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qt-creator/src/plugins/cpptools/cppmodelmanager.h

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/****************************************************************************
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**
** Copyright (C) 2016 The Qt Company Ltd.
** Contact: https://www.qt.io/licensing/
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**
** This file is part of Qt Creator.
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**
** Commercial License Usage
** Licensees holding valid commercial Qt licenses may use this file in
** accordance with the commercial license agreement provided with the
** Software or, alternatively, in accordance with the terms contained in
** a written agreement between you and The Qt Company. For licensing terms
** and conditions see https://www.qt.io/terms-conditions. For further
** information use the contact form at https://www.qt.io/contact-us.
**
** GNU General Public License Usage
** Alternatively, this file may be used under the terms of the GNU
** General Public License version 3 as published by the Free Software
** Foundation with exceptions as appearing in the file LICENSE.GPL3-EXCEPT
** included in the packaging of this file. Please review the following
** information to ensure the GNU General Public License requirements will
** be met: https://www.gnu.org/licenses/gpl-3.0.html.
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**
****************************************************************************/
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#pragma once
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#include "cpptools_global.h"
#include "refactoringengineinterface.h"
#include "projectinfo.h"
#include "projectpart.h"
#include "projectpartheaderpath.h"
#include <cplusplus/cppmodelmanagerbase.h>
#include <coreplugin/find/ifindfilter.h>
#include <coreplugin/locator/ilocatorfilter.h>
#include <QFuture>
#include <QObject>
#include <QStringList>
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namespace Core {
class IDocument;
class IEditor;
}
namespace CPlusPlus { class LookupContext; }
namespace ProjectExplorer { class Project; }
namespace TextEditor {
class BaseHoverHandler;
class TextDocument;
} // namespace TextEditor
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namespace CppTools {
class AbstractEditorSupport;
class AbstractOverviewModel;
class BaseEditorDocumentProcessor;
class CppCompletionAssistProvider;
class CppEditorDocumentHandle;
class CppIndexingSupport;
class ModelManagerSupportProvider;
class FollowSymbolInterface;
class SymbolFinder;
class WorkingCopy;
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namespace Internal {
class CppSourceProcessor;
class CppModelManagerPrivate;
class CppToolsPlugin;
}
namespace Tests {
class ModelManagerTestHelper;
}
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enum class RefactoringEngineType : int
{
BuiltIn = 0,
ClangCodeModel = 1,
ClangRefactoring = 2
};
class CPPTOOLS_EXPORT CppModelManager final : public CPlusPlus::CppModelManagerBase,
public RefactoringEngineInterface
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{
Q_OBJECT
public:
typedef CPlusPlus::Document Document;
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public:
CppModelManager();
~CppModelManager() override;
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static CppModelManager *instance();
static void createCppModelManager(Internal::CppToolsPlugin *parent);
// Documented in source file.
enum ProgressNotificationMode {
ForcedProgressNotification,
ReservedProgressNotification
};
QFuture<void> updateSourceFiles(const QSet<QString> &sourceFiles,
