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qt-creator/src/plugins/debugger/qml/qmladapter.cpp

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/****************************************************************************
**
** Copyright (C) 2013 Digia Plc and/or its subsidiary(-ies).
** Contact: http://www.qt-project.org/legal
**
** This file is part of Qt Creator.
**
** Commercial License Usage
** Licensees holding valid commercial Qt licenses may use this file in
** accordance with the commercial license agreement provided with the
** Software or, alternatively, in accordance with the terms contained in
** a written agreement between you and Digia. For licensing terms and
** conditions see http://qt.digia.com/licensing. For further information
** use the contact form at http://qt.digia.com/contact-us.
**
** GNU Lesser General Public License Usage
** Alternatively, this file may be used under the terms of the GNU Lesser
** General Public License version 2.1 as published by the Free Software
** Foundation and appearing in the file LICENSE.LGPL included in the
** packaging of this file. Please review the following information to
** ensure the GNU Lesser General Public License version 2.1 requirements
** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
**
** In addition, as a special exception, Digia gives you certain additional
** rights. These rights are described in the Digia Qt LGPL Exception
2010-12-17 16:01:08 +01:00
** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
**
****************************************************************************/
#include "qmladapter.h"
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#include "debuggerstringutils.h"
#include "qmlengine.h"
#include "qmlv8debuggerclient.h"
#include "qscriptdebuggerclient.h"
#include <utils/qtcassert.h>
#include <QDebug>
using namespace QmlDebug;
namespace Debugger {
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namespace Internal {
/*!
QmlAdapter manages the connection & clients for QML/JS debugging.
*/
QmlAdapter::QmlAdapter(DebuggerEngine *engine, QObject *parent)
: QObject(parent)
, m_engine(engine)
, m_qmlClient(0)
, m_conn(0)
, m_msgClient(0)
{
m_connectionTimer.setInterval(4000);
m_connectionTimer.setSingleShot(true);
connect(&m_connectionTimer, SIGNAL(timeout()), SLOT(checkConnectionState()));
m_conn = new QmlDebugConnection(this);
connect(m_conn, SIGNAL(stateChanged(QAbstractSocket::SocketState)),
SLOT(connectionStateChanged()));
connect(m_conn, SIGNAL(error(QAbstractSocket::SocketError)),
SLOT(connectionErrorOccurred(QAbstractSocket::SocketError)));
createDebuggerClients();
m_msgClient = new QDebugMessageClient(m_conn);
connect(m_msgClient, SIGNAL(newStatus(QmlDebug::ClientStatus)),
this, SLOT(clientStatusChanged(QmlDebug::ClientStatus)));
}
QmlAdapter::~QmlAdapter()
{
}
void QmlAdapter::beginConnectionTcp(const QString &address, quint16 port)
{
if (m_engine.isNull()
|| (m_conn && m_conn->state() != QAbstractSocket::UnconnectedState))
return;
showConnectionStatusMessage(tr("Connecting to debug server %1:%2").arg(address).arg(
QString::number(port)));
m_conn->connectToHost(address, port);
//A timeout to check the connection state
m_connectionTimer.start();
}
void QmlAdapter::closeConnection()
{
if (m_connectionTimer.isActive()) {
m_connectionTimer.stop();
} else {
if (m_conn)
m_conn->close();
}
}
void QmlAdapter::connectionErrorOccurred(QAbstractSocket::SocketError socketError)
{
showConnectionStatusMessage(tr("Error: (%1) %2", "%1=error code, %2=error message")
.arg(socketError).arg(m_conn->errorString()));
// this is only an error if we are already connected and something goes wrong.
