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qt-creator/src/libs/clangbackendipc/connectionserver.cpp

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/****************************************************************************
**
** Copyright (C) 2015 The Qt Company Ltd.
** Contact: http://www.qt.io/licensing
**
** This file is part of Qt Creator.
**
** Commercial License Usage
** Licensees holding valid commercial Qt licenses may use this file in
** accordance with the commercial license agreement provided with the
** Software or, alternatively, in accordance with the terms contained in
** a written agreement between you and Digia. For licensing terms and
** conditions see http://www.qt.io/licensing. For further information
** use the contact form at http://www.qt.io/contact-us.
**
** GNU Lesser General Public License Usage
** Alternatively, this file may be used under the terms of the GNU Lesser
** General Public License version 2.1 or version 3 as published by the Free
** Software Foundation and appearing in the file LICENSE.LGPLv21 and
** LICENSE.LGPLv3 included in the packaging of this file. Please review the
** following information to ensure the GNU Lesser General Public License
** requirements will be met: https://www.gnu.org/licenses/lgpl.html and
** http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
**
** In addition, as a special exception, Digia gives you certain additional
** rights. These rights are described in the Digia Qt LGPL Exception
** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
**
****************************************************************************/
#include "connectionserver.h"
#include <ipcserverinterface.h>
#include <QCoreApplication>
#include <QLocalSocket>
#include <QTimer>
#include <cstdlib>
namespace ClangBackEnd {
QString ConnectionServer::connectionName;
ConnectionServer::ConnectionServer(const QString &connectionName)
: aliveTimerId(startTimer(5000))
{
this->connectionName = connectionName;
connect(&localServer, &QLocalServer::newConnection, this, &ConnectionServer::handleNewConnection);
std::atexit(&ConnectionServer::removeServer);
#if defined(_GLIBCXX_HAVE_AT_QUICK_EXIT)
std::at_quick_exit(&ConnectionServer::removeServer);
#endif
std::set_terminate(&ConnectionServer::removeServer);
}
ConnectionServer::~ConnectionServer()
{
removeServer();
}
void ConnectionServer::start()
{
QLocalServer::removeServer(connectionName);
localServer.listen(connectionName);
}
void ConnectionServer::setIpcServer(IpcServerInterface *ipcServer)
{
this->ipcServer = ipcServer;
}
int ConnectionServer::clientProxyCount() const
{
return ipcClientProxies.size();
}
void ConnectionServer::timerEvent(QTimerEvent *timerEvent)
{
if (aliveTimerId == timerEvent->timerId())
sendAliveCommand();
}
void ConnectionServer::handleNewConnection()
{
QLocalSocket *localSocket(nextPendingConnection());
ipcClientProxies.emplace_back(ipcServer, localSocket);
ipcServer->addClient(&ipcClientProxies.back());
localSockets.push_back(localSocket);
emit newConnection();
}
void ConnectionServer::sendAliveCommand()
{
ipcServer->client()->alive();
}
void ConnectionServer::handleSocketDisconnect()
{
QLocalSocket *senderLocalSocket = static_cast<QLocalSocket*>(sender());
removeClientProxyWithLocalSocket(senderLocalSocket);
localSockets.erase(std::remove_if(localSockets.begin(),
localSockets.end(),
[senderLocalSocket](QLocalSocket *localSocketInList) { return localSocketInList == senderLocalSocket;}));
delayedExitApplicationIfNoSockedIsConnected();
}
void ConnectionServer::removeClientProxyWithLocalSocket(QLocalSocket *localSocket)
{
ipcClientProxies.erase(std::remove_if(ipcClientProxies.begin(),
ipcClientProxies.end(),
[localSocket](const IpcClientProxy &client) { return client.isUsingThatIoDevice(localSocket);}));
}
QLocalSocket *ConnectionServer::nextPendingConnection()
{
QLocalSocket *localSocket = localServer.nextPendingConnection();
connect(localSocket, &QLocalSocket::disconnected, this, &ConnectionServer::handleSocketDisconnect);
return localSocket;
}
void ConnectionServer::removeServer()
{
QLocalServer::removeServer(connectionName);
}
void ConnectionServer::delayedExitApplicationIfNoSockedIsConnected()
{
if (localSockets.size() == 0)
QTimer::singleShot(60000, this, &ConnectionServer::exitApplicationIfNoSockedIsConnected);
}
void ConnectionServer::exitApplicationIfNoSockedIsConnected()
{
if (localSockets.size() == 0)
QCoreApplication::exit();
}
} // namespace ClangBackEnd