forked from qt-creator/qt-creator
382 lines
12 KiB
C++
382 lines
12 KiB
C++
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#include "debuggeruiswitcher.h"
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#include "debuggermainwindow.h"
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#include <debugger/debuggerconstants.h>
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#include <utils/styledbar.h>
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#include <coreplugin/modemanager.h>
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#include <coreplugin/uniqueidmanager.h>
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#include <coreplugin/coreconstants.h>
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#include <coreplugin/icore.h>
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#include <coreplugin/editormanager/editormanager.h>
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#include <coreplugin/actionmanager/actionmanager.h>
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#include <coreplugin/findplaceholder.h>
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#include <coreplugin/minisplitter.h>
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#include <coreplugin/rightpane.h>
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#include <coreplugin/outputpane.h>
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#include <coreplugin/navigationwidget.h>
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#include <coreplugin/actionmanager/actioncontainer.h>
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#include <coreplugin/actionmanager/actioncontainer_p.h>
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#include <projectexplorer/projectexplorerconstants.h>
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#include <QtCore/QSettings>
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#include <QtGui/QStackedWidget>
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#include <QtGui/QComboBox>
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#include <QtGui/QHBoxLayout>
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#include <QtGui/QLabel>
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#include <QtGui/QDockWidget>
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#include <QDebug>
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namespace Debugger {
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using namespace Debugger::Internal;
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DebuggerUISwitcher *DebuggerUISwitcher::m_instance = 0;
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DebuggerUISwitcher::DebuggerUISwitcher(Core::BaseMode *mode, QObject* parent) : QObject(parent),
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m_model(new QStandardItemModel(this)),
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m_toolbarStack(new QStackedWidget),
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m_langBox(new QComboBox),
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m_activeLanguage(-1),
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m_isActiveMode(false),
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m_changingUI(false),
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m_toggleLockedAction(0),
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m_viewsMenu(0),
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m_debugMenu(0)
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{
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mode->setWidget(createContents(mode));
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Core::ICore *core = Core::ICore::instance();
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Core::ActionManager *am = core->actionManager();
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connect(Core::ModeManager::instance(), SIGNAL(currentModeChanged(Core::IMode*)),
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SLOT(modeChanged(Core::IMode*)));
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m_debugMenu = am->actionContainer(ProjectExplorer::Constants::M_DEBUG);
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m_viewsMenu = am->createMenu(Debugger::Constants::M_DEBUG_VIEWS);
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m_instance = this;
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}
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DebuggerUISwitcher::~DebuggerUISwitcher()
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{
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qDeleteAll(m_dockWidgets);
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m_dockWidgets.clear();
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}
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void DebuggerUISwitcher::addMenuAction(Core::Command *command, const QString &group)
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{
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m_debugMenu->addAction(command, group);
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}
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void DebuggerUISwitcher::setActiveLanguage(const QString &langName)
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{
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QModelIndex idx = modelIndexForLanguage(langName);
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if (!idx.isValid())
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return;
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changeDebuggerUI(idx.row());
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}
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void DebuggerUISwitcher::modeChanged(Core::IMode *mode)
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{
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m_isActiveMode = (mode->id() == Debugger::Constants::MODE_DEBUG);
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hideInactiveWidgets();
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}
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void DebuggerUISwitcher::hideInactiveWidgets()
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{
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if (!m_isActiveMode) {
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// hide all the debugger windows if mode is different
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foreach(Internal::DebugToolWindow *window, m_dockWidgets) {
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if (window->m_languageId == m_activeLanguage &&
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window->m_dockWidget->isVisible())
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{
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window->m_dockWidget->hide();
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}
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}
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} else {
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// bring them back
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foreach(Internal::DebugToolWindow *window, m_dockWidgets) {
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if (window->m_languageId == m_activeLanguage &&
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window->m_visible &&
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!window->m_dockWidget->isVisible())
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{
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window->m_dockWidget->show();
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}
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}
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}
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}
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void DebuggerUISwitcher::createViewsMenuItems()
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{
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Core::ICore *core = Core::ICore::instance();
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Core::ActionManager *am = core->actionManager();
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QList<int> globalcontext;
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globalcontext << Core::Constants::C_GLOBAL_ID;
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Core::Command *cmd = 0;
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m_toggleLockedAction = new QAction(tr("Locked"), this);
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m_toggleLockedAction->setCheckable(true);
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m_toggleLockedAction->setChecked(true);
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connect(m_toggleLockedAction, SIGNAL(toggled(bool)),
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m_mainWindow, SLOT(setLocked(bool)));
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QAction *sep = new QAction(this);
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sep->setSeparator(true);
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cmd = am->registerAction(sep, QLatin1String("Debugger.Sep.Views"), globalcontext);
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m_debugMenu->addAction(cmd);
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QMenu *m = m_viewsMenu->menu();
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m->setEnabled(true);
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m->setTitle(tr("&Views"));
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m_debugMenu->addMenu(m_viewsMenu, Core::Constants::G_DEFAULT_THREE);
