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qt-creator/src/plugins/coreplugin/imode.h

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/****************************************************************************
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**
** Copyright (C) 2016 The Qt Company Ltd.
** Contact: https://www.qt.io/licensing/
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**
** This file is part of Qt Creator.
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**
** Commercial License Usage
** Licensees holding valid commercial Qt licenses may use this file in
** accordance with the commercial license agreement provided with the
** Software or, alternatively, in accordance with the terms contained in
** a written agreement between you and The Qt Company. For licensing terms
** and conditions see https://www.qt.io/terms-conditions. For further
** information use the contact form at https://www.qt.io/contact-us.
**
** GNU General Public License Usage
** Alternatively, this file may be used under the terms of the GNU
** General Public License version 3 as published by the Free Software
** Foundation with exceptions as appearing in the file LICENSE.GPL3-EXCEPT
** included in the packaging of this file. Please review the following
** information to ensure the GNU General Public License requirements will
** be met: https://www.gnu.org/licenses/gpl-3.0.html.
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**
****************************************************************************/
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#pragma once
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#include "icontext.h"
#include "id.h"
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#include <QIcon>
#include <QMenu>
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namespace Core {
class CORE_EXPORT IMode : public IContext
{
Q_OBJECT
Q_PROPERTY(QString displayName READ displayName WRITE setDisplayName)
Q_PROPERTY(QIcon icon READ icon WRITE setIcon)
Q_PROPERTY(int priority READ priority WRITE setPriority)
Q_PROPERTY(Utils::Id id READ id WRITE setId)
Q_PROPERTY(QMenu *menu READ menu WRITE setMenu)
Q_PROPERTY(bool enabled READ isEnabled WRITE setEnabled NOTIFY enabledStateChanged)
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public:
IMode(QObject *parent = nullptr);
~IMode() override;
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QString displayName() const { return m_displayName; }
QIcon icon() const { return m_icon; }
int priority() const { return m_priority; }
Utils::Id id() const { return m_id; }
bool isEnabled() const;
QMenu *menu() const { return m_menu; }
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void setEnabled(bool enabled);
void setDisplayName(const QString &displayName) { m_displayName = displayName; }
void setIcon(const QIcon &icon) { m_icon = icon; }
void setPriority(int priority) { m_priority = priority; }
void setId(Utils::Id id) { m_id = id; }
void setMenu(QMenu *menu) { m_menu = menu; }
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signals:
void enabledStateChanged(bool enabled);
private:
QString m_displayName;
QIcon m_icon;
QMenu *m_menu = nullptr;
int m_priority = -1;
Utils::Id m_id;
bool m_isEnabled = true;
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};
} // namespace Core