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qt-creator/share/qtcreator/qml/qmlpuppet/qml2puppet/instances/positionernodeinstance.cpp

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/****************************************************************************
**
** Copyright (C) 2015 The Qt Company Ltd.
** Contact: http://www.qt.io/licensing
**
** This file is part of Qt Creator.
**
** Commercial License Usage
** Licensees holding valid commercial Qt licenses may use this file in
** accordance with the commercial license agreement provided with the
** Software or, alternatively, in accordance with the terms contained in
** a written agreement between you and The Qt Company. For licensing terms and
** conditions see http://www.qt.io/terms-conditions. For further information
** use the contact form at http://www.qt.io/contact-us.
**
** GNU Lesser General Public License Usage
** Alternatively, this file may be used under the terms of the GNU Lesser
** General Public License version 2.1 or version 3 as published by the Free
** Software Foundation and appearing in the file LICENSE.LGPLv21 and
** LICENSE.LGPLv3 included in the packaging of this file. Please review the
** following information to ensure the GNU Lesser General Public License
** requirements will be met: https://www.gnu.org/licenses/lgpl.html and
** http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
**
** In addition, as a special exception, The Qt Company gives you certain additional
** rights. These rights are described in The Qt Company LGPL Exception
** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
**
****************************************************************************/
#include "positionernodeinstance.h"
#include <QQuickItem>
namespace QmlDesigner {
namespace Internal {
PositionerNodeInstance::PositionerNodeInstance(QQuickItem *item)
: QuickItemNodeInstance(item)
{
}
bool PositionerNodeInstance::isPositioner() const
{
return true;
}
bool PositionerNodeInstance::isLayoutable() const
{
return true;
}
bool PositionerNodeInstance::isResizable() const
{
return true;
}
PositionerNodeInstance::Pointer PositionerNodeInstance::create(QObject *object)
{
QQuickItem *positioner = qobject_cast<QQuickItem*>(object);
Q_ASSERT(positioner);
Pointer instance(new PositionerNodeInstance(positioner));
instance->setHasContent(anyItemHasContent(positioner));
positioner->setFlag(QQuickItem::ItemHasContents, true);
static_cast<QQmlParserStatus*>(positioner)->classBegin();
instance->populateResetHashes();
return instance;
}
void PositionerNodeInstance::refreshLayoutable()
{
bool success = QMetaObject::invokeMethod(object(), "prePositioning");
Q_ASSERT(success);
Q_UNUSED(success)
}
PropertyNameList PositionerNodeInstance::ignoredProperties() const
{
return PropertyNameList() << "move" << "add" << "populate";
}
}
} // namespace QmlDesigner