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m->addSeparator();
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m->addAction(m_toggleLockedAction);
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m->addSeparator();
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QAction *resetToSimpleAction = m_viewsMenu->menu()->addAction(tr("Reset to default layout"));
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connect(resetToSimpleAction, SIGNAL(triggered()),
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SLOT(resetDebuggerLayout()));
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}
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DebuggerUISwitcher *DebuggerUISwitcher::instance()
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{
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return m_instance;
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}
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void DebuggerUISwitcher::addLanguage(const QString &langName)
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{
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QStandardItem* item = new QStandardItem(langName);
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m_model->appendRow(item);
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}
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void DebuggerUISwitcher::changeDebuggerUI(int langId)
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{
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if (m_changingUI)
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return;
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m_changingUI = true;
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// id
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QModelIndex idx = m_model->index(langId, 0);
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if (langId != m_activeLanguage) {
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m_langBox->setCurrentIndex(langId);
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m_activeLanguage = langId;
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m_toolbarStack->setCurrentIndex(m_model->data(idx, StackIndexRole).toInt());
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foreach (DebugToolWindow *window, m_dockWidgets) {
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if (window->m_languageId != langId) {
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// visibleTo must be used because during init, debugger is not visible,
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// although visibility is explicitly set through both default layout and
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// QSettings.
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window->m_visible = window->m_dockWidget->isVisibleTo(m_mainWindow);
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window->m_dockWidget->hide();
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} else {
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if (window->m_visible) {
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window->m_dockWidget->show();
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}
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}
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}
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foreach (ViewsMenuItems menuitem, m_viewsMenuItems) {
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if (menuitem.first == langId) {
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menuitem.second->setVisible(true);
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} else {
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menuitem.second->setVisible(false);
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}
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}
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emit languageChanged(idx.data().toString());
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}
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m_changingUI = false;
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}
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QModelIndex DebuggerUISwitcher::modelIndexForLanguage(const QString& languageName)
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{
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QList<QStandardItem*> items = m_model->findItems(languageName);
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if (items.length() != 1)
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return QModelIndex();
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return m_model->indexFromItem(items.at(0));
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}
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void DebuggerUISwitcher::setToolbar(const QString &langName, QWidget *widget)
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{
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QModelIndex modelIdx = modelIndexForLanguage(langName);
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if (!modelIdx.isValid())
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return;
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int stackIdx = m_toolbarStack->addWidget(widget);
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m_model->setData(modelIdx, stackIdx, StackIndexRole);
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}
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DebuggerMainWindow *DebuggerUISwitcher::mainWindow() const
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{
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return m_mainWindow;
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}
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QWidget *DebuggerUISwitcher::createMainWindow(Core::BaseMode *mode)
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{
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m_mainWindow = new DebuggerMainWindow(this);
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m_mainWindow->setTabPosition(Qt::AllDockWidgetAreas, QTabWidget::North);
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m_mainWindow->setDocumentMode(true);
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QBoxLayout *editorHolderLayout = new QVBoxLayout;
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editorHolderLayout->setMargin(0);
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editorHolderLayout->setSpacing(0);
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QWidget *editorAndFindWidget = new QWidget;
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editorAndFindWidget->setLayout(editorHolderLayout);
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editorHolderLayout->addWidget(new Core::EditorManagerPlaceHolder(mode));
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editorHolderLayout->addWidget(new Core::FindToolBarPlaceHolder(editorAndFindWidget));
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Core::MiniSplitter *documentAndRightPane = new Core::MiniSplitter;
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documentAndRightPane->addWidget(editorAndFindWidget);
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documentAndRightPane->addWidget(new Core::RightPanePlaceHolder(mode));
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documentAndRightPane->setStretchFactor(0, 1);
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documentAndRightPane->setStretchFactor(1, 0);
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Utils::StyledBar *debugToolBar = new Utils::StyledBar;
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debugToolBar->setProperty("topBorder", true);
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QHBoxLayout *debugToolBarLayout = new QHBoxLayout(debugToolBar);
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debugToolBarLayout->setMargin(0);
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debugToolBarLayout->setSpacing(0);
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debugToolBarLayout->addWidget(m_toolbarStack);
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debugToolBarLayout->addStretch();
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m_langBox = new QComboBox;
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m_langBox->setModel(m_model);
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debugToolBarLayout->addWidget(m_langBox);
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QWidget *centralWidget = new QWidget;
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m_mainWindow->setCentralWidget(centralWidget);
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QVBoxLayout *centralLayout = new QVBoxLayout(centralWidget);
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centralWidget->setLayout(centralLayout);
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centralLayout->setMargin(0);
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centralLayout->setSpacing(0);
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centralLayout->addWidget(documentAndRightPane);
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centralLayout->addWidget(debugToolBar);
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centralLayout->setStretch(0, 1);
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centralLayout->setStretch(1, 0);
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return m_mainWindow;
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}
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/*!
