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qt-creator/src/plugins/qmldesigner/components/bindingeditor/actioneditor.cpp

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/****************************************************************************
**
** Copyright (C) 2019 The Qt Company Ltd.
** Contact: https://www.qt.io/licensing/
**
** This file is part of Qt Creator.
**
** Commercial License Usage
** Licensees holding valid commercial Qt licenses may use this file in
** accordance with the commercial license agreement provided with the
** Software or, alternatively, in accordance with the terms contained in
** a written agreement between you and The Qt Company. For licensing terms
** and conditions see https://www.qt.io/terms-conditions. For further
** information use the contact form at https://www.qt.io/contact-us.
**
** GNU General Public License Usage
** Alternatively, this file may be used under the terms of the GNU
** General Public License version 3 as published by the Free Software
** Foundation with exceptions as appearing in the file LICENSE.GPL3-EXCEPT
** included in the packaging of this file. Please review the following
** information to ensure the GNU General Public License requirements will
** be met: https://www.gnu.org/licenses/gpl-3.0.html.
**
****************************************************************************/
#include "actioneditor.h"
#include <qmldesignerplugin.h>
#include <coreplugin/icore.h>
#include <coreplugin/actionmanager/actionmanager.h>
#include <metainfo.h>
#include <qmlmodelnodeproxy.h>
#include <nodeabstractproperty.h>
#include <nodelistproperty.h>
#include <propertyeditorvalue.h>
namespace QmlDesigner {
static ActionEditor *s_lastActionEditor = nullptr;
ActionEditor::ActionEditor(QObject *)
: m_index(QModelIndex())
{
}
ActionEditor::~ActionEditor()
{
hideWidget();
}
void ActionEditor::registerDeclarativeType()
{
qmlRegisterType<ActionEditor>("HelperWidgets", 2, 0, "ActionEditor");
}
void ActionEditor::showWidget(int x, int y)
{
if (s_lastActionEditor)
s_lastActionEditor->hideWidget();
s_lastActionEditor = this;
m_dialog = new BindingEditorDialog(Core::ICore::dialogParent(),
BindingEditorDialog::DialogType::ActionDialog);
QObject::connect(m_dialog, &BindingEditorDialog::accepted,
this, &ActionEditor::accepted);
QObject::connect(m_dialog, &BindingEditorDialog::rejected,
this, &ActionEditor::rejected);
m_dialog->setAttribute(Qt::WA_DeleteOnClose);
m_dialog->showWidget(x, y);
m_dialog->activateWindow();
}
void ActionEditor::hideWidget()
{
if (s_lastActionEditor == this)
s_lastActionEditor = nullptr;
if (m_dialog)
{
m_dialog->unregisterAutoCompletion(); //we have to do it separately, otherwise we have an autocompletion action override
m_dialog->close();
}
}
QString ActionEditor::bindingValue() const
{
if (!m_dialog)
return {};
return m_dialog->editorValue();
}
void ActionEditor::setBindingValue(const QString &text)
{
if (m_dialog)
m_dialog->setEditorValue(text);
}
bool ActionEditor::hasModelIndex() const
{
return m_index.isValid();
}
void ActionEditor::resetModelIndex()
{
m_index = QModelIndex();
}
QModelIndex ActionEditor::modelIndex() const
{
return m_index;
}
void ActionEditor::setModelIndex(const QModelIndex &index)
{
m_index = index;
}
void ActionEditor::updateWindowName()
{
if (!m_dialog.isNull())
{
m_dialog->setWindowTitle(tr("Connection Editor"));
m_dialog->raise();
}
}
} // QmlDesigner namespace