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								/****************************************************************************
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								**
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								** Copyright (C) 2019 The Qt Company Ltd.
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								** Contact: https://www.qt.io/licensing/
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								**
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								** This file is part of Qt Creator.
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								**
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								** Commercial License Usage
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								** Licensees holding valid commercial Qt licenses may use this file in
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								** accordance with the commercial license agreement provided with the
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								** Software or, alternatively, in accordance with the terms contained in
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								** a written agreement between you and The Qt Company. For licensing terms
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								** and conditions see https://www.qt.io/terms-conditions. For further
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								** information use the contact form at https://www.qt.io/contact-us.
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								**
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								** GNU General Public License Usage
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								** Alternatively, this file may be used under the terms of the GNU
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								** General Public License version 3 as published by the Free Software
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								** Foundation with exceptions as appearing in the file LICENSE.GPL3-EXCEPT
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								** included in the packaging of this file. Please review the following
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								** information to ensure the GNU General Public License requirements will
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								** be met: https://www.gnu.org/licenses/gpl-3.0.html.
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								**
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								****************************************************************************/
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								import QtQuick 2.0
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								import QtQuick3D 1.0
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								import MouseArea3D 1.0
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								Node {
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								    id: scaleGizmo
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								    property View3D view3D
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								    property bool highlightOnHover: false
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								    property Node targetNode: null
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								    property bool globalOrientation: true
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								    readonly property bool dragging: scaleRodX.dragging || scaleRodY.dragging || scaleRodZ.dragging
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								                                     || planeX.dragging || planeY.dragging || planeZ.dragging
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								                                     || centerMouseArea.dragging
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								    signal scaleCommit()
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								    signal scaleChange()
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								    Node {
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								        rotation: globalOrientation || !targetNode ? Qt.vector3d(0, 0, 0) : targetNode.sceneRotation
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								        ScaleRod {
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								            id: scaleRodX
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								            rotation: Qt.vector3d(0, 0, -90)
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								            targetNode: scaleGizmo.targetNode
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								            color: highlightOnHover && (hovering || dragging) ? Qt.lighter(Qt.rgba(1, 0, 0, 1))
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								                                                              : Qt.rgba(1, 0, 0, 1)
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								            view3D: scaleGizmo.view3D
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								            active: scaleGizmo.visible
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								            globalOrientation: scaleGizmo.globalOrientation
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								            onScaleCommit: scaleGizmo.scaleCommit()
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								            onScaleChange: scaleGizmo.scaleChange()
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								        }
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								        ScaleRod {
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								            id: scaleRodY
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								            rotation: Qt.vector3d(0, 0, 0)
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								            targetNode: scaleGizmo.targetNode
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								            color: highlightOnHover && (hovering || dragging) ? Qt.lighter(Qt.rgba(0, 0.6, 0, 1))
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								                                                              : Qt.rgba(0, 0.6, 0, 1)
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								            view3D: scaleGizmo.view3D
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								            active: scaleGizmo.visible
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								            globalOrientation: scaleGizmo.globalOrientation
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								            onScaleCommit: scaleGizmo.scaleCommit()
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								            onScaleChange: scaleGizmo.scaleChange()
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								        }
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								        ScaleRod {
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								            id: scaleRodZ
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								            rotation: Qt.vector3d(90, 0, 0)
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								            targetNode: scaleGizmo.targetNode
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								            color: highlightOnHover && (hovering || dragging) ? Qt.lighter(Qt.rgba(0, 0, 1, 1))
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								                                                              : Qt.rgba(0, 0, 1, 1)
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								            view3D: scaleGizmo.view3D
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								            active: scaleGizmo.visible
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								            globalOrientation: scaleGizmo.globalOrientation
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								            onScaleCommit: scaleGizmo.scaleCommit()
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								            onScaleChange: scaleGizmo.scaleChange()
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								        }
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								        PlanarScaleHandle {
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								            id: planeX
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								            y: 10
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								            z: 10
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								            rotation: Qt.vector3d(0, 90, 0)
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								            targetNode: scaleGizmo.targetNode
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								            color: highlightOnHover && (hovering || dragging) ? Qt.lighter(Qt.rgba(1, 0, 0, 1))
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								                                                              : Qt.rgba(1, 0, 0, 1)
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								            view3D: scaleGizmo.view3D
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								            active: scaleGizmo.visible
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								            globalOrientation: scaleGizmo.globalOrientation
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								            onScaleCommit: scaleGizmo.scaleCommit()
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								            onScaleChange: scaleGizmo.scaleChange()
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								        }
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								        PlanarScaleHandle {
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								            id: planeY
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								            x: 10
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								            z: 10
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								            rotation: Qt.vector3d(90, 0, 0)
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								            targetNode: scaleGizmo.targetNode
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								            color: highlightOnHover && (hovering || dragging) ? Qt.lighter(Qt.rgba(0, 0.6, 0, 1))
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								                                                              : Qt.rgba(0, 0.6, 0, 1)
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								            view3D: scaleGizmo.view3D
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								            active: scaleGizmo.visible
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								            globalOrientation: scaleGizmo.globalOrientation
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								            onScaleCommit: scaleGizmo.scaleCommit()
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								            onScaleChange: scaleGizmo.scaleChange()
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								        }
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								        PlanarScaleHandle {
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								            id: planeZ
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								            x: 10
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								            y: 10
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								            rotation: Qt.vector3d(0, 0, 0)
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								            targetNode: scaleGizmo.targetNode
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								            color: highlightOnHover && (hovering || dragging) ? Qt.lighter(Qt.rgba(0, 0, 1, 1))
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								                                                              : Qt.rgba(0, 0, 1, 1)
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								            view3D: scaleGizmo.view3D
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								            active: scaleGizmo.visible
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								            globalOrientation: scaleGizmo.globalOrientation
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								            onScaleCommit: scaleGizmo.scaleCommit()
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								            onScaleChange: scaleGizmo.scaleChange()
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								        }
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								    }
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								    Model {
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								        id: centerCube
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								        source: "#Cube"
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								        scale: Qt.vector3d(0.024, 0.024, 0.024)
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								        materials: DefaultMaterial {
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								            id: material
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								            emissiveColor: highlightOnHover
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								                           && (centerMouseArea.hovering || centerMouseArea.dragging)
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							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								                           ? Qt.lighter(Qt.rgba(0.5, 0.5, 0.5, 1))
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							| 
								