CppTools/ProjectManagers: Reduce ui blocking when loading projects ${AnyProject}::updateCppCodeModel() did two potentially not that cheap operations in the ui thread: (1) Querying the MimeDatabase for the mime type for the source files of the project. In 99.9% of the cases no files need to be read for this as the file extension will resolve the type. The expensiveness comes from the sheer number of files that can occur. (2) Calling compilers with the "(sub)project's compiler command line" to determine the macros. While the caches avoid redundant calls, the number of the unique compiler calls makes this still a ui-freezing experience. These two operations are moved into a worker thread. For this, the expensive compiler calls are encapsulated in thread safe lambdas ("runners") in order to keep the "mutexed" data minimal. The original API calls of the toolchains are implemented in terms of the runners. While adapting the project managers, remove also the calls to setProjectLanguage(). These are redundant because all of the project managers already set a proper value in the constructor. Also, currently there is no need (client) to report back detection of C sources in project parts. This also keeps CppProjectUpdater simple. There is still room for improvement: * Run the compiler calls in parallel instead of sequence. * Ensure that the mime type for a file is determined exactly once. Change-Id: I2efc4e132ee88e3c8f264012ec8fafe3d86c404f Reviewed-by: Tobias Hunger <tobias.hunger@qt.io>
2017-02-06 16:59:53 +01:00
ProgressNotificationMode mode = ReservedProgressNotification);
QFuture<void> updateSourceFiles(const QFutureInterface<void> &superFuture,
const QSet<QString> &sourceFiles,
ProgressNotificationMode mode = ReservedProgressNotification);
void updateCppEditorDocuments(bool projectsUpdated = false) const;
WorkingCopy workingCopy() const;
QByteArray codeModelConfiguration() const;
QList<ProjectInfo> projectInfos() const;
ProjectInfo projectInfo(ProjectExplorer::Project *project) const;
QFuture<void> updateProjectInfo(const ProjectInfo &newProjectInfo);
CppTools/ProjectManagers: Reduce ui blocking when loading projects ${AnyProject}::updateCppCodeModel() did two potentially not that cheap operations in the ui thread: (1) Querying the MimeDatabase for the mime type for the source files of the project. In 99.9% of the cases no files need to be read for this as the file extension will resolve the type. The expensiveness comes from the sheer number of files that can occur. (2) Calling compilers with the "(sub)project's compiler command line" to determine the macros. While the caches avoid redundant calls, the number of the unique compiler calls makes this still a ui-freezing experience. These two operations are moved into a worker thread. For this, the expensive compiler calls are encapsulated in thread safe lambdas ("runners") in order to keep the "mutexed" data minimal. The original API calls of the toolchains are implemented in terms of the runners. While adapting the project managers, remove also the calls to setProjectLanguage(). These are redundant because all of the project managers already set a proper value in the constructor. Also, currently there is no need (client) to report back detection of C sources in project parts. This also keeps CppProjectUpdater simple. There is still room for improvement: * Run the compiler calls in parallel instead of sequence. * Ensure that the mime type for a file is determined exactly once. Change-Id: I2efc4e132ee88e3c8f264012ec8fafe3d86c404f Reviewed-by: Tobias Hunger <tobias.hunger@qt.io>
2017-02-06 16:59:53 +01:00
QFuture<void> updateProjectInfo(QFutureInterface<void> &futureInterface,
const ProjectInfo &newProjectInfo);
/// \return The project part with the given project file
ProjectPart::Ptr projectPartForId(const QString &projectPartId) const;
/// \return All project parts that mention the given file name as one of the sources/headers.
QList<ProjectPart::Ptr> projectPart(const Utils::FileName &fileName) const;
QList<ProjectPart::Ptr> projectPart(const QString &fileName) const
{ return projectPart(Utils::FileName::fromString(fileName)); }
/// This is a fall-back function: find all files that includes the file directly or indirectly,
/// and return its \c ProjectPart list for use with this file.
QList<ProjectPart::Ptr> projectPartFromDependencies(const Utils::FileName &fileName) const;
/// \return A synthetic \c ProjectPart which consists of all defines/includes/frameworks from
/// all loaded projects.