if (isConnected()) {
emit connectionError(socketError);
} else {
m_connectionTimer.stop();
emit connectionStartupFailed();
}
}
void QmlAdapter::clientStatusChanged(QmlDebug::ClientStatus status)
{
QString serviceName;
float version = 0;
if (QmlDebugClient *client = qobject_cast<QmlDebugClient*>(sender())) {
serviceName = client->name();
version = client->serviceVersion();
}
logServiceStatusChange(serviceName, version, status);
}
void QmlAdapter::debugClientStatusChanged(QmlDebug::ClientStatus status)
{
if (status != QmlDebug::Enabled)
return;
QmlDebugClient *client = qobject_cast<QmlDebugClient*>(sender());
QTC_ASSERT(client, return);
m_qmlClient = qobject_cast<BaseQmlDebuggerClient *>(client);
m_qmlClient->startSession();
}
void QmlAdapter::connectionStateChanged()
{
switch (m_conn->state()) {
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case QAbstractSocket::UnconnectedState:
{
showConnectionStatusMessage(tr("Disconnected.\n\n"));
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emit disconnected();
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break;
}
case QAbstractSocket::HostLookupState:
showConnectionStatusMessage(tr("Resolving host."));
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break;
case QAbstractSocket::ConnectingState:
showConnectionStatusMessage(tr("Connecting to debug server."));
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break;
case QAbstractSocket::ConnectedState:
{
showConnectionStatusMessage(tr("Connected.\n"));
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m_connectionTimer.stop();
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//reloadEngines();
emit connected();
break;
}
case QAbstractSocket::ClosingState:
showConnectionStatusMessage(tr("Closing."));
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break;
case QAbstractSocket::BoundState:
case QAbstractSocket::ListeningState:
break;
}
}
void QmlAdapter::checkConnectionState()
{
if (!isConnected()) {
closeConnection();
emit connectionStartupFailed();
}
}
bool QmlAdapter::isConnected() const
{
return m_conn && m_qmlClient && m_conn->state() == QAbstractSocket::ConnectedState;
}
void QmlAdapter::createDebuggerClients()
{
QScriptDebuggerClient *debugClient1 = new QScriptDebuggerClient(m_conn);
connect(debugClient1, SIGNAL(newStatus(QmlDebug::ClientStatus)),
this, SLOT(clientStatusChanged(QmlDebug::ClientStatus)));
connect(debugClient1, SIGNAL(newStatus(QmlDebug::ClientStatus)),
this, SLOT(debugClientStatusChanged(QmlDebug::ClientStatus)));
QmlV8DebuggerClient *debugClient2 = new QmlV8DebuggerClient(m_conn);
connect(debugClient2, SIGNAL(newStatus(QmlDebug::ClientStatus)),
this, SLOT(clientStatusChanged(QmlDebug::ClientStatus)));
connect(debugClient2, SIGNAL(newStatus(QmlDebug::ClientStatus)),
this, SLOT(debugClientStatusChanged(QmlDebug::ClientStatus)));
m_debugClients.insert(debugClient1->name(),debugClient1);
m_debugClients.insert(debugClient2->name(),debugClient2);
debugClient1->setEngine((QmlEngine*)(m_engine.data()));
debugClient2->setEngine((QmlEngine*)(m_engine.data()));
}
QmlDebugConnection *QmlAdapter::connection() const
{
return m_conn;
}
DebuggerEngine *QmlAdapter::debuggerEngine() const
{
return m_engine.data();
}
void QmlAdapter::showConnectionStatusMessage(const QString &message)
{
if (!m_engine.isNull())
m_engine.data()->showMessage(_("QML Debugger: ") + message, LogStatus);
}
void QmlAdapter::showConnectionErrorMessage(const QString &message)
{
if (!m_engine.isNull())
m_engine.data()->showMessage(_("QML Debugger: ") + message, LogError);
}
BaseQmlDebuggerClient *QmlAdapter::activeDebuggerClient() const
{
return m_qmlClient;
}
QHash<QString, BaseQmlDebuggerClient*> QmlAdapter::debuggerClients() const
{
return m_debugClients;
}
QDebugMessageClient *QmlAdapter::messageClient() const
{
return m_msgClient;
}
void QmlAdapter::logServiceStatusChange(const QString &service, float version,
QmlDebug::ClientStatus newStatus)
{
switch (newStatus) {
case QmlDebug::Unavailable: {
showConnectionStatusMessage(_("Status of '%1' Version: %2 changed to 'unavailable'.").
arg(service).arg(QString::number(version)));
break;
}
case QmlDebug::Enabled: {
showConnectionStatusMessage(_("Status of '%1' Version: %2 changed to 'enabled'.").
arg(service).arg(QString::number(version)));
break;
}
case QmlDebug::NotConnected: {
showConnectionStatusMessage(_("Status of '%1' Version: %2 changed to 'not connected'.").
arg(service).arg(QString::number(version)));
break;
}
}
}
void QmlAdapter::logServiceActivity(const QString &service, const QString &logMessage)
{
if (!m_engine.isNull())
m_engine.data()->showMessage(service + QLatin1Char(' ') + logMessage, LogDebug);
}
} // namespace Internal
} // namespace Debugger