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qt-creator/src/plugins/debugger/breakpoint.cpp

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/**************************************************************************
**
** This file is part of Qt Creator
**
** Copyright (c) 2010 Nokia Corporation and/or its subsidiary(-ies).
**
** Contact: Nokia Corporation (qt-info@nokia.com)
**
** Commercial Usage
**
** Licensees holding valid Qt Commercial licenses may use this file in
** accordance with the Qt Commercial License Agreement provided with the
** Software or, alternatively, in accordance with the terms contained in
** a written agreement between you and Nokia.
**
** GNU Lesser General Public License Usage
**
** Alternatively, this file may be used under the terms of the GNU Lesser
** General Public License version 2.1 as published by the Free Software
** Foundation and appearing in the file LICENSE.LGPL included in the
** packaging of this file. Please review the following information to
** ensure the GNU Lesser General Public License version 2.1 requirements
** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
**
** If you are unsure which license is appropriate for your use, please
** contact the sales department at http://qt.nokia.com/contact.
**
**************************************************************************/
#include "breakhandler.h"
#include "debuggeractions.h"
#include "debuggerengine.h"
#include "debuggerstringutils.h"
#include "threadshandler.h"
#include "stackhandler.h"
#include "stackframe.h"
#include <texteditor/basetextmark.h>
#include <utils/qtcassert.h>
#include <QtCore/QByteArray>
#include <QtCore/QDebug>
#include <QtCore/QTextStream>
#include <QtCore/QFileInfo>
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#include <QtCore/QDir>
//////////////////////////////////////////////////////////////////
//
// BreakpointMarker
//
//////////////////////////////////////////////////////////////////
// Compare file names case insensitively on Windows.
static inline bool fileNameMatch(const QString &f1, const QString &f2)
{
#ifdef Q_OS_WIN
return f1.compare(f2, Qt::CaseInsensitive) == 0;
#else
return f1 == f2;
#endif
}
namespace Debugger {
namespace Internal {
// The red blob on the left side in the cpp editor.
class BreakpointMarker : public TextEditor::BaseTextMark
{
Q_OBJECT
public:
BreakpointMarker(BreakpointData *data, const QString &fileName, int lineNumber)
: BaseTextMark(fileName, lineNumber)
{
m_data = data;
m_pending = true;
m_enabled = true;
//qDebug() << "CREATE MARKER " << fileName << lineNumber;
}
~BreakpointMarker()
{
//qDebug() << "REMOVE MARKER ";
m_data = 0;
}
QIcon icon() const
{
const BreakHandler *handler = m_data->handler();
if (!handler->isActive())
return handler->emptyIcon();
if (!m_enabled)
return handler->disabledBreakpointIcon();
return m_pending ? handler->pendingBreakPointIcon() : handler->breakpointIcon();
}
void setPending(bool pending, bool enabled)
{
if (pending == m_pending && enabled == m_enabled)
return;
m_pending = pending;
m_enabled = enabled;
updateMarker();
}
void updateBlock(const QTextBlock &)
{
//qDebug() << "BREAKPOINT MARKER UPDATE BLOCK";
}
void removedFromEditor()
{
if (!m_data)
return;
BreakHandler *handler = m_data->handler();
handler->removeBreakpoint(m_data);
//handler->saveBreakpoints();
handler->updateMarkers();
}
void updateLineNumber(int lineNumber)
{
if (!m_data)
return;
//if (m_data->markerLineNumber == lineNumber)
// return;
if (m_data->markerLineNumber() != lineNumber) {
m_data->setMarkerLineNumber(lineNumber);
// FIXME: Should we tell gdb about the change?
// Ignore it for now, as we would require re-compilation
// and debugger re-start anyway.
if (0 && m_data->bpLineNumber) {
if (!m_data->bpNumber.trimmed().isEmpty()) {
m_data->pending = true;
}
}
}
// Ignore updates to the "real" line number while the debugger is
// running, as this can be triggered by moving the breakpoint to
// the next line that generated code.
