2013-12-10 14:37:32 +01:00
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/****************************************************************************
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**
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2015-01-14 18:07:15 +01:00
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** Copyright (C) 2015 The Qt Company Ltd.
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** Contact: http://www.qt.io/licensing
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2013-12-10 14:37:32 +01:00
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**
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** This file is part of Qt Creator.
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**
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** Commercial License Usage
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** Licensees holding valid commercial Qt licenses may use this file in
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** accordance with the commercial license agreement provided with the
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** Software or, alternatively, in accordance with the terms contained in
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2015-01-14 18:07:15 +01:00
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** a written agreement between you and The Qt Company. For licensing terms and
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** conditions see http://www.qt.io/terms-conditions. For further information
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2014-10-01 13:21:18 +02:00
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** use the contact form at http://www.qt.io/contact-us.
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2013-12-10 14:37:32 +01:00
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**
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** GNU Lesser General Public License Usage
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** Alternatively, this file may be used under the terms of the GNU Lesser
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2014-10-01 13:21:18 +02:00
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** General Public License version 2.1 or version 3 as published by the Free
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** Software Foundation and appearing in the file LICENSE.LGPLv21 and
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** LICENSE.LGPLv3 included in the packaging of this file. Please review the
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** following information to ensure the GNU Lesser General Public License
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** requirements will be met: https://www.gnu.org/licenses/lgpl.html and
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** http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
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2013-12-10 14:37:32 +01:00
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**
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2015-01-14 18:07:15 +01:00
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** In addition, as a special exception, The Qt Company gives you certain additional
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** rights. These rights are described in The Qt Company LGPL Exception
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2013-12-10 14:37:32 +01:00
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** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
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**
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****************************************************************************/
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/*
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* Expected: 'doB'
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* Not expected: 'doA'
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*/
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struct A {
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struct Inside {
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void doA() {}
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};
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};
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struct B {
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struct Inside {
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void doB() {}
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};
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};
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template<class T> class C {
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public:
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typename T::Inside inner;
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};
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int main()
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{
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C<A> ca;
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C<B> cb;
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ca.inner.doA();
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cb.inner.<<<<;
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return 0;
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}
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