qDebug("%s", stdOutPrefixer.prefix(process_->readAllStandardOutput()).constData());
}
void ConnectionClient::printStandardError()
{
qDebug("%s", stdErrPrefixer.prefix(process_->readAllStandardError()).constData());
}
void ConnectionClient::finishProcess()
{
TIME_SCOPE_DURATION("ConnectionClient::finishProcess");
processAliveTimer.stop();
disconnectProcessFinished();
endProcess();
disconnectFromServer();
terminateProcess();
killProcess();
process_.reset();
serverProxy_.resetCounter();
}
bool ConnectionClient::waitForEcho()
{
return localSocket.waitForReadyRead();
}
ClangCodeModelServerProxy &ConnectionClient::serverProxy()
{
return serverProxy_;
}
QProcess *ConnectionClient::processForTestOnly() const
{
return process_.get();
}
bool ConnectionClient::isProcessIsRunning() const
{
return process_ && process_->state() == QProcess::Running;
}
QProcess *ConnectionClient::process() const
{
if (!process_)
process_.reset(new QProcess);
return process_.get();
}
void ConnectionClient::connectProcessFinished() const
{
connect(process(),
static_cast<void (QProcess::*)(int, QProcess::ExitStatus)>(&QProcess::finished),
this,
&ConnectionClient::restartProcess);
}
void ConnectionClient::disconnectProcessFinished() const
{
if (process_) {
disconnect(process_.get(),
static_cast<void (QProcess::*)(int, QProcess::ExitStatus)>(&QProcess::finished),
this,
&ConnectionClient::restartProcess);
}
}
void ConnectionClient::connectStandardOutputAndError() const
{
connect(process(), &QProcess::readyReadStandardOutput, this, &ConnectionClient::printStandardOutput);
connect(process(), &QProcess::readyReadStandardError, this, &ConnectionClient::printStandardError);
}
const QString &ConnectionClient::processPath() const
{
return processPath_;
}
void ConnectionClient::setProcessPath(const QString &processPath)
{
processPath_ = processPath;
}
} // namespace ClangBackEnd