// FIXME: Do we need yet another data member?
if (m_data->bpNumber.trimmed().isEmpty()) {
m_data->lineNumber = lineNumber;
m_data->handler()->updateMarkers();
}
}
private:
BreakpointData *m_data;
bool m_pending;
bool m_enabled;
};
//////////////////////////////////////////////////////////////////
//
// BreakpointData
//
//////////////////////////////////////////////////////////////////
const char *BreakpointData::throwFunction = "throw";
const char *BreakpointData::catchFunction = "catch";
BreakpointData::BreakpointData() :
m_handler(0), enabled(true),
pending(true), type(BreakpointType),
ignoreCount(0), lineNumber(0), address(0),
useFullPath(false),
bpIgnoreCount(0), bpLineNumber(0),
bpCorrectedLineNumber(0), bpAddress(0),
bpMultiple(false), bpEnabled(true),
m_markerLineNumber(0), marker(0)
{
}
BreakpointData *BreakpointData::clone() const
{
BreakpointData *data = new BreakpointData();
data->m_handler = m_handler;
data->enabled = enabled;
data->type = type;
data->fileName = fileName;
data->condition = condition;
data->ignoreCount = ignoreCount;
data->lineNumber = lineNumber;
data->address = address;
data->threadSpec = threadSpec;
data->funcName = funcName;
data->useFullPath = useFullPath;
if (isSetByFunction()) {
// FIXME: Would removing it be better then leaving this
// "history" around?
data->m_markerFileName = m_markerFileName;
data->m_markerLineNumber = m_markerLineNumber;
} else {
data->m_markerFileName = fileName;
data->m_markerLineNumber = lineNumber;
}
return data;
}
BreakpointData::~BreakpointData()
{
removeMarker();
}
void BreakpointData::clear()
{
removeMarker();
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pending = true;
bpNumber.clear();
bpCondition.clear();
bpIgnoreCount = 0;
bpFileName.clear();
bpFullName.clear();
bpLineNumber = 0;
bpCorrectedLineNumber = 0;
bpThreadSpec.clear();
bpFuncName.clear();
bpAddress = 0;
bpMultiple = false;
bpEnabled = true;
bpState.clear();
m_markerFileName.clear();
m_markerLineNumber = 0;
}
void BreakpointData::removeMarker()
{
BreakpointMarker *m = marker;
marker = 0;
delete m;
}
void BreakpointData::updateMarker()
{
if (marker && (m_markerFileName != marker->fileName()
|| m_markerLineNumber != marker->lineNumber()))
removeMarker();
if (!marker && !m_markerFileName.isEmpty() && m_markerLineNumber > 0)
marker = new BreakpointMarker(this, m_markerFileName, m_markerLineNumber);
if (marker)
marker->setPending(pending, enabled);
}
void BreakpointData::setMarkerFileName(const QString &fileName)
{
m_markerFileName = fileName;
}
void BreakpointData::setMarkerLineNumber(int lineNumber)
{
m_markerLineNumber = lineNumber;
}
static inline void formatAddress(QTextStream &str, quint64 address)
{
if (address) {
str << "0x";
str.setIntegerBase(16);
str << address;
str.setIntegerBase(10);
}
}
QString BreakpointData::toToolTip() const
{
QString rc;
QTextStream str(&rc);
str << "<html><body><table>"
<< "<tr><td>" << BreakHandler::tr("Marker File:")
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<< "</td><td>" << QDir::toNativeSeparators(m_markerFileName) << "</td></tr>"
<< "<tr><td>" << BreakHandler::tr("Marker Line:")
<< "</td><td>" << m_markerLineNumber << "</td></tr>"
<< "<tr><td>" << BreakHandler::tr("Breakpoint Number:")
<< "</td><td>" << bpNumber << "</td></tr>"
<< "<tr><td>" << BreakHandler::tr("Breakpoint Type:")
<< "</td><td>"
<< (type == BreakpointType ? BreakHandler::tr("Breakpoint")
: type == WatchpointType ? BreakHandler::tr("Watchpoint")
: BreakHandler::tr("Unknown breakpoint type"))
