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qt-creator/src/plugins/coreplugin/progressmanager/futureprogress.cpp

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/**************************************************************************
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**
** This file is part of Qt Creator
**
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** Copyright (c) 2011 Nokia Corporation and/or its subsidiary(-ies).
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**
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** Contact: Nokia Corporation (info@qt.nokia.com)
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**
**
** GNU Lesser General Public License Usage
**
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** This file may be used under the terms of the GNU Lesser General Public
** License version 2.1 as published by the Free Software Foundation and
** appearing in the file LICENSE.LGPL included in the packaging of this file.
** Please review the following information to ensure the GNU Lesser General
** Public License version 2.1 requirements will be met:
** http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
**
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** In addition, as a special exception, Nokia gives you certain additional
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** rights. These rights are described in the Nokia Qt LGPL Exception
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** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
**
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** Other Usage
**
** Alternatively, this file may be used in accordance with the terms and
** conditions contained in a signed written agreement between you and Nokia.
**
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** If you have questions regarding the use of this file, please contact
** Nokia at info@qt.nokia.com.
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**
**************************************************************************/
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#include "futureprogress.h"
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#include "progressbar.h"
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#include <QtCore/QFutureWatcher>
#include <QtCore/QTimer>
#include <QtCore/QCoreApplication>
#include <QtCore/QPropertyAnimation>
#include <QtCore/QSequentialAnimationGroup>
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#include <QtGui/QColor>
#include <QtGui/QVBoxLayout>
#include <QtGui/QMenu>
#include <QtGui/QProgressBar>
#include <QtGui/QHBoxLayout>
#include <QtGui/QPainter>
#include <QtGui/QMouseEvent>
#include <utils/stylehelper.h>
const int notificationTimeout = 8000;
const int shortNotificationTimeout = 1000;
namespace Core {
namespace Internal {
class FadeWidgetHack : public QWidget
{
Q_OBJECT
Q_PROPERTY(float opacity READ opacity WRITE setOpacity)
public:
FadeWidgetHack(QWidget *parent):QWidget(parent), m_opacity(0){
setAttribute(Qt::WA_TransparentForMouseEvents);
}
void paintEvent(QPaintEvent *);
void setOpacity(float o) { m_opacity = o; update(); }
float opacity() const { return m_opacity; }
private:
float m_opacity;
};
void FadeWidgetHack::paintEvent(QPaintEvent *)
{
if (m_opacity == 0)
return;
QPainter p(this);
p.setOpacity(m_opacity);
if (m_opacity > 0)
Utils::StyleHelper::verticalGradient(&p, rect(), rect());
}
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} // namespace Internal
struct FutureProgressPrivate {
explicit FutureProgressPrivate(FutureProgress *q);
void tryToFadeAway();
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QFutureWatcher<void> m_watcher;
Internal::ProgressBar *m_progress;
QWidget *m_widget;
QHBoxLayout *m_widgetLayout;
QString m_type;
FutureProgress::KeepOnFinishType m_keep;
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bool m_waitingForUserInteraction;
Internal::FadeWidgetHack *m_faderWidget;
FutureProgress *m_q;
bool m_isFading;
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};
FutureProgressPrivate::FutureProgressPrivate(FutureProgress *q) :
m_progress(new Internal::ProgressBar), m_widget(0), m_widgetLayout(new QHBoxLayout),
m_keep(FutureProgress::DontKeepOnFinish), m_waitingForUserInteraction(false),
m_faderWidget(new Internal::FadeWidgetHack(q)), m_q(q), m_isFading(false)
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{
}
/*!
\mainclass
\class Core::FutureProgress
\brief The FutureProgress class is used to adapt the appearance of
progress indicators that were created through the ProgressManager class.
Use the instance of this class that was returned by
ProgressManager::addTask() to define a widget that
should be shown below the progress bar, or to change the
progress title.
Also use it to react on the event that the user clicks on
the progress indicator (which can be used to e.g. open a more detailed
view, or the results of the task).
*/
/*!
\fn void FutureProgress::clicked()
Connect to this signal to get informed when the user clicks on the
progress indicator.
*/
/*!
\fn void FutureProgress::finished()
Another way to get informed when the task has finished.
*/
/*!
\fn QWidget FutureProgress::widget() const
Returns the custom widget that is shown below the progress indicator.
*/
/*!
\fn FutureProgress::FutureProgress(QWidget *parent)
\internal
*/
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FutureProgress::FutureProgress(QWidget *parent) :
QWidget(parent), d(new FutureProgressPrivate(this))
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{
QVBoxLayout *layout = new QVBoxLayout;
setLayout(layout);
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layout->addWidget(d->m_progress);
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layout->setMargin(0);
layout->setSpacing(0);
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layout->addLayout(d->m_widgetLayout);
d->m_widgetLayout->setContentsMargins(7, 0, 7, 2);
d->m_widgetLayout->setSpacing(0);
connect(&d->m_watcher, SIGNAL(started()), this, SLOT(setStarted()));
connect(&d->m_watcher, SIGNAL(finished()), this, SLOT(setFinished()));
connect(&d->m_watcher, SIGNAL(progressRangeChanged(int,int)), this, SLOT(setProgressRange(int,int)));
connect(&d->m_watcher, SIGNAL(progressValueChanged(int)), this, SLOT(setProgressValue(int)));
connect(&d->m_watcher, SIGNAL(progressTextChanged(const QString&)),
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this, SLOT(setProgressText(const QString&)));
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connect(d->m_progress, SIGNAL(clicked()), this, SLOT(cancel()));
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}
/*!
\fn FutureProgress::~FutureProgress()
\internal
*/
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FutureProgress::~FutureProgress()
{
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if (d->m_widget)
delete d->m_widget;
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}
/*!
\fn void FutureProgress::setWidget(QWidget *widget)
Sets the \a widget to show below the progress bar.
This will be destroyed when the progress indicator is destroyed.
Default is to show no widget below the progress indicator.
*/
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void FutureProgress::setWidget(QWidget *widget)
{
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if (d->m_widget)
delete d->m_widget;
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QSizePolicy sp = widget->sizePolicy();
sp.setHorizontalPolicy(QSizePolicy::Ignored);
widget->setSizePolicy(sp);
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d->m_widget = widget;
if (d->m_widget)
d->m_widgetLayout->addWidget(d->m_widget);
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}
/*!
\fn void FutureProgress::setTitle(const QString &title)
Changes the \a title of the progress indicator.
*/
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void FutureProgress::setTitle(const QString &title)
{
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d->m_progress->setTitle(title);
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}
/*!
\fn QString FutureProgress::title() const
Returns the title of the progress indicator.
*/
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QString FutureProgress::title() const
{
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return d->m_progress->title();
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}
void FutureProgress::cancel()
{
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d->m_watcher.future().cancel();
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}
void FutureProgress::updateToolTip(const QString &text)
{
setToolTip("<b>" + title() + "</b><br>" + text);
}
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void FutureProgress::setStarted()
{
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d->m_progress->reset();
d->m_progress->setError(false);
d->m_progress->setRange(d->m_watcher.progressMinimum(), d->m_watcher.progressMaximum());
d->m_progress->setValue(d->m_watcher.progressValue());
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}
bool FutureProgress::eventFilter(QObject *, QEvent *e)
{
if (d->m_keep != KeepOnFinish && d->m_waitingForUserInteraction
&& (e->type() == QEvent::MouseMove || e->type() == QEvent::KeyPress)) {
qApp->removeEventFilter(this);
QTimer::singleShot(notificationTimeout, this, SLOT(fadeAway()));
}
return false;
}
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void FutureProgress::setFinished()
{
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updateToolTip(d->m_watcher.future().progressText());
d->m_progress->setFinished(true);
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if (d->m_watcher.future().isCanceled()) {
d->m_progress->setError(true);
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} else {
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d->m_progress->setError(false);
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}
emit finished();
d->tryToFadeAway();
}
void FutureProgressPrivate::tryToFadeAway()
{
if (m_isFading)
return;
if (m_keep == FutureProgress::KeepOnFinishTillUserInteraction) {
m_waitingForUserInteraction = true;
//eventfilter is needed to get user interaction
//events to start QTimer::singleShot later
qApp->installEventFilter(m_q);
m_isFading = true;
} else if (m_keep == FutureProgress::DontKeepOnFinish && !m_progress->hasError()) {
QTimer::singleShot(shortNotificationTimeout, m_q, SLOT(fadeAway()));
m_isFading = true;
}
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}
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void FutureProgress::setProgressRange(int min, int max)
{
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d->m_progress->setRange(min, max);
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}
void FutureProgress::setProgressValue(int val)
{
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d->m_progress->setValue(val);
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}
void FutureProgress::setProgressText(const QString &text)
{
updateToolTip(text);
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}
/*!
\fn void FutureProgress::setFuture(const QFuture<void> &future)
\internal
*/
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void FutureProgress::setFuture(const QFuture<void> &future)
{
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d->m_watcher.setFuture(future);
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}
/*!
\fn QFuture<void> FutureProgress::future() const
Returns a QFuture object that represents this running task.
*/
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QFuture<void> FutureProgress::future() const
{
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return d->m_watcher.future();
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}
/*!
\fn void FutureProgress::mousePressEvent(QMouseEvent *event)
\internal
*/
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void FutureProgress::mousePressEvent(QMouseEvent *event)
{
if (event->button() == Qt::LeftButton)
emit clicked();
QWidget::mousePressEvent(event);
}
void FutureProgress::resizeEvent(QResizeEvent *)
{
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d->m_faderWidget->setGeometry(rect());
}
/*!
\fn bool FutureProgress::hasError() const
Returns the error state of this progress indicator.
*/
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bool FutureProgress::hasError() const
{
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return d->m_progress->hasError();
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}
void FutureProgress::fadeAway()
{
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d->m_faderWidget->raise();
QSequentialAnimationGroup *group = new QSequentialAnimationGroup(this);
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QPropertyAnimation *animation = new QPropertyAnimation(d->m_faderWidget, "opacity");
animation->setDuration(600);
animation->setEndValue(1.0);
group->addAnimation(animation);
animation = new QPropertyAnimation(this, "maximumHeight");
animation->setDuration(120);
animation->setEasingCurve(QEasingCurve::InCurve);
animation->setStartValue(sizeHint().height());
animation->setEndValue(0.0);
group->addAnimation(animation);
group->start(QAbstractAnimation::DeleteWhenStopped);
connect(group, SIGNAL(finished()), this, SIGNAL(removeMe()));
}
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void FutureProgress::setType(const QString &type)
{
d->m_type = type;
}
QString FutureProgress::type() const
{
return d->m_type;
}
void FutureProgress::setKeepOnFinish(KeepOnFinishType keepType)
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{
if (d->m_keep == keepType) {
return;
}
d->m_keep = keepType;
//if it is not finished tryToFadeAway is called by setFinished at the end
if (d->m_watcher.isFinished()) {
d->tryToFadeAway();
}
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}
bool FutureProgress::keepOnFinish() const
{
return d->m_keep;
}
QWidget *FutureProgress::widget() const
{
return d->m_widget;
}
} // namespace Core
#include "futureprogress.moc"