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							 | 
							
								
							 | 
							
							
								                           : Qt.rgba(0.5, 0.5, 0.5, 1)
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							 | 
							
							
								            lighting: DefaultMaterial.NoLighting
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							 | 
							
								
							 | 
							
							
								        }
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							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								        MouseArea3D {
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								            id: centerMouseArea
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								            view3D: scaleGizmo.view3D
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								            x: -60
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								            y: -60
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								            width: 120
							 | 
						
					
						
							| 
								
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							 | 
							
							
								            height: 120
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								            rotation: view3D.camera.rotation
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								            grabsMouse: scaleGizmo.targetNode
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								            priority: 1
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								            active: scaleGizmo.visible
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								            property var _startScale
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								            property var _startScreenPos
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								            function localScale(screenPos)
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								            {
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								                var yDelta = screenPos.y - _startScreenPos.y;
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								                if (yDelta === 0)
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								                    return;
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								                var scaler = 1.0 + (yDelta * 0.025);
							 | 
						
					
						
							
								
									
										
										
										
											2019-11-05 15:38:12 +02:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
								                if (scaler === 0)
							 | 
						
					
						
							
								
									
										
										
										
											2019-10-31 10:46:14 +02:00
										 
									 
								 
							 | 
							
								
							 | 
							
								
							 | 
							
							
								                    scaler = 0.0001;
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								                if (scaler < 0)
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								                    scaler = -scaler;
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								                return Qt.vector3d(scaler * _startScale.x,
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								                                   scaler * _startScale.y,
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								                                   scaler * _startScale.z);
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								            }
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								            onPressed: {
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								                if (!scaleGizmo.targetNode)
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								                    return;
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								                // Recreate vector so we don't follow the changes in targetNode.scale
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								                _startScale = Qt.vector3d(scaleGizmo.targetNode.scale.x,
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								                                          scaleGizmo.targetNode.scale.y,
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								                                          scaleGizmo.targetNode.scale.z);
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								                _startScreenPos = screenPos;
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								            }
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								            onDragged: {
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								                if (!scaleGizmo.targetNode)
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								                    return;
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								                scaleGizmo.targetNode.scale = localScale(screenPos);
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								                scaleGizmo.scaleChange();
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								            }
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								            onReleased: {
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								                if (!scaleGizmo.targetNode)
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								                    return;
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								                scaleGizmo.targetNode.scale = localScale(screenPos);
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								                scaleGizmo.scaleCommit();
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								            }
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								        }
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								    }
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								}
							 |