<< "</td></tr>"
<< "<tr><td>" << BreakHandler::tr("State:")
<< "</td><td>" << bpState << "</td></tr>"
<< "</table><br><hr><table>"
<< "<tr><th>" << BreakHandler::tr("Property")
<< "</th><th>" << BreakHandler::tr("Requested")
<< "</th><th>" << BreakHandler::tr("Obtained") << "</th></tr>"
<< "<tr><td>" << BreakHandler::tr("Internal Number:")
<< "</td><td>&mdash;</td><td>" << bpNumber << "</td></tr>"
<< "<tr><td>" << BreakHandler::tr("File Name:")
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<< "</td><td>" << fileName << "</td><td>" << QDir::toNativeSeparators(bpFileName) << "</td></tr>"
<< "<tr><td>" << BreakHandler::tr("Function Name:")
<< "</td><td>" << funcName << "</td><td>" << bpFuncName << "</td></tr>"
<< "<tr><td>" << BreakHandler::tr("Line Number:") << "</td><td>";
if (lineNumber)
str << lineNumber;
str << "</td><td>";
if (bpLineNumber)
str << bpLineNumber;
str << "</td></tr>"
<< "<tr><td>" << BreakHandler::tr("Breakpoint Address:")
<< "</td><td>";
formatAddress(str, address);
str << "</td><td>";
formatAddress(str, bpAddress);
str << "</td></tr>"
<< "<tr><td>" << BreakHandler::tr("Corrected Line Number:")
<< "</td><td>-</td><td>";
if (bpCorrectedLineNumber > 0) {
str << bpCorrectedLineNumber;
} else {
str << '-';
}
str << "</td></tr>"
<< "<tr><td>" << BreakHandler::tr("Condition:")
<< "</td><td>" << condition << "</td><td>" << bpCondition << "</td></tr>"
<< "<tr><td>" << BreakHandler::tr("Ignore Count:") << "</td><td>";
if (ignoreCount)
str << ignoreCount;
str << "</td><td>";
if (bpIgnoreCount)
str << bpIgnoreCount;
str << "</td></tr>"
<< "<tr><td>" << BreakHandler::tr("Thread Specification:")
<< "</td><td>" << threadSpec << "</td><td>" << bpThreadSpec << "</td></tr>"
<< "</table></body></html>";
return rc;
}
bool BreakpointData::isLocatedAt(const QString &fileName_, int lineNumber_,
bool useMarkerPosition) const
{
int line = useMarkerPosition ? m_markerLineNumber : lineNumber;
return lineNumber_ == line && fileNameMatch(fileName_, m_markerFileName);
}
bool BreakpointData::isSimilarTo(const BreakpointData *needle) const
{
//qDebug() << "COMPARING " << toString() << " WITH " << needle->toString();
// Clear hit.
if (bpNumber == needle->bpNumber
&& !bpNumber.isEmpty()
&& bpNumber.toInt() != 0)
return true;
// Clear miss.
if (type != needle->type)
return false;
// We have numbers, but they are different.
if (!bpNumber.isEmpty() && !needle->bpNumber.isEmpty()
&& !bpNumber.startsWith(needle->bpNumber)
&& !needle->bpNumber.startsWith(bpNumber))
return false;
if (address && needle->address && address == needle->address)
return true;
// At least at a position we were looking for.
// FIXME: breaks multiple breakpoints at the same location
if (!fileName.isEmpty()
&& fileNameMatch(fileName, needle->fileName)
&& lineNumber == needle->lineNumber)
return true;
// At least at a position we were looking for.
// FIXME: breaks multiple breakpoints at the same location
if (!fileName.isEmpty()
&& fileNameMatch(fileName, needle->bpFileName)
&& lineNumber == needle->bpLineNumber)
return true;
return false;
}
bool BreakpointData::conditionsMatch() const
{
// Some versions of gdb "beautify" the passed condition.
QString s1 = condition;
s1.remove(QChar(' '));
QString s2 = bpCondition;
s2.remove(QChar(' '));
return s1 == s2;
}
void BreakpointData::reinsertBreakpoint()
{
QTC_ASSERT(m_handler, return);
m_handler->reinsertBreakpoint(this);
}
} // namespace Internal
} // namespace Debugger
#include "breakpoint.moc"