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qt-creator/src/plugins/cmakeprojectmanager/builddirmanager.h

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/****************************************************************************
**
** Copyright (C) 2016 The Qt Company Ltd.
** Contact: https://www.qt.io/licensing/
**
** This file is part of Qt Creator.
**
** Commercial License Usage
** Licensees holding valid commercial Qt licenses may use this file in
** accordance with the commercial license agreement provided with the
** Software or, alternatively, in accordance with the terms contained in
** a written agreement between you and The Qt Company. For licensing terms
** and conditions see https://www.qt.io/terms-conditions. For further
** information use the contact form at https://www.qt.io/contact-us.
**
** GNU General Public License Usage
** Alternatively, this file may be used under the terms of the GNU
** General Public License version 3 as published by the Free Software
** Foundation with exceptions as appearing in the file LICENSE.GPL3-EXCEPT
** included in the packaging of this file. Please review the following
** information to ensure the GNU General Public License requirements will
** be met: https://www.gnu.org/licenses/gpl-3.0.html.
**
****************************************************************************/
#pragma once
#include "builddirreader.h"
#include "cmakeconfigitem.h"
#include <utils/fileutils.h>
#include <QFutureWatcher>
#include <QObject>
#include <QTemporaryDir>
#include <QTimer>
#include <functional>
#include <memory>
namespace CppTools { class ProjectPartBuilder; }
namespace ProjectExplorer {
class FileNode;
class IOutputParser;
class Kit;
class Task;
} // namespace ProjectExplorer
namespace CMakeProjectManager {
class CMakeTool;
namespace Internal {
class CMakeBuildConfiguration;
class BuildDirManager : public QObject
{
Q_OBJECT
public:
BuildDirManager(CMakeBuildConfiguration *bc);
~BuildDirManager() final;
bool isParsing() const;
void clearCache();
void forceReparse();
void maybeForceReparse(); // Only reparse if the configuration has changed...
void resetData();
bool updateCMakeStateBeforeBuild();
bool persistCMakeState();
void generateProjectTree(CMakeListsNode *root);
QSet<Core::Id> updateCodeModel(CppTools::ProjectPartBuilder &ppBuilder);
QList<CMakeBuildTarget> buildTargets() const;
CMakeConfig parsedConfiguration() const;
signals:
void configurationStarted() const;
void dataAvailable() const;
void errorOccured(const QString &err) const;
protected:
static CMakeConfig parseConfiguration(const Utils::FileName &cacheFile,
QString *errorMessage);
const Utils::FileName workDirectory() const;
private:
void emitDataAvailable();
void checkConfiguration();
void updateReaderType(std::function<void()> todo);
void updateReaderData();
void parseOnceReaderReady(bool force);
void maybeForceReparseOnceReaderReady();
void parse();
void becameDirty();
void asyncScanForFiles(QFutureInterface<QList<ProjectExplorer::FileNode*>> &fi);
CMakeBuildConfiguration *m_buildConfiguration = nullptr;
mutable std::unique_ptr<QTemporaryDir> m_tempDir = nullptr;
mutable CMakeConfig m_cmakeCache;
QTimer m_reparseTimer;
std::unique_ptr<BuildDirReader> m_reader;
std::unique_ptr<QFutureInterface<QList<ProjectExplorer::FileNode*>>> m_futureInterface;
QFutureWatcher<QList<ProjectExplorer::FileNode*>> m_futureWatcher;
};
} // namespace Internal
} // namespace CMakeProjectManager