2010-11-10 14:01:09 +01:00
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/**************************************************************************
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**
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** This file is part of Qt Creator
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**
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** Copyright (c) 2010 Nokia Corporation and/or its subsidiary(-ies).
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**
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** Contact: Nokia Corporation (qt-info@nokia.com)
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**
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** Commercial Usage
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**
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** Licensees holding valid Qt Commercial licenses may use this file in
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** accordance with the Qt Commercial License Agreement provided with the
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** Software or, alternatively, in accordance with the terms contained in
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** a written agreement between you and Nokia.
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**
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** GNU Lesser General Public License Usage
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**
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** Alternatively, this file may be used under the terms of the GNU Lesser
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** General Public License version 2.1 as published by the Free Software
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** Foundation and appearing in the file LICENSE.LGPL included in the
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** packaging of this file. Please review the following information to
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** ensure the GNU Lesser General Public License version 2.1 requirements
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** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
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**
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** If you are unsure which license is appropriate for your use, please
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** contact the sales department at http://qt.nokia.com/contact.
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**
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**************************************************************************/
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#ifndef GLSLEDITOR_CONSTANTS_H
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#define GLSLEDITOR_CONSTANTS_H
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#include <QtCore/QtGlobal>
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namespace GLSLEditor {
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namespace Constants {
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// menus
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const char * const M_CONTEXT = "GLSL Editor.ContextMenu";
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const char * const M_TOOLS_GLSL = "GLSLEditor.Tools.Menu";
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const char * const SEPARATOR1 = "GLSLEditor.Separator1";
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const char * const SEPARATOR2 = "GLSLEditor.Separator2";
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const char * const M_REFACTORING_MENU_INSERTION_POINT = "GLSLEditor.RefactorGroup";
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const char * const RUN_SEP = "GLSLEditor.Run.Separator";
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const char * const C_GLSLEDITOR_ID = "GLSLEditor.GLSLEditor";
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const char * const C_GLSLEDITOR_DISPLAY_NAME = QT_TRANSLATE_NOOP("OpenWith::Editors", "GLSL Editor");
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const char * const TASK_INDEX = "GLSLEditor.TaskIndex";
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const char * const TASK_SEARCH = "GLSLEditor.TaskSearch";
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const char * const GLSL_MIMETYPE = "application/x-glsl";
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2010-12-01 10:04:56 +10:00
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const char * const GLSL_MIMETYPE_VERT = "text/x-glsl-vert";
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const char * const GLSL_MIMETYPE_FRAG = "text/x-glsl-frag";
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const char * const GLSL_MIMETYPE_VERT_ES = "text/x-glsl-es-vert";
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const char * const GLSL_MIMETYPE_FRAG_ES = "text/x-glsl-es-frag";
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2010-11-10 14:01:09 +01:00
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2010-11-24 13:27:53 +10:00
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const char * const WIZARD_CATEGORY_GLSL = "U.GLSL";
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const char * const WIZARD_TR_CATEGORY_GLSL = QT_TRANSLATE_NOOP("GLSLEditor", "GLSL");
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2010-11-10 14:01:09 +01:00
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} // namespace Constants
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} // namespace GLSLEditor
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#endif // GLSLEDITOR_CONSTANTS_H
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