ProjectPart::Ptr fallbackProjectPart();
CPlusPlus::Snapshot snapshot() const override;
Document::Ptr document(const QString &fileName) const;
bool replaceDocument(Document::Ptr newDoc);
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void emitDocumentUpdated(CPlusPlus::Document::Ptr doc);
void emitAbstractEditorSupportContentsUpdated(const QString &filePath,
const QByteArray &contents);
void emitAbstractEditorSupportRemoved(const QString &filePath);
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static bool isCppEditor(Core::IEditor *editor);
bool isClangCodeModelActive() const;
QSet<AbstractEditorSupport*> abstractEditorSupports() const;
void addExtraEditorSupport(AbstractEditorSupport *editorSupport);
void removeExtraEditorSupport(AbstractEditorSupport *editorSupport);
C++: Base parsing on editor document instead of widget This mainly takes CppEditorSupport apart. * Parsing is now invoked by CPPEditorDocument itself by listening to QTextDocument::contentsChanged(). * Upon construction and destruction CPPEditorDocument creates and deletes an EditorDocumentHandle for (un)registration in the model manager. This handle provides everything to generate the working copy and to access the editor document processor. * A CPPEditorDocument owns a BaseEditorDocumentProcessor instance that controls parsing, semantic info recalculation and the semantic highlighting for the document. This is more or less what is left from CppEditorSupport and can be considered as the backend of a CPPEditorDocument. CPPEditorDocument itself is quite small. * BuiltinEditorDocumentProcessor and ClangEditorDocumentProcessor derive from BaseEditorDocumentProcessor and implement the gaps. * Since the semantic info calculation was bound to the widget, it also calculated the local uses, which depend on the cursor position. This calculation got moved into the extracted class UseSeletionsUpdater in the cppeditor plugin, which is run once the cursor position changes or the semantic info document is updated. * Some more logic got extracted: - SemanticInfoUpdater (logic was in CppEditorSupport) - SemanticHighlighter (logic was in CppEditorSupport) * The *Parser and *Processor classes can be easily accessed by the static function get(). * CppHighlightingSupport is gone since it turned out to be useless. * The editor dependency in CompletionAssistProviders is gone since we actually only need the file path now. Change-Id: I49d3a7bd138c5ed9620123e34480772535156508 Reviewed-by: Orgad Shaneh <orgads@gmail.com> Reviewed-by: Erik Verbruggen <erik.verbruggen@digia.com>
2014-08-19 15:59:29 +02:00
QList<CppEditorDocumentHandle *> cppEditorDocuments() const;
CppEditorDocumentHandle *cppEditorDocument(const QString &filePath) const;
void registerCppEditorDocument(CppEditorDocumentHandle *cppEditorDocument);
void unregisterCppEditorDocument(const QString &filePath);
QList<int> references(CPlusPlus::Symbol *symbol, const CPlusPlus::LookupContext &context);
void startLocalRenaming(const CursorInEditor &data,
CppTools::ProjectPart *projectPart,
RenameCallback &&renameSymbolsCallback) final;
void globalRename(const CursorInEditor &data, UsagesCallback &&renameCallback,
const QString &replacement) final;
void findUsages(const CppTools::CursorInEditor &data,
UsagesCallback &&showUsagesCallback) const final;
void globalFollowSymbol(const CursorInEditor &data,
Utils::ProcessLinkCallback &&processLinkCallback,
const CPlusPlus::Snapshot &snapshot,
const CPlusPlus::Document::Ptr &documentFromSemanticInfo,
SymbolFinder *symbolFinder,
bool inNextSplit) const final;
void renameUsages(CPlusPlus::Symbol *symbol, const CPlusPlus::LookupContext &context,
const QString &replacement = QString());
void findUsages(CPlusPlus::Symbol *symbol, const CPlusPlus::LookupContext &context);
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void findMacroUsages(const CPlusPlus::Macro &macro);
void renameMacroUsages(const CPlusPlus::Macro &macro, const QString &replacement);
void finishedRefreshingSourceFiles(const QSet<QString> &files);
void activateClangCodeModel(ModelManagerSupportProvider *modelManagerSupportProvider);
CppCompletionAssistProvider *completionAssistProvider() const;
BaseEditorDocumentProcessor *createEditorDocumentProcessor(
TextEditor::TextDocument *baseTextDocument) const;
TextEditor::BaseHoverHandler *createHoverHandler() const;
FollowSymbolInterface &followSymbolInterface() const;
std::unique_ptr<AbstractOverviewModel> createOverviewModel() const;
void setIndexingSupport(CppIndexingSupport *indexingSupport);
CppIndexingSupport *indexingSupport();
QStringList projectFiles();
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ProjectPartHeaderPaths headerPaths();
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// Use this *only* for auto tests
void setHeaderPaths(const ProjectPartHeaderPaths &headerPaths);
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ProjectExplorer::Macros definedMacros();
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void enableGarbageCollector(bool enable);
SymbolFinder *symbolFinder();
QThreadPool *sharedThreadPool();
static QSet<QString> timeStampModifiedFiles(const QList<Document::Ptr> &documentsToCheck);
static Internal::CppSourceProcessor *createSourceProcessor();
static QString configurationFileName();
static QString editorConfigurationFileName();
static void addRefactoringEngine(RefactoringEngineType type,
RefactoringEngineInterface *refactoringEngine);
static void removeRefactoringEngine(RefactoringEngineType type);
void setLocatorFilter(std::unique_ptr<Core::ILocatorFilter> &&filter);
void setClassesFilter(std::unique_ptr<Core::ILocatorFilter> &&filter);
void setIncludesFilter(std::unique_ptr<Core::ILocatorFilter> &&filter);
void setFunctionsFilter(std::unique_ptr<Core::ILocatorFilter> &&filter);
void setSymbolsFindFilter(std::unique_ptr<Core::IFindFilter> &&filter);
void setCurrentDocumentFilter(std::unique_ptr<Core::ILocatorFilter> &&filter);
void renameIncludes(const QString &oldFileName, const QString &newFileName);
signals:
/// Project data might be locked while this is emitted.
void aboutToRemoveFiles(const QStringList &files);
void documentUpdated(CPlusPlus::Document::Ptr doc);
void sourceFilesRefreshed(const QSet<QString> &files);
void projectPartsUpdated(ProjectExplorer::Project *project);
void projectPartsRemoved(const QStringList &projectPartIds);
void globalSnapshotChanged();
void gcFinished(); // Needed for tests.
void abstractEditorSupportContentsUpdated(const QString &filePath, const QByteArray &contents);
void abstractEditorSupportRemoved(const QString &filePath);
public slots:
void updateModifiedSourceFiles();
void GC();
private:
// This should be executed in the GUI thread.
friend class Tests::ModelManagerTestHelper;
void onAboutToLoadSession();
void onProjectAdded(ProjectExplorer::Project *project);
void onAboutToRemoveProject(ProjectExplorer::Project *project);
void onActiveProjectChanged(ProjectExplorer::Project *project);
void onSourceFilesRefreshed() const;
void onCurrentEditorChanged(Core::IEditor *editor);
void onCoreAboutToClose();
void initializeBuiltinModelManagerSupport();
void delayedGC();
void recalculateProjectPartMappings();
CppTools/ProjectManagers: Reduce ui blocking when loading projects ${AnyProject}::updateCppCodeModel() did two potentially not that cheap operations in the ui thread: (1) Querying the MimeDatabase for the mime type for the source files of the project. In 99.9% of the cases no files need to be read for this as the file extension will resolve the type. The expensiveness comes from the sheer number of files that can occur. (2) Calling compilers with the "(sub)project's compiler command line" to determine the macros. While the caches avoid redundant calls, the number of the unique compiler calls makes this still a ui-freezing experience. These two operations are moved into a worker thread. For this, the expensive compiler calls are encapsulated in thread safe lambdas ("runners") in order to keep the "mutexed" data minimal. The original API calls of the toolchains are implemented in terms of the runners. While adapting the project managers, remove also the calls to setProjectLanguage(). These are redundant because all of the project managers already set a proper value in the constructor. Also, currently there is no need (client) to report back detection of C sources in project parts. This also keeps CppProjectUpdater simple. There is still room for improvement: * Run the compiler calls in parallel instead of sequence. * Ensure that the mime type for a file is determined exactly once. Change-Id: I2efc4e132ee88e3c8f264012ec8fafe3d86c404f Reviewed-by: Tobias Hunger <tobias.hunger@qt.io>
2017-02-06 16:59:53 +01:00
void watchForCanceledProjectIndexer(const QVector<QFuture<void> > &futures,
ProjectExplorer::Project *project);
void replaceSnapshot(const CPlusPlus::Snapshot &newSnapshot);
void removeFilesFromSnapshot(const QSet<QString> &removedFiles);
void removeProjectInfoFilesAndIncludesFromSnapshot(const ProjectInfo &projectInfo);
WorkingCopy buildWorkingCopyList();
void ensureUpdated();
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QStringList internalProjectFiles() const;
ProjectPartHeaderPaths internalHeaderPaths() const;
ProjectExplorer::Macros internalDefinedMacros() const;
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void dumpModelManagerConfiguration(const QString &logFileId);
void initCppTools();
private:
Internal::CppModelManagerPrivate *d;
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};
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} // namespace CppTools