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Keep track of dock widgets so they can be shown/hidden for different languages
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*/
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QDockWidget *DebuggerUISwitcher::createDockWidget(const QString &langName, QWidget *widget,
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Qt::DockWidgetArea area, bool visibleByDefault)
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{
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QDockWidget *dockWidget = m_mainWindow->addDockForWidget(widget);
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m_mainWindow->addDockWidget(area, dockWidget);
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DebugToolWindow *window = new DebugToolWindow;
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window->m_languageId = modelIndexForLanguage(langName).row();
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window->m_dockWidget = dockWidget;
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window->m_visible = visibleByDefault;
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m_dockWidgets.append(window);
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if (modelIndexForLanguage(langName).row() != m_activeLanguage)
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dockWidget->hide();
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QList<int> debuggercontext;
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debuggercontext << Core::ICore::instance()->uniqueIDManager()->uniqueIdentifier(Debugger::Constants::C_GDBDEBUGGER);
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Core::ActionManager *am = Core::ICore::instance()->actionManager();
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Core::Command *cmd = am->registerAction(dockWidget->toggleViewAction(),
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"Debugger." + dockWidget->objectName(), debuggercontext);
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m_viewsMenu->addAction(cmd);
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m_viewsMenuItems.append(qMakePair(modelIndexForLanguage(langName).row(), cmd->action()));
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return dockWidget;
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}
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QWidget *DebuggerUISwitcher::createContents(Core::BaseMode *mode)
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{
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// right-side window with editor, output etc.
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Core::MiniSplitter *mainWindowSplitter = new Core::MiniSplitter;
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mainWindowSplitter->addWidget(createMainWindow(mode));
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mainWindowSplitter->addWidget(new Core::OutputPanePlaceHolder(mode, mainWindowSplitter));
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mainWindowSplitter->setStretchFactor(0, 10);
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mainWindowSplitter->setStretchFactor(1, 0);
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mainWindowSplitter->setOrientation(Qt::Vertical);
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// navigation + right-side window
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Core::MiniSplitter *splitter = new Core::MiniSplitter;
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splitter->addWidget(new Core::NavigationWidgetPlaceHolder(mode));
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splitter->addWidget(mainWindowSplitter);
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splitter->setStretchFactor(0, 0);
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splitter->setStretchFactor(1, 1);
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return splitter;
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}
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void DebuggerUISwitcher::shutdown()
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{
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writeSettings();
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}
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void DebuggerUISwitcher::writeSettings() const
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{
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QSettings *s = Core::ICore::instance()->settings();
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s->beginGroup(QLatin1String("DebugMode"));
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foreach(Internal::DebugToolWindow *toolWindow, m_dockWidgets) {
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bool visible = toolWindow->m_visible;
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if (toolWindow->m_languageId == m_activeLanguage) {
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visible = toolWindow->m_dockWidget->isVisibleTo(m_mainWindow);
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}
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toolWindow->m_dockWidget->setVisible(visible);
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}
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m_mainWindow->saveSettings(s);
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s->endGroup();
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}
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void DebuggerUISwitcher::readSettings()
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{
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QSettings *s = Core::ICore::instance()->settings();
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s->beginGroup(QLatin1String("DebugMode"));
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m_mainWindow->restoreSettings(s);
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m_toggleLockedAction->setChecked(m_mainWindow->isLocked());
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s->endGroup();
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foreach(Internal::DebugToolWindow *toolWindow, m_dockWidgets) {
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toolWindow->m_visible = toolWindow->m_dockWidget->isVisibleTo(m_mainWindow);
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}
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}
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void DebuggerUISwitcher::initialize()
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{
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createViewsMenuItems();
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emit dockArranged(QString());
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readSettings();
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if (m_activeLanguage == -1) {
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changeDebuggerUI(0);
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}
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hideInactiveWidgets();
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|
|
||
|
|
connect(m_langBox, SIGNAL(currentIndexChanged(int)), SLOT(changeDebuggerUI(int)));
|
||
|
|
}
|
||
|
|
|
||
|
|
void DebuggerUISwitcher::resetDebuggerLayout()
|
||
|
|
{
|
||
|
|
emit dockArranged(m_model->index(m_activeLanguage, 0).data().toString());
|
||
|
|
}
|
||
|
|
|
||
|
|
}
|