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qt-creator/src/plugins/projectexplorer/project.h

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/**************************************************************************
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**
** This file is part of Qt Creator
**
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** Copyright (c) 2010 Nokia Corporation and/or its subsidiary(-ies).
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**
** Contact: Nokia Corporation (qt-info@nokia.com)
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**
** Commercial Usage
**
** Licensees holding valid Qt Commercial licenses may use this file in
** accordance with the Qt Commercial License Agreement provided with the
** Software or, alternatively, in accordance with the terms contained in
** a written agreement between you and Nokia.
**
** GNU Lesser General Public License Usage
**
** Alternatively, this file may be used under the terms of the GNU Lesser
** General Public License version 2.1 as published by the Free Software
** Foundation and appearing in the file LICENSE.LGPL included in the
** packaging of this file. Please review the following information to
** ensure the GNU Lesser General Public License version 2.1 requirements
** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
**
** If you are unsure which license is appropriate for your use, please
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** contact the sales department at http://qt.nokia.com/contact.
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**
**************************************************************************/
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#ifndef PROJECT_H
#define PROJECT_H
#include "projectexplorer_export.h"
#include "target.h"
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#include <QtCore/QObject>
#include <QtCore/QSet>
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#include <QtGui/QFileSystemModel>
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namespace Core {
class IFile;
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}
namespace ProjectExplorer {
class BuildConfigWidget;
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class IProjectManager;
class EditorConfiguration;
class ProjectNode;
class Target;
class ITargetFactory;
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class PROJECTEXPLORER_EXPORT Project
: public QObject
{
Q_OBJECT
public:
// Roles to be implemented by all models that are exported via model()
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enum ModelRoles {
// Absolute file path
FilePathRole = QFileSystemModel::FilePathRole
};
Project();
virtual ~Project();
virtual QString displayName() const = 0;
virtual QString id() const = 0;
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virtual Core::IFile *file() const = 0;
virtual IProjectManager *projectManager() const = 0;
virtual QList<Project *> dependsOn() = 0; //NBS TODO implement dependsOn
virtual bool isApplication() const = 0;
bool hasActiveBuildSettings() const;
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// EditorConfiguration:
EditorConfiguration *editorConfiguration() const;
// Target:
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// Note: You can only add a specific kind of target (identified by id)
// once.
QSet<QString> supportedTargetIds() const;
QSet<QString> possibleTargetIds() const;
bool canAddTarget(const QString &id) const;
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void addTarget(Target *target);
void removeTarget(Target *target);
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QList<Target *> targets() const;
// Note: activeTarget can be 0 (if no targets are defined).
Target *activeTarget() const;
void setActiveTarget(Target *target);
Target *target(const QString &id) const;
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virtual ITargetFactory *targetFactory() const = 0;
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void saveSettings();
bool restoreSettings();
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virtual BuildConfigWidget *createConfigWidget() = 0;
virtual QList<BuildConfigWidget*> subConfigWidgets();
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virtual ProjectNode *rootProjectNode() const = 0;
enum FilesMode { AllFiles, ExcludeGeneratedFiles };
virtual QStringList files(FilesMode fileMode) const = 0;
// TODO: generalize to find source(s) of generated files?
virtual QString generatedUiHeader(const QString &formFile) const;
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static QString makeUnique(const QString &preferedName, const QStringList &usedNames);
// C++ specific
// TODO do a C++ project as a base ?
virtual QByteArray predefinedMacros(const QString &fileName) const;
virtual QStringList includePaths(const QString &fileName) const;
virtual QStringList frameworkPaths(const QString &fileName) const;
// Serialize all data into a QVariantMap. This map is then saved
// in the .user file of the project.
//
// Just put all your data into the map.
//
// Note: Do not forget to call your base class' toMap method.
// Note: Do not forget to call setActiveBuildConfiguration when
// creating new BuilConfigurations.
virtual QVariantMap toMap() const;
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signals:
void fileListChanged();
// Note: activeTarget can be 0 (if no targets are defined).
void activeTargetChanged(ProjectExplorer::Target *target);
void aboutToRemoveTarget(ProjectExplorer::Target *target);
void removedTarget(ProjectExplorer::Target *target);
void addedTarget(ProjectExplorer::Target *target);
void supportedTargetIdsChanged();
/// convenience signal emitted if the activeBuildConfiguration emits environmentChanged
/// or if the activeBuildConfiguration changes
/// (which theoretically might happen due to the active target changing).
void environmentChanged();
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protected:
// restore all data from the map.
//
// Note: Do not forget to call your base class' fromMap method!
virtual bool fromMap(const QVariantMap &map);
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void setSupportedTargetIds(const QSet<QString> &ids);
private slots:
void changeEnvironment();
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private:
QSet<QString> m_supportedTargetIds;
QList<Target *> m_targets;
Target *m_activeTarget;
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EditorConfiguration *m_editorConfiguration;
};
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} // namespace ProjectExplorer
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Q_DECLARE_METATYPE(ProjectExplorer::Project *)
#endif // PROJECT_H