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qt-creator/src/libs/utils/detailswidget.cpp

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#include "detailswidget.h"
#include "detailsbutton.h"
#include <QtGui/QGridLayout>
#include <QtCore/QStack>
#include <QtGui/QLabel>
#include <QtGui/QGridLayout>
#include <QtGui/QPainter>
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using namespace Utils;
DetailsWidget::DetailsWidget(QWidget *parent)
: QWidget(parent),
m_summaryLabel(new QLabel(this)),
m_detailsButton(new DetailsButton(this)),
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m_widget(0),
m_toolWidget(0),
m_grid(new QGridLayout(this))
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{
m_summaryLabel->setTextInteractionFlags(Qt::TextSelectableByMouse);
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m_summaryLabel->setSizePolicy(QSizePolicy::Expanding, QSizePolicy::Fixed);
m_grid->addWidget(m_summaryLabel, 0, 0, 2, 0);
m_grid->addWidget(m_detailsButton, 1, 2);
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connect(m_detailsButton, SIGNAL(clicked()),
this, SLOT(detailsButtonClicked()));
}
DetailsWidget::~DetailsWidget()
{
}
void DetailsWidget::paintEvent(QPaintEvent *paintEvent)
{
//TL--> ___________ <-- TR
// | |
//ML-> ______________| <--MM | <--MR
// | |
//BL-> |_________________________| <-- BR
QWidget::paintEvent(paintEvent);
if (!m_detailsButton->isToggled())
return;
const QRect detailsGeometry = m_detailsButton->geometry();
const QRect widgetGeometry = m_widget ? m_widget->geometry() : QRect(x(), y() + height(), width(), 0);
QPoint tl(detailsGeometry.topLeft());
tl += QPoint(-3, -3);
QPoint tr(detailsGeometry.topRight());
tr += QPoint(3, -3);
QPoint mm(detailsGeometry.left() - 3, widgetGeometry.top() - 3);
QPoint ml(1, mm.y());
QPoint mr(tr.x(), mm.y());
int bottom = geometry().height() - 3;
QPoint bl(1, bottom);
QPoint br(tr.x(), bottom);
QPainter p(this);
p.setRenderHint(QPainter::Antialiasing);
p.setPen(Qt::NoPen);
p.setBrush(palette().dark());
p.drawRoundedRect(QRect(tl, br), 5, 5);
p.drawRoundedRect(QRect(ml, br), 5, 5);
}
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void DetailsWidget::detailsButtonClicked()
{
if (m_widget)
m_widget->setVisible(m_detailsButton->isToggled());
fixUpLayout();
}
void DetailsWidget::setSummaryText(const QString &text)
{
m_summaryLabel->setText(text);
}
QString DetailsWidget::summaryText() const
{
return m_summaryLabel->text();
}
bool DetailsWidget::expanded() const
{
return m_detailsButton->isToggled();
}
void DetailsWidget::setExpanded(bool v)
{
if (expanded() != v)
m_detailsButton->animateClick();
}
QWidget *DetailsWidget::widget() const
{
return m_widget;
}
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void DetailsWidget::setWidget(QWidget *widget)
{
if (m_widget == widget)
return;
if (m_widget) {
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m_grid->removeWidget(m_widget);
m_widget = 0;
}
if (widget) {
m_grid->addWidget(widget, 2, 0, 1, 3);
m_widget = widget;
m_widget->setVisible(m_detailsButton->isToggled());
}
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}
void DetailsWidget::setToolWidget(QWidget *widget)
{
if (m_toolWidget == widget)
return;
if (m_toolWidget) {
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m_grid->removeWidget(m_toolWidget);
m_toolWidget = 0;
}
if (widget) {
m_grid->addWidget(widget, 1, 1);
m_toolWidget = widget;
}
}
QWidget *DetailsWidget::toolWidget() const
{
return m_toolWidget;
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}
// This function works around a qt limitation.
// In a deeply nested widget structure, nested layouts
// tell their parents per a delayed invocation that they
// need to repaint. Thus hiding a widget triggers
// one relayout (and repaint) for each level of widget
// nesting. We circumvent that, by forcing a update()
// activate() on the widget after hiding.
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void DetailsWidget::fixUpLayout()
{
if (!m_widget)
return;
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QWidget *parent = m_widget;
QStack<QWidget *> widgets;
while((parent = parent->parentWidget()) && parent && parent->layout()) {
widgets.push(parent);
parent->layout()->update();
}
while(!widgets.isEmpty()) {
widgets.pop()->layout()->activate();
}
}