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qt-creator/src/plugins/qt4projectmanager/qt4buildenvironmentwidget.cpp

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/***************************************************************************
**
** This file is part of Qt Creator
**
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** Copyright (c) 2008-2009 Nokia Corporation and/or its subsidiary(-ies).
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**
** Contact: Qt Software Information (qt-info@nokia.com)
**
**
** Non-Open Source Usage
**
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** Licensees may use this file in accordance with the Qt Beta Version
** License Agreement, Agreement version 2.2 provided with the Software or,
** alternatively, in accordance with the terms contained in a written
** agreement between you and Nokia.
**
** GNU General Public License Usage
**
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** Alternatively, this file may be used under the terms of the GNU General
** Public License versions 2.0 or 3.0 as published by the Free Software
** Foundation and appearing in the file LICENSE.GPL included in the packaging
** of this file. Please review the following information to ensure GNU
** General Public Licensing requirements will be met:
**
** http://www.fsf.org/licensing/licenses/info/GPLv2.html and
** http://www.gnu.org/copyleft/gpl.html.
**
** In addition, as a special exception, Nokia gives you certain additional
** rights. These rights are described in the Nokia Qt GPL Exception
** version 1.3, included in the file GPL_EXCEPTION.txt in this package.
**
***************************************************************************/
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#include "qt4buildenvironmentwidget.h"
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#include "ui_qt4buildenvironmentwidget.h"
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#include "qt4project.h"
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#include <projectexplorer/environmenteditmodel.h>
namespace {
bool debug = false;
}
using namespace Qt4ProjectManager;
using namespace Qt4ProjectManager::Internal;
using ProjectExplorer::EnvironmentModel;
Qt4BuildEnvironmentWidget::Qt4BuildEnvironmentWidget(Qt4Project *project)
: BuildStepConfigWidget(), m_pro(project)
{
m_ui = new Ui::Qt4BuildEnvironmentWidget();
m_ui->setupUi(this);
m_environmentModel = new EnvironmentModel();
m_environmentModel->setMergedEnvironments(true);
m_ui->environmentTreeView->setModel(m_environmentModel);
m_ui->environmentTreeView->header()->resizeSection(0, 250);
connect(m_environmentModel, SIGNAL(userChangesUpdated()),
this, SLOT(environmentModelUserChangesUpdated()));
connect(m_environmentModel, SIGNAL(dataChanged(const QModelIndex&, const QModelIndex&)),
this, SLOT(updateButtonsEnabled()));
connect(m_ui->editButton, SIGNAL(clicked(bool)),
this, SLOT(editEnvironmentButtonClicked()));
connect(m_ui->addButton, SIGNAL(clicked(bool)),
this, SLOT(addEnvironmentButtonClicked()));
connect(m_ui->removeButton, SIGNAL(clicked(bool)),
this, SLOT(removeEnvironmentButtonClicked()));
connect(m_ui->unsetButton, SIGNAL(clicked(bool)),
this, SLOT(unsetEnvironmentButtonClicked()));
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connect(m_ui->environmentTreeView->selectionModel(), SIGNAL(currentChanged(QModelIndex, QModelIndex)),
this, SLOT(environmentCurrentIndexChanged(QModelIndex, QModelIndex)));
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connect(m_ui->clearSystemEnvironmentCheckBox, SIGNAL(toggled(bool)),
this, SLOT(clearSystemEnvironmentCheckBoxClicked(bool)));
}
Qt4BuildEnvironmentWidget::~Qt4BuildEnvironmentWidget()
{
delete m_ui;
delete m_environmentModel;
}
QString Qt4BuildEnvironmentWidget::displayName() const
{
return tr("Build Environment");
}
void Qt4BuildEnvironmentWidget::init(const QString &buildConfiguration)
{
if (debug)
qDebug() << "Qt4BuildConfigWidget::init()";
m_buildConfiguration = buildConfiguration;
m_ui->clearSystemEnvironmentCheckBox->setChecked(!m_pro->useSystemEnvironment(buildConfiguration));
m_environmentModel->setBaseEnvironment(m_pro->baseEnvironment(buildConfiguration));
m_environmentModel->setUserChanges(m_pro->userEnvironmentChanges(buildConfiguration));
updateButtonsEnabled();
}
void Qt4BuildEnvironmentWidget::editEnvironmentButtonClicked()
{
m_ui->environmentTreeView->edit(m_ui->environmentTreeView->currentIndex());
}
void Qt4BuildEnvironmentWidget::addEnvironmentButtonClicked()
{
QModelIndex index = m_environmentModel->addVariable();
m_ui->environmentTreeView->setCurrentIndex(index);
m_ui->environmentTreeView->edit(index);
updateButtonsEnabled();
}
void Qt4BuildEnvironmentWidget::removeEnvironmentButtonClicked()
{
const QString &name = m_environmentModel->indexToVariable(m_ui->environmentTreeView->currentIndex());
m_environmentModel->removeVariable(name);
updateButtonsEnabled();
}
// unset in Merged Environment Mode means, unset if it comes from the base environment
// or remove when it is just a change we added
// unset in changes view, means just unset
void Qt4BuildEnvironmentWidget::unsetEnvironmentButtonClicked()
{
const QString &name = m_environmentModel->indexToVariable(m_ui->environmentTreeView->currentIndex());
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if (!m_environmentModel->isInBaseEnvironment(name) && m_environmentModel->mergedEnvironments())
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m_environmentModel->removeVariable(name);
else
m_environmentModel->unset(name);
updateButtonsEnabled();
}
void Qt4BuildEnvironmentWidget::switchEnvironmentTab(int newTab)
{
bool mergedEnvironments = (newTab == 0);
m_environmentModel->setMergedEnvironments(mergedEnvironments);
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if (mergedEnvironments) {
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m_ui->removeButton->setText(tr("Reset"));
} else {
m_ui->removeButton->setText(tr("Remove"));
}
}
void Qt4BuildEnvironmentWidget::updateButtonsEnabled()
{
environmentCurrentIndexChanged(m_ui->environmentTreeView->currentIndex(), QModelIndex());
}
void Qt4BuildEnvironmentWidget::environmentCurrentIndexChanged(const QModelIndex &current, const QModelIndex &previous)
{
Q_UNUSED(previous)
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if (current.isValid()) {
if (m_environmentModel->mergedEnvironments()) {
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const QString &name = m_environmentModel->indexToVariable(current);
bool modified = m_environmentModel->isInBaseEnvironment(name) && m_environmentModel->changes(name);
bool unset = m_environmentModel->isUnset(name);
m_ui->removeButton->setEnabled(modified || unset);
m_ui->unsetButton->setEnabled(!unset);
return;
} else {
m_ui->removeButton->setEnabled(true);
m_ui->unsetButton->setEnabled(!m_environmentModel->isUnset(m_environmentModel->indexToVariable(current)));
return;
}
}
m_ui->editButton->setEnabled(current.isValid());
m_ui->removeButton->setEnabled(false);
m_ui->unsetButton->setEnabled(false);
}
void Qt4BuildEnvironmentWidget::clearSystemEnvironmentCheckBoxClicked(bool checked)
{
m_pro->setUseSystemEnvironment(m_buildConfiguration, !checked);
m_environmentModel->setBaseEnvironment(m_pro->baseEnvironment(m_buildConfiguration));
}
void Qt4BuildEnvironmentWidget::environmentModelUserChangesUpdated()
{
m_pro->setUserEnvironmentChanges(m_buildConfiguration, m_environmentModel->userChanges());
}