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qt-creator/src/plugins/valgrind/xmlprotocol/announcethread.h

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/****************************************************************************
**
** Copyright (C) 2016 The Qt Company Ltd.
** Author: Frank Osterfeld, KDAB (frank.osterfeld@kdab.com)
** Contact: https://www.qt.io/licensing/
**
** This file is part of Qt Creator.
**
** Commercial License Usage
** Licensees holding valid commercial Qt licenses may use this file in
** accordance with the commercial license agreement provided with the
** Software or, alternatively, in accordance with the terms contained in
** a written agreement between you and The Qt Company. For licensing terms
** and conditions see https://www.qt.io/terms-conditions. For further
** information use the contact form at https://www.qt.io/contact-us.
**
** GNU General Public License Usage
** Alternatively, this file may be used under the terms of the GNU
** General Public License version 3 as published by the Free Software
** Foundation with exceptions as appearing in the file LICENSE.GPL3-EXCEPT
** included in the packaging of this file. Please review the following
** information to ensure the GNU General Public License requirements will
** be met: https://www.gnu.org/licenses/gpl-3.0.html.
**
****************************************************************************/
#ifndef LIBVALGRIND_PROTOCOL_ANNOUNCETHREAD_H
#define LIBVALGRIND_PROTOCOL_ANNOUNCETHREAD_H
#include <QSharedDataPointer>
QT_BEGIN_NAMESPACE
template <typename T> class QVector;
QT_END_NAMESPACE
namespace Valgrind {
namespace XmlProtocol {
class Frame;
class AnnounceThread {
public:
AnnounceThread();
AnnounceThread(const AnnounceThread &other);
~AnnounceThread();
AnnounceThread &operator=(const AnnounceThread &other);
void swap(AnnounceThread &other);
bool operator==(const AnnounceThread &other) const;
qint64 helgrindThreadId() const;
void setHelgrindThreadId(qint64 id);
QVector<Frame> stack() const;
void setStack(const QVector<Frame> &stack);
private:
class Private;
QSharedDataPointer<Private> d;
};
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} // namespace XmlProtocol
} // namespace Valgrind
#endif // LIBVALGRIND_PROTOCOL_ANNOUNCETHREAD_H