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qt-creator/src/plugins/qmlprofiler/qml/MainView.qml

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/**************************************************************************
**
** This file is part of Qt Creator
**
** Copyright (c) 2011 Nokia Corporation and/or its subsidiary(-ies).
**
** Contact: Nokia Corporation (info@qt.nokia.com)
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**
** No Commercial Usage
**
** This file contains pre-release code and may not be distributed.
** You may use this file in accordance with the terms and conditions
** contained in the Technology Preview License Agreement accompanying
** this package.
**
** GNU Lesser General Public License Usage
**
** Alternatively, this file may be used under the terms of the GNU Lesser
** General Public License version 2.1 as published by the Free Software
** Foundation and appearing in the file LICENSE.LGPL included in the
** packaging of this file. Please review the following information to
** ensure the GNU Lesser General Public License version 2.1 requirements
** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
**
** In addition, as a special exception, Nokia gives you certain additional
** rights. These rights are described in the Nokia Qt LGPL Exception
** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
**
** If you have questions regarding the use of this file, please contact
** Nokia at info@qt.nokia.com.
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**
**************************************************************************/
import QtQuick 1.0
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import Monitor 1.0
import "MainView.js" as Plotter
Rectangle {
id: root
property variant colors: Plotter.colors //the colors used for the timeline data
property bool xRay: false //useful for seeing "nested" ranges (but redraw is buggy -- QGV problem?)
property Item currentItem //currently selected item in the view
property bool zooming:false
// move the cursor in the editor
signal updateCursorPosition
property string fileName: ""
property int lineNumber: -1
function gotoSourceLocation(file,line) {
root.fileName = file;
root.lineNumber = line;
root.updateCursorPosition();
}
function clearAll() {
Plotter.reset();
view.clearData();
rangeMover.x = 2
rangeMover.opacity = 0
}
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//handle debug data coming from C++
Connections {
target: connection
onEvent: {
if (Plotter.valuesdone) {
root.clearAll();
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}
if (!Plotter.valuesdone && event === 0) //### only handle paint event
Plotter.values.push(time);
}
onRange: {
if (Plotter.valuesdone) {
root.clearAll();
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}
if (!Plotter.valuesdone)
Plotter.ranges.push( { type: type, start: startTime, duration: length, label: data, fileName: fileName, line: line } );
}
onComplete: {
Plotter.valuesdone = true;
Plotter.calcFps();
view.visible = true;
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view.setRanges(Plotter.ranges);
view.updateTimeline();
canvas.requestPaint();
rangeMover.x = 1 //### hack to get view to display things immediately
rangeMover.opacity = 1
}
onClear: {
root.clearAll();
Plotter.valuesdone = false;
canvas.requestPaint();
view.visible = false;
root.elapsedTime = 0;
root.updateTimer();
}
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}
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// Elapsed
property real elapsedTime;
signal updateTimer;
Timer {
property date startDate
property bool reset: true
running: connection.recording
repeat: true
onRunningChanged: if (running) reset = true
interval: 100
triggeredOnStart: true
onTriggered: {
if (reset) {
startDate = new Date()
reset = false
}
var time = (new Date() - startDate)/1000
//elapsed.text = time.toFixed(1) + "s"
root.elapsedTime = time.toFixed(1);
root.updateTimer();
}
}
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//timeline background
Item {
anchors.fill: flick
Column {
anchors.fill: parent
Repeater {
model: 5 //### values.length?
delegate: Rectangle {
width: parent.width
height: 50 //###
color: index % 2 ? "#fafafa" : "white"
}
}
}
}
//our main interaction view
Flickable {
id: flick
anchors.top: parent.top
anchors.right: parent.right
anchors.left: labels.right
anchors.bottom: canvas.top
contentWidth: view.totalWidth
contentHeight: height
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flickableDirection: Flickable.HorizontalFlick
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TimelineView {
id: view
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width: flick.width;
height: flick.contentHeight;
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startX: flick.contentX
onStartXChanged: {
var newX = startTime / Plotter.xScale(canvas) - canvas.canvasWindow.x;
if (Math.abs(rangeMover.x - newX) > .01)
rangeMover.x = newX
if (Math.abs(startX - flick.contentX) > .01)
flick.contentX = startX
}
startTime: rangeMover.value
property real prevXStep: -1
property real possibleEndTime: startTime + (rangeMover.width*Plotter.xScale(canvas))
onPossibleEndTimeChanged: {
var set = ((zooming && prevXStep != canvas.canvasWindow.x) || !zooming);
prevXStep = canvas.canvasWindow.x;
if (set)
endTime = possibleEndTime
}
onEndTimeChanged: updateTimeline()
delegate: Rectangle {
id: obj
property color baseColor: colors[type]
property color myColor: baseColor
function conditionalHide() {
if (!mouseArea.containsMouse)
mouseArea.exited()
}
height: view.height / labels.rowCount
y: type * view.height / labels.rowCount;
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gradient: Gradient {
GradientStop { position: 0.0; color: myColor }
GradientStop { position: 0.5; color: Qt.darker(myColor, 1.1) }
GradientStop { position: 1.0; color: myColor }
}
smooth: true
MouseArea {
id: mouseArea
anchors.fill: parent
hoverEnabled: true
onEntered: {
currentItem = obj
myColor = Qt.darker(baseColor, 1.2)
rangeDetails.duration = duration
rangeDetails.label = label
rangeDetails.file = fileName
rangeDetails.line = line
rangeDetails.type = Plotter.names[type]
var pos = mapToItem(rangeDetails.parent, mouseX, y+height)
var preferredX = Math.max(10, pos.x - rangeDetails.width/2)
if (preferredX + rangeDetails.width > rangeDetails.parent.width)
preferredX = rangeDetails.parent.width - rangeDetails.width
rangeDetails.x = preferredX
var preferredY = pos.y - rangeDetails.height/2;
if (preferredY + rangeDetails.height > root.height - 10)
preferredY = root.height - 10 - rangeDetails.height;
if (preferredY < 10)
preferredY=10;
rangeDetails.y = preferredY;
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rangeDetails.visible = true
}
onExited: {
myColor = baseColor
rangeDetails.visible = false
rangeDetails.duration = ""
rangeDetails.label = ""
rangeDetails.type = ""
rangeDetails.file = ""
rangeDetails.line = -1
}
onClicked: root.gotoSourceLocation(rangeDetails.file, rangeDetails.line);
}
}
}
}
//popup showing the details for the hovered range
RangeDetails {
id: rangeDetails
}
Rectangle {
id: labels
width: 150
color: "#dcdcdc"
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y: -flick.contentY
height: flick.contentHeight
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property int rowCount: 5
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Column {
id: col
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//### change to use Repeater + Plotter.names?
Label { text: "Painting"; height: labels.height/labels.rowCount}
Label { text: "Compiling"; height: labels.height/labels.rowCount }
Label { text: "Creating"; height: labels.height/labels.rowCount }
Label { text: "Binding"; height: labels.height/labels.rowCount }
Label { text: "Signal Handler"; height: labels.height/labels.rowCount }
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}
//right border divider
Rectangle {
width: 1
height: parent.height
anchors.right: parent.right
color: "#cccccc"
}
}
//bottom border divider
Rectangle {
height: 1
width: parent.width
anchors.bottom: canvas.top
color: "#cccccc"
}
//"overview" graph at the bottom
TiledCanvas {
id: canvas
anchors.bottom: parent.bottom
width: parent.width; height: 50
property int canvasWidth: width
canvasSize {
width: canvasWidth
height: canvas.height
}
tileSize.width: width
tileSize.height: height
canvasWindow.width: width
canvasWindow.height: 50
onDrawRegion: {
if (Plotter.valuesdone)
Plotter.plot(canvas, ctxt, region);
else
Plotter.drawGraph(canvas, ctxt, region) //just draw the background
}
}
//moves the range mover to the position of a click
MouseArea {
anchors.fill: canvas
//### ideally we could press to position then immediately drag
onPressed: rangeMover.x = mouse.x - rangeMover.width/2
}
RangeMover {
id: rangeMover
opacity: 0
anchors.top: canvas